Player Matchup

Set
Set
 
Set
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DIRTY-BOOT_187
Loki
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,336 Elo+
Solo
He Bo
He Bo
DemonECE
He Bo
Level 67
God Stats
2W - 3L
1,603 SR
Queue Stats
71W - 71L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Devlincost
Cabrakan
Level 62
God Stats
0W - 1L
1,333 SR
Queue Stats
41W - 25L
1,821 Elo+
Party 2
Artio
Artio
SioBrando
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,414 Elo+
Party 2
Team Averages
Level 87
1,487 SR
1,512 Elo+

VS

Team Averages
Level 84
1,530 SR
1,560 Elo+
Chaac
Chaac
Donutman8
Chaac
Level 125
God Stats
2W - 0L
1,648 SR
Queue Stats
72W - 72L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
Dualshockx
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 1
The Morrigan
The Morrigan
MrsConway
The Morrigan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
ToTurntTyrone
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,903 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolgameman123
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 4 / 4
7,894
877
8,454
9,200
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 4
6,702
745
5,774
9,172
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
DemonECE
He Bo
10
2 / 4 / 2
6,517
724
4,324
6,804
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Devlincost
Cabrakan
13
1 / 3 / 5
6,823
758
4,892
11,305
17,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
SioBrando
Artio
13
1 / 1 / 6
7,029
781
3,481
10,440
14,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Donutman8
Chaac
14
3 / 2 / 11
8,095
899
11,569
8,585
11,000
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
Dualshockx
Hou Yi
14
5 / 3 / 6
8,068
896
10,744
7,412
2,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
MrsConway
The Morrigan
15
4 / 1 / 10
8,278
920
7,963
6,036
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
2 / 3 / 5
8,100
900
6,274
11,434
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
coolgameman123
Ah Muzen Cab
13
2 / 0 / 13
7,612
846
6,186
3,187
1,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
9
Kills
16
16
Deaths
9
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
4
1.25
L
2
4
4
1
L
He Bo
DemonECE
He Bo
2
4
2
0.75
L
Cabrakan
Devlincost
Cabrakan
1
3
5
1.17
W
Chaac
Donutman8
Chaac
3
2
11
4.25
W
Hou Yi
Dualshockx
Hou Yi
5
3
6
2.67
W
The Morrigan
MrsConway
The Morrigan
4
1
10
9
L
Artio
SioBrando
Artio
1
1
6
4
W
Cthulhu
2
3
5
1.5
W
Ah Muzen Cab
coolgameman123
Ah Muzen Cab
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
42,736
46,921
Taken
36,654
46,443
Mitigated
27,357
13,025
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,454
1,732
746
869
9,200
6,394
0
1,921
7,279
0
25,140
L
5,774
400
1,158
1,368
9,172
5,074
0
2,161
7,011
0
15,353
L
He Bo
DemonECE
He Bo
4,324
291
1,274
1,154
6,804
2,997
129
996
5,808
11,360
0
L
Cabrakan
Devlincost
Cabrakan
4,892
733
825
1,486
11,305
17,943
0
4,564
6,741
8,305
274
W
Chaac
Donutman8
Chaac
11,569
1,171
919
2,084
8,585
11,000
59
3,222
5,236
1,445
18,574
W
Hou Yi
Dualshockx
Hou Yi
10,744
4,534
519
540
7,412
2,973
0
3,673
3,655
0
19,764
W
The Morrigan
MrsConway
The Morrigan
7,963
2,470
1,689
1,211
6,036
2,340
401
890
5,146
10,729
3,891
L
Artio
SioBrando
Artio
3,481
184
738
3,407
10,440
14,035
0
3,104
7,336
8,424
0
W
Cthulhu
6,274
519
1,893
3,449
11,434
9,844
26
3,042
8,112
16,409
0
W
Ah Muzen Cab
coolgameman123
Ah Muzen Cab
6,186
2,254
1,585
1,558
3,187
1,200
946
1,061
2,082
0
13,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
40,153
93
Minions Killed
99
0
Camps Cleared
0
810,890
Distance Traveled
852,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,894
877
44
5
0
166,146
0
L
Loki
6,702
745
15
2
0
173,783
0
L
He Bo
6,517
724
13
1
0
108,758
0
L
Cabrakan
6,823
758
9
1
0
174,747
0
W
Chaac
8,095
899
17
2
0
171,979
0
W
Hou Yi
8,068
896
24
3
0
157,903
0
W
The Morrigan
8,278
920
20
2
0
168,559
0
L
Artio
7,029
781
12
1
0
187,456
0
W
Cthulhu
8,100
900
20
2
0
162,623
0
W
Ah Muzen Cab
7,612
846
18
2
0
191,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role