Player Matchup

Cu Chulainn
Cu Chulainn
JIMMI HENDRIX42
Cu Chulainn
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 69L
1,372 Elo+
Solo
Martichoras
Martichoras
NVRBMerciful
Martichoras
Level 119
God Stats
0W - 2L
1,754 SR
Queue Stats
111W - 78L
1,627 Elo+
Solo
Bacchus
Bacchus
Ochee
Bacchus
Level 72
God Stats
1W - 1L
1,757 SR
Queue Stats
47W - 70L
1,390 Elo+
Party 2
Mercury
Mercury
TMGFred
Mercury
Level 120
God Stats
3W - 4L
1,720 SR
Queue Stats
137W - 160L
1,442 Elo+
Party 2
Freya
Freya
Victor-kun1
Freya
Level 119
God Stats
3W - 3L
1,622 SR
Queue Stats
417W - 445L
1,507 Elo+
Solo
Team Averages
Level 117
1,671 SR
1,467 Elo+

VS

Team Averages
Level 103
1,611 SR
1,496 Elo+
Nike
Nike
A_C_l_D__T_R_I_P
Nike
Level 126
God Stats
71W - 59L
1,512 SR
Queue Stats
224W - 235L
1,464 Elo+
Party 1
Hades
Hades
LuckyGamer5454
Hades
Level 68
God Stats
225W - 185L
1,576 SR
Queue Stats
329W - 305L
1,489 Elo+
Solo
Loki
Loki
RADAR-SENATE
Loki
Level 105
God Stats
4W - 3L
1,601 SR
Queue Stats
71W - 68L
1,499 Elo+
Party 1
Izanami
Izanami
ZakM23
Izanami
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
138W - 120L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
dc2101
Sylvanus
Level 96
God Stats
4W - 2L
1,864 SR
Queue Stats
36W - 41L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JIMMI HENDRIX42
Cu Chulainn
18
2 / 5 / 2
11,325
492
13,069
22,057
27,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Martichoras
NVRBMerciful
Martichoras
16
0 / 8 / 3
10,217
444
12,809
19,063
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
Ochee
Bacchus
16
1 / 5 / 6
10,094
439
10,702
22,373
34,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TMGFred
Mercury
20
6 / 3 / 2
12,159
529
11,799
17,354
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 6 / 3
11,285
491
11,886
22,091
10,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,268
490
7,720
18,355
24,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 8
11,899
517
16,332
16,915
16,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

20
8 / 0 / 10
13,880
603
14,942
15,257
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ZakM23
Izanami
20
11 / 2 / 9
13,839
602
23,107
21,633
13,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
dc2101
Sylvanus
17
2 / 1 / 20
11,776
512
11,238
24,378
33,734
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
11
Kills
27
27
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Cu Chulainn
JIMMI HENDRIX42
Cu Chulainn
2
5
2
0.6
W
3
5
8
1.4
L
Martichoras
NVRBMerciful
Martichoras
0
8
3
0.19
L
Bacchus
Ochee
Bacchus
1
5
6
0.8
W
8
0
10
13
L
Mercury
TMGFred
Mercury
6
3
2
2.33
L
2
6
3
0.58
W
Izanami
ZakM23
Izanami
11
2
9
7.75
W
Sylvanus
dc2101
Sylvanus
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,265
Damage
73,339
102,938
Taken
96,538
88,669
Mitigated
96,697
24,463
Healing
36,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,720
495
816
3,423
18,355
24,397
360
2,136
16,219
0
62,390
L
Cu Chulainn
JIMMI HENDRIX42
Cu Chulainn
13,069
1,009
0
2,362
22,057
27,441
415
4,427
17,630
1,762
91,381
W
16,332
854
296
2,862
16,915
16,066
868
9,049
7,866
86,638
0
L
Martichoras
NVRBMerciful
Martichoras
12,809
5,538
0
6,707
19,063
7,901
2,900
3,659
15,404
0
88,221
L
Bacchus
Ochee
Bacchus
10,702
1,619
66
3,761
22,373
34,434
0
7,249
15,124
43,770
0
W
14,942
3,899
0
1,357
15,257
9,159
1,549
1,534
13,723
0
116,194
L
Mercury
TMGFred
Mercury
11,799
4,537
0
2,758
17,354
8,201
0
2,262
15,092
0
132,100
L
11,886
4,090
0
8,809
22,091
10,692
0
10,084
12,007
94,164
0
W
Izanami
ZakM23
Izanami
23,107
18,914
0
8,999
21,633
13,341
5,472
4,509
17,124
0
137,754
W
Sylvanus
dc2101
Sylvanus
11,238
3,302
8,465
9,939
24,378
33,734
2,150
7,201
17,177
30,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
62,662
655
Minions Killed
602
0
Camps Cleared
0
2,090,295
Distance Traveled
2,073,812
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,268
490
101
4
0
412,047
3
L
Cu Chulainn
11,325
492
143
6
0
394,508
6
W
Hades
11,899
517
147
6
0
396,485
0
L
Martichoras
10,217
444
139
6
0
340,481
0
L
Bacchus
10,094
439
50
2
0
432,178
1
W
Loki
13,880
603
143
6
0
484,001
1
L
Mercury
12,159
529
163
7
0
555,495
0
L
Freya
11,285
491
160
7
0
367,633
0
W
Izanami
13,839
602
176
8
0
407,257
0
W
Sylvanus
11,776
512
35
2
0
374,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role