Player Matchup

Bakasura
Bakasura
A RaNDoM BuDdHa
Bakasura
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Gatoazul216
Sylvanus
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 226L
1,551 Elo+
Solo
Apollo
Apollo
MX-Fernandes
Apollo
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
484W - 474L
1,498 Elo+
Solo
Nu Wa
Nu Wa
REDxDARROW
Nu Wa
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 266L
1,558 Elo+
Solo
Artemis
Artemis
jaba1976
Artemis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 103L
1,417 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,509 Elo+

VS

Team Averages
Level 110
1,505 SR
1,497 Elo+
Ra
Ra
Clarkiiex
Ra
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
334W - 316L
1,546 Elo+
Solo
Ymir
Ymir
Orchests
Ymir
Level 138
God Stats
2W - 2L
1,380 SR
Queue Stats
221W - 183L
1,557 Elo+
Solo
Bacchus
Bacchus
OvalCow042100
Bacchus
Level 102
God Stats
3W - 3L
1,430 SR
Queue Stats
334W - 330L
1,526 Elo+
Solo
Chernobog
Chernobog
StayLegit
Chernobog
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,389 Elo+
Solo
Awilix
Awilix
kizilix
Awilix
Level 34
God Stats
3W - 1L
1,715 SR
Queue Stats
39W - 40L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 6 / 4
7,623
586
3,632
15,210
9,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Gatoazul216
Sylvanus
17
3 / 2 / 3
9,429
725
15,328
18,753
19,881
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
14
1 / 5 / 2
8,025
617
8,357
13,385
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
2 / 2 / 3
9,413
724
26,347
9,279
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jaba1976
Artemis
13
0 / 7 / 3
7,534
580
14,931
15,610
8,281
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
11,854
912
19,657
10,842
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
2 / 2 / 16
10,329
795
8,074
24,163
23,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
15
1 / 0 / 18
9,211
709
9,847
20,366
27,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
StayLegit
Chernobog
16
1 / 3 / 14
9,498
731
19,800
19,055
9,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
kizilix
Awilix
18
8 / 0 / 11
10,711
824
9,656
13,560
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
6
Kills
22
22
Deaths
6
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
4
0.33
W
10
1
9
14.5
L
Sylvanus
Gatoazul216
Sylvanus
3
2
3
2.25
L
Apollo
1
5
2
0.4
W
Ymir
2
2
16
5
W
Bacchus
1
0
18
10
L
Nu Wa
2
2
3
1.75
W
Chernobog
StayLegit
Chernobog
1
3
14
2.67
L
Artemis
jaba1976
Artemis
0
7
3
0.21
W
Awilix
kizilix
Awilix
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,595
Damage
67,034
72,237
Taken
87,986
49,698
Mitigated
74,458
30,369
Healing
49,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,632
2,855
637
2,993
15,210
9,474
0
6,444
8,766
0
4,770
W
19,657
1,017
13,330
4,308
10,842
6,064
862
5,552
5,115
67,930
0
L
Sylvanus
Gatoazul216
Sylvanus
15,328
4,247
7,469
9,083
18,753
19,881
0
8,798
9,955
22,959
0
L
Apollo
8,357
4,797
2,345
1,849
13,385
7,407
0
8,443
4,942
0
21,972
W
Ymir
8,074
314
8,679
7,349
24,163
23,293
138
12,821
11,257
15,994
0
W
Bacchus
9,847
1,170
1,294
6,506
20,366
27,068
395
7,789
12,375
15,087
0
L
Nu Wa
26,347
5,068
1,554
2,187
9,279
4,655
0
4,754
4,525
50,203
0
W
Chernobog
StayLegit
Chernobog
19,800
6,600
908
4,186
19,055
9,742
3,129
8,820
10,235
0
38,854
L
Artemis
jaba1976
Artemis
14,931
4,421
302
1,950
15,610
8,281
0
9,139
6,471
0
22,624
W
Awilix
kizilix
Awilix
9,656
1,381
1,790
1,316
13,560
8,291
0
6,693
6,817
0
20,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
51,603
131
Minions Killed
209
0
Camps Cleared
0
1,132,020
Distance Traveled
1,238,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,623
586
14
1
0
265,881
0
W
Ra
11,854
912
108
8
0
267,799
0
L
Sylvanus
9,429
725
13
1
0
219,897
0
L
Apollo
8,025
617
52
4
0
216,190
0
W
Ymir
10,329
795
19
1
0
243,542
0
W
Bacchus
9,211
709
10
1
0
256,099
0
L
Nu Wa
9,413
724
34
3
0
246,415
0
W
Chernobog
9,498
731
49
4
0
192,591
0
L
Artemis
7,534
580
18
1
0
183,637
0
W
Awilix
10,711
824
23
2
0
278,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role