Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
CEORHV
Guan Yu
Silver II
Level 143
God Stats
2W - 7L
1,130 SR
Queue Stats
421W - 467L
1,096 MMR
Solo
Atlas
Atlas
Silver II
DBDRUINMARINE
Atlas
Silver II
Level 129
God Stats
4W - 3L
1,779 SR
Queue Stats
121W - 136L
1,097 MMR
Solo
Cliodhna
Cliodhna
Silver II
Thoth mid
Cliodhna
Silver II
Level 71
God Stats
6W - 11L
1,564 SR
Queue Stats
772W - 801L
1,092 MMR
Solo
Anhur
Anhur
Silver III
dannielpe
Anhur
Silver III
Level 147
God Stats
10W - 4L
1,863 SR
Queue Stats
45W - 61L
1,110 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,567 SR
1,179 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,555 SR
1,181 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
GoBigCheese
Bacchus
Silver I
Level 98
God Stats
9W - 9L
1,501 SR
Queue Stats
94W - 120L
1,135 MMR
Solo
Discordia
Discordia
Silver I
Kenpachi_JC
Discordia
Silver I
Level 118
God Stats
1W - 0L
1,715 SR
Queue Stats
123W - 148L
1,099 MMR
Solo
Danzaburou
Danzaburou
Silver I
calr666
Danzaburou
Silver I
Level 149
God Stats
41W - 28L
1,513 SR
Queue Stats
519W - 559L
1,085 MMR
Solo
Aphrodite
Aphrodite
Gold V
harry_KND
Aphrodite
Gold V
Level 156
God Stats
18W - 21L
1,548 SR
Queue Stats
70W - 74L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 2
7,745
516
4,380
11,041
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
CEORHV
Guan Yu
13
0 / 2 / 1
7,488
499
7,069
14,449
13,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,940
463
5,230
10,013
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Thoth mid
Cliodhna
9
2 / 4 / 1
6,353
424
3,185
10,271
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
dannielpe
Anhur
10
1 / 5 / 0
6,255
417
5,742
11,853
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SurtrChironAo KuangOdin

VS

Bans
AgniThorLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 1 / 4
9,498
633
11,022
11,156
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
GoBigCheese
Bacchus
12
3 / 2 / 7
8,397
560
4,230
12,855
10,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Kenpachi_JC
Discordia
13
1 / 1 / 2
8,299
553
5,661
5,202
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
calr666
Danzaburou
15
5 / 1 / 2
9,521
635
7,418
13,811
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Aphrodite
harry_KND
Aphrodite
15
1 / 0 / 1
9,085
606
9,393
10,363
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
17
17
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
W
Awilix
 
Awilix
7
1
4
9
L
Guan Yu
CEORHV
Guan Yu
0
2
1
0.25
L
1
2
2
1
W
Bacchus
GoBigCheese
Bacchus
3
2
7
3.25
W
Discordia
Kenpachi_JC
Discordia
1
1
2
2
L
Cliodhna
Thoth mid
Cliodhna
2
4
1
0.63
W
Danzaburou
calr666
Danzaburou
5
1
2
6
L
Anhur
dannielpe
Anhur
1
5
0
0.2
W
Aphrodite
harry_KND
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
37,724
57,627
Taken
53,387
34,788
Mitigated
26,880
16,615
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,380
58
0
2,842
11,041
4,268
0
4,626
6,415
60,306
0
W
Awilix
 
Awilix
11,022
4,692
0
690
11,156
4,410
0
3,514
7,595
0
68,358
L
Guan Yu
CEORHV
Guan Yu
7,069
692
0
6,133
14,449
13,772
0
8,789
5,660
3,402
53,283
L
5,230
2,715
0
2,016
10,013
8,791
0
2,460
7,553
22,898
0
W
Bacchus
GoBigCheese
Bacchus
4,230
895
2,173
3,041
12,855
10,920
0
2,755
10,061
21,409
0
W
Discordia
Kenpachi_JC
Discordia
5,661
269
0
41
5,202
1,809
388
2,372
2,830
57,363
0
L
Cliodhna
Thoth mid
Cliodhna
3,185
758
0
1,822
10,271
3,510
0
2,533
7,738
0
26,131
W
Danzaburou
calr666
Danzaburou
7,418
2,808
0
6,789
13,811
5,175
2,124
1,127
12,684
0
71,314
L
Anhur
dannielpe
Anhur
5,742
3,268
0
3,802
11,853
4,447
0
876
10,977
0
36,836
W
Aphrodite
harry_KND
Aphrodite
9,393
1,440
515
8,134
10,363
4,566
205
1,412
7,922
72,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
44,800
326
Minions Killed
478
0
Camps Cleared
0
1,285,482
Distance Traveled
1,525,085
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,745
516
104
7
0
278,549
2
W
Awilix
9,498
633
87
6
0
366,635
0
L
Guan Yu
7,488
499
103
7
0
287,363
4
L
Atlas
6,940
463
18
1
0
282,513
4
W
Bacchus
8,397
560
30
2
0
316,969
5
W
Discordia
8,299
553
117
8
0
296,431
0
L
Cliodhna
6,353
424
40
3
0
227,581
0
W
Danzaburou
9,521
635
102
7
0
266,387
6
L
Anhur
6,255
417
61
4
0
209,476
5
W
Aphrodite
9,085
606
142
9
0
278,663
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role