Player Matchup

Ymir
Ymir
Silver III
Ryzukisd
Ymir
Silver III
Level 99
God Stats
1W - 6L
1,224 SR
Queue Stats
56W - 61L
1,085 MMR
Party 2
Hercules
Hercules
Gold V
The1stMarMar
Hercules
Gold V
Level 159
God Stats
2W - 11L
1,651 SR
Queue Stats
128W - 138L
1,407 MMR
Party 1
Thanatos
Thanatos
Silver I
TiptupTheTurtle
Thanatos
Silver I
Level 127
God Stats
1W - 1L
1,714 SR
Queue Stats
62W - 64L
1,307 MMR
Solo
Yu Huang
Yu Huang
Silver I
Wrath of vos
Yu Huang
Silver I
Level 83
God Stats
1W - 3L
1,105 SR
Queue Stats
50W - 60L
1,193 MMR
Party 1
Freya
Freya
Silver I
unknown4200
Freya
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,545 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,439 SR
1,307 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,391 SR
1,308 MMR
Hou Yi
Hou Yi
Gold IV
Drahere
Hou Yi
Gold IV
Level 154
God Stats
3W - 4L
1,183 SR
Queue Stats
146W - 145L
1,295 MMR
Solo
Chaac
Chaac
Gold V
JosAn7145
Chaac
Gold V
Level 148
God Stats
14W - 14L
1,649 SR
Queue Stats
504W - 511L
1,313 MMR
Solo
Maui
Maui
Bronze IV
KeeterSkeeter
Maui
Bronze IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,304 MMR
Solo
Hera
Hera
Silver II
Spicy Dang
Hera
Silver II
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 202L
1,314 MMR
Solo
Mercury
Mercury
Silver IV
SuperQvist
Mercury
Silver IV
Level 41
God Stats
2W - 2L
1,121 SR
Queue Stats
50W - 55L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 0
7,276
428
3,524
16,110
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hercules
The1stMarMar
Hercules
16
1 / 1 / 0
9,120
536
10,049
15,965
19,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
15
3 / 3 / 3
8,299
488
8,214
16,929
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Wrath of vos
Yu Huang
12
1 / 5 / 0
7,320
431
5,546
11,097
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 3
7,642
450
5,622
11,656
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SusanoBaba YagaAo KuangThor

VS

Bans
He BoKuzenboSolSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drahere
Hou Yi
14
2 / 2 / 3
8,218
483
9,236
10,348
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JosAn7145
Chaac
16
1 / 0 / 1
9,557
562
11,578
15,479
19,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 7
8,458
498
4,979
12,232
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 1 / 2
9,866
580
20,193
6,800
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
SuperQvist
Mercury
15
2 / 3 / 1
8,830
519
4,362
13,394
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Drahere
Hou Yi
2
2
3
1.75
W
Chaac
JosAn7145
Chaac
1
0
1
1.5
W
1
1
7
4.5
L
Ymir
2
2
0
1
W
7
1
2
8
W
Mercury
SuperQvist
Mercury
2
3
1
0.83
L
Hercules
The1stMarMar
Hercules
1
1
0
1
L
Thanatos
3
3
3
1.5
L
Yu Huang
Wrath of vos
Yu Huang
1
5
0
0.2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,955
Damage
50,348
71,757
Taken
58,253
53,538
Mitigated
41,841
29,659
Healing
25,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Drahere
Hou Yi
9,236
5,270
0
5,411
10,348
3,934
1,989
3,211
7,137
0
59,684
W
Chaac
JosAn7145
Chaac
11,578
2,888
0
11,025
15,479
19,331
0
65
15,414
620
75,798
W
4,979
1,846
228
4,246
12,232
10,278
405
6,000
6,232
25,240
0
L
Ymir
3,524
1,572
0
3,378
16,110
16,975
0
8,879
7,231
27,114
0
W
20,193
5,145
231
3,305
6,800
2,839
1,832
4,484
2,316
87,735
0
W
Mercury
SuperQvist
Mercury
4,362
1,745
0
1,058
13,394
5,459
72
1,145
12,249
0
74,520
L
Hercules
The1stMarMar
Hercules
10,049
5,710
0
5,752
15,965
19,444
0
168
14,144
213
81,132
L
Thanatos
8,214
1,686
0
15,726
16,929
7,574
0
4,554
12,333
0
67,015
L
Yu Huang
Wrath of vos
Yu Huang
5,546
251
0
593
11,097
4,554
0
8,766
2,331
51,001
0
L
5,622
2,295
0
4,210
11,656
4,991
0
2,973
8,683
54,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
44,929
446
Minions Killed
503
0
Camps Cleared
0
1,629,981
Distance Traveled
1,658,683
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,218
483
87
5
0
289,845
1
W
Chaac
9,557
562
135
8
0
327,527
3
W
Maui
8,458
498
27
2
0
324,555
2
L
Ymir
7,276
428
23
1
0
310,291
2
W
Hera
9,866
580
152
9
0
308,965
4
W
Mercury
8,830
519
102
6
0
407,791
0
L
Hercules
9,120
536
155
9
0
336,271
0
L
Thanatos
8,299
488
88
5
0
341,431
2
L
Yu Huang
7,320
431
75
4
0
326,163
0
L
Freya
7,642
450
105
6
0
315,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role