Player Matchup

Ra
Ra
AvionHero
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,100 Elo+
Party 1
Amaterasu
Amaterasu
Son Of Horse108
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,100 Elo+
Party 1
Thanatos
Thanatos
twistedjester99
Thanatos
Level 41
God Stats
1W - 3L
1,487 SR
Queue Stats
84W - 83L
1,489 Elo+
Solo
Team Averages
Level 34
1,496 SR
1,230 Elo+

VS

Team Averages
Level 46
1,505 SR
1,320 Elo+
Amaterasu
Amaterasu
LogiFugginBear
Amaterasu
Level 52
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 120L
1,348 Elo+
Party 2
Anubis
Anubis
SD McCrawlee
Anubis
Level 44
God Stats
3W - 1L
1,684 SR
Queue Stats
173W - 170L
1,343 Elo+
Solo
Jing Wei
Jing Wei
SHEFFboyRDEE
Jing Wei
Level 43
God Stats
6W - 4L
1,331 SR
Queue Stats
157W - 160L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,125
613
2,787
7,117
2,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Son Of Horse108
Amaterasu
12
0 / 1 / 0
6,172
617
3,795
11,282
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
0 / 6 / 0
6,223
622
6,492
11,000
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LogiFugginBear
Amaterasu
13
2 / 0 / 10
7,479
748
4,334
9,699
5,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
6 / 0 / 5
8,085
809
9,561
5,388
2,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
SHEFFboyRDEE
Jing Wei
13
4 / 0 / 7
7,851
785
9,638
6,722
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Amaterasu
LogiFugginBear
Amaterasu
2
0
10
7
W
Anubis
6
0
5
8.5
W
Jing Wei
SHEFFboyRDEE
Jing Wei
4
0
7
7.5
L
Amaterasu
Son Of Horse108
Amaterasu
0
1
0
0
L
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
23,533
29,399
Taken
21,809
17,032
Mitigated
10,440
9,909
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
219
1,323
1,182
7,117
2,769
58
3,368
3,749
24,559
0
W
Amaterasu
LogiFugginBear
Amaterasu
4,334
1,547
0
2,443
9,699
5,648
356
1,525
7,834
0
14,999
W
Anubis
9,561
246
232
3,424
5,388
2,490
449
612
4,615
39,465
0
W
Jing Wei
SHEFFboyRDEE
Jing Wei
9,638
6,234
0
2,543
6,722
2,302
666
709
5,928
0
25,204
L
Amaterasu
Son Of Horse108
Amaterasu
3,795
1,714
0
3,407
11,282
10,238
0
3,659
7,623
0
10,065
L
Thanatos
6,492
1,223
0
3,997
11,000
4,025
0
2,658
8,342
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,520
Gold Earned
23,415
96
Minions Killed
119
0
Camps Cleared
0
523,517
Distance Traveled
553,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,125
613
31
3
0
160,035
0
W
Amaterasu
7,479
748
25
3
0
213,798
0
W
Anubis
8,085
809
48
5
0
148,469
0
W
Jing Wei
7,851
785
46
5
0
190,974
0
L
Amaterasu
6,172
617
23
2
0
201,313
0
L
Thanatos
6,223
622
42
4
0
162,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role