Player Matchup

Cthulhu
Cthulhu
ALEJOSPINA25
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Eppdog21
Danzaburou
Level 129
God Stats
7W - 5L
1,564 SR
Queue Stats
291W - 312L
1,526 Elo+
Party 1
Odin
Odin
Fantasy_XVII
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,461 Elo+
Party 1
Cupid
Cupid
VenomFaze8393
Cupid
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wolfcry69
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 5L
1,911 Elo+
Party 1
Team Averages
Level 82
1,556 SR
1,576 Elo+

VS

Team Averages
Level 96
1,462 SR
1,450 Elo+
Geb
Geb
Acidtriplove
Geb
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 46L
1,329 Elo+
Solo
Olorun
Olorun
AlfiB
Olorun
Level 96
God Stats
3W - 4L
1,180 SR
Queue Stats
527W - 501L
1,541 Elo+
Solo
Athena
Athena
BinhoStarL0rd
Athena
Level 103
God Stats
2W - 0L
1,594 SR
Queue Stats
54W - 51L
1,464 Elo+
Solo
Chernobog
Chernobog
PMac1996
Chernobog
Level 106
God Stats
5W - 4L
1,295 SR
Queue Stats
287W - 279L
1,432 Elo+
Party 2
Charybdis
Charybdis
patty_craig96
Charybdis
Level 48
God Stats
3W - 2L
1,740 SR
Queue Stats
147W - 151L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEJOSPINA25
Cthulhu
17
2 / 4 / 14
10,095
721
12,053
17,737
24,692
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Eppdog21
Danzaburou
18
10 / 5 / 6
11,157
797
20,010
14,934
9,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 10
10,278
734
18,221
22,700
21,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 4 / 8
10,609
758
13,733
20,454
12,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
wolfcry69
Ah Muzen Cab
5
0 / 1 / 0
6,816
487
0
1,020
354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
10,378
741
12,392
19,105
28,277
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
AlfiB
Olorun
16
0 / 3 / 6
9,723
695
11,378
12,083
6,154
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 5 / 9
11,656
833
14,129
23,200
43,329
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
PMac1996
Chernobog
17
4 / 3 / 7
11,058
790
12,540
12,823
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
patty_craig96
Charybdis
18
7 / 5 / 6
11,573
827
13,500
16,819
7,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
18
Kills
18
18
Deaths
20
38
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALEJOSPINA25
Cthulhu
2
4
14
2.25
W
3
4
10
2
W
Olorun
AlfiB
Olorun
0
3
6
1
W
4
5
9
1.7
L
Danzaburou
Eppdog21
Danzaburou
10
5
6
2.6
L
2
4
10
1.75
W
Chernobog
PMac1996
Chernobog
4
3
7
2.5
L
4
4
8
2
W
Charybdis
patty_craig96
Charybdis
7
5
6
2
L
Ah Muzen Cab
wolfcry69
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,017
Damage
63,939
76,845
Taken
84,030
69,425
Mitigated
91,941
31,594
Healing
33,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALEJOSPINA25
Cthulhu
12,053
638
1,907
4,235
17,737
24,692
83
6,535
11,202
20,730
0
W
12,392
917
1,529
3,277
19,105
28,277
146
4,212
14,893
25,493
0
W
Olorun
AlfiB
Olorun
11,378
5,866
5,230
6,325
12,083
6,154
3,231
2,582
9,501
29,535
0
W
14,129
1,254
1,256
4,559
23,200
43,329
84
2,905
20,295
20,817
1,336
L
Danzaburou
Eppdog21
Danzaburou
20,010
9,128
2,116
3,555
14,934
9,804
1,309
7,042
7,892
0
36,271
L
18,221
2,086
957
6,723
22,700
21,962
213
12,437
10,263
4,302
28,557
W
Chernobog
PMac1996
Chernobog
12,540
4,777
1,317
4,809
12,823
6,238
785
2,824
9,999
0
30,326
L
13,733
9,152
2,172
9,929
20,454
12,613
1,358
10,374
10,080
0
32,914
W
Charybdis
patty_craig96
Charybdis
13,500
6,188
1,502
3,493
16,819
7,943
2,961
2,776
14,043
0
26,761
L
Ah Muzen Cab
wolfcry69
Ah Muzen Cab
0
0
0
0
1,020
354
0
175
845
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,955
Gold Earned
54,388
120
Minions Killed
154
0
Camps Cleared
0
972,088
Distance Traveled
1,233,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,095
721
17
1
0
276,360
0
W
Geb
10,378
741
19
1
0
284,854
0
W
Olorun
9,723
695
54
4
0
212,303
0
W
Athena
11,656
833
20
1
0
267,380
0
L
Danzaburou
11,157
797
34
2
0
191,121
0
L
Odin
10,278
734
33
2
0
254,447
0
W
Chernobog
11,058
790
33
2
0
221,103
0
L
Cupid
10,609
758
36
3
0
249,825
0
W
Charybdis
11,573
827
28
2
0
247,547
0
L
Ah Muzen Cab
6,816
487
0
0
0
335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role