Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
II SN0WMAN II
Ravana
Level 157
God Stats
109W - 115L
1,469 SR
Queue Stats
244W - 246L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Mercuryhewry
Kukulkan
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,366 Elo+
Solo
Zeus
Zeus
VoidOfTheDamned
Zeus
Level 124
God Stats
44W - 31L
1,550 SR
Queue Stats
63W - 49L
1,461 Elo+
Solo
Cthulhu
Cthulhu
zack4740
Cthulhu
Level 102
God Stats
18W - 14L
1,612 SR
Queue Stats
105W - 107L
1,466 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,455 Elo+

VS

Team Averages
Level 117
1,477 SR
1,516 Elo+
Kuzenbo
Kuzenbo
BlackMajik618
Kuzenbo
Level 129
God Stats
24W - 18L
1,500 SR
Queue Stats
472W - 475L
1,501 Elo+
Solo
Raijin
Raijin
BoLo-456-Fss-mp
Raijin
Level 174
God Stats
5W - 2L
1,499 SR
Queue Stats
178W - 107L
1,576 Elo+
Solo
Ra
Ra
Tony IV
Ra
Level 76
God Stats
27W - 26L
1,532 SR
Queue Stats
320W - 298L
1,540 Elo+
Solo
Artemis
Artemis
WIZARDHANDZ
Artemis
Level 68
God Stats
4W - 6L
1,290 SR
Queue Stats
27W - 19L
1,516 Elo+
Solo
Nemesis
Nemesis
mr solo dolo239
Nemesis
Level 139
God Stats
20W - 34L
1,563 SR
Queue Stats
402W - 415L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 5
7,734
1,105
3,313
6,529
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 3
7,551
1,079
3,469
3,633
1,990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Mercuryhewry
Kukulkan
13
1 / 1 / 3
7,802
1,115
4,437
5,301
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 3
8,695
1,242
12,823
3,010
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zack4740
Cthulhu
13
0 / 0 / 4
7,378
1,054
6,208
5,520
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

345

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 0 / 2
8,172
1,167
4,786
9,027
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 1
7,405
1,058
4,578
7,709
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
7,403
1,058
7,097
11,012
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WIZARDHANDZ
Artemis
11
0 / 0 / 0
4,961
709
0
0
0
12
2 / 1 / 0
7,533
1,076
4,970
6,326
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
8
Kills
2
2
Deaths
8
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
5
3.5
L
Kuzenbo
0
0
2
1
L
0
3
1
0.17
W
1
0
3
2.5
W
Kukulkan
Mercuryhewry
Kukulkan
1
1
3
2.5
L
0
4
1
0.13
W
5
0
3
6.5
L
Artemis
WIZARDHANDZ
Artemis
0
0
0
0
L
2
1
0
2
W
Cthulhu
zack4740
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
21,431
23,993
Taken
34,074
13,727
Mitigated
20,442
2,009
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,313
328
141
804
6,529
2,747
0
3,773
2,756
0
13,482
L
Kuzenbo
4,786
2,898
0
2,238
9,027
11,417
0
4,834
3,925
13,082
0
L
4,578
427
0
227
7,709
2,684
0
5,834
1,691
24,519
0
W
3,469
526
0
283
3,633
1,990
0
2,139
1,494
0
11,649
W
Kukulkan
Mercuryhewry
Kukulkan
4,437
601
0
0
5,301
2,500
0
4,285
1,016
25,638
0
L
7,097
405
1,221
2,587
11,012
3,990
0
7,764
2,966
28,320
0
W
12,823
1,164
0
0
3,010
1,199
0
1,935
1,075
26,761
0
L
Artemis
WIZARDHANDZ
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
4,970
1,600
0
963
6,326
2,351
0
3,682
2,509
0
10,220
W
Cthulhu
zack4740
Cthulhu
6,208
76
345
436
5,520
5,291
0
4,329
1,191
16,856
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
35,474
150
Minions Killed
138
8
Camps Cleared
4
705,916
Distance Traveled
503,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,734
1,105
25
4
2
127,442
0
L
Kuzenbo
8,172
1,167
19
3
1
152,662
0
L
Raijin
7,405
1,058
54
8
0
107,644
0
W
Ravana
7,551
1,079
20
3
2
148,851
0
W
Kukulkan
7,802
1,115
62
9
0
141,803
1
L
Ra
7,403
1,058
49
7
3
125,368
0
W
Zeus
8,695
1,242
29
4
4
134,791
0
L
Artemis
4,961
709
0
0
0
0
0
L
Nemesis
7,533
1,076
16
2
0
117,463
0
W
Cthulhu
7,378
1,054
14
2
0
153,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role