Player Matchup

Vamana
Vamana
CORE-LOKT
Vamana
Level 8
God Stats
2W - 3L
1,726 SR
Queue Stats
115W - 130L
1,401 Elo+
Party 3
Cliodhna
Cliodhna
Cruzcampo_23
Cliodhna
Level 80
God Stats
6W - 3L
1,475 SR
Queue Stats
340W - 331L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
IZZ_1XX11
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,653 Elo+
Party 1
Anubis
Anubis
gasia666619134
Anubis
Level 25
God Stats
27W - 30L
1,536 SR
Queue Stats
94W - 93L
1,373 Elo+
Party 3
Medusa
Medusa
koragg01
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 40
1,547 SR
1,477 Elo+

VS

Team Averages
Level 34
1,472 SR
1,514 Elo+
Ymir
Ymir
Buugz 42
Ymir
Level 33
God Stats
1W - 2L
1,193 SR
Queue Stats
10W - 23L
1,232 Elo+
Solo
Arachne
Arachne
LeoNeph9858
Arachne
Level 66
God Stats
74W - 68L
1,594 SR
Queue Stats
262W - 243L
1,516 Elo+
Party 2
Chaac
Chaac
Nephcrosis
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 2
Ishtar
Ishtar
ShockNoob8347
Ishtar
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Hades
Hades
dinamity223
Hades
Level 39
God Stats
43W - 25L
1,574 SR
Queue Stats
446W - 444L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CORE-LOKT
Vamana
13
0 / 5 / 0
7,500
417
3,337
13,954
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Cruzcampo_23
Cliodhna
13
9 / 3 / 0
8,956
498
9,934
12,231
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
IZZ_1XX11
Jormungandr
12
0 / 2 / 4
8,023
446
6,549
10,864
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 8 / 4
7,720
429
6,248
14,843
7,088
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
koragg01
Medusa
11
0 / 6 / 2
6,831
380
3,884
11,283
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 7
9,201
511
3,711
9,250
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
LeoNeph9858
Arachne
15
9 / 2 / 4
9,955
553
15,507
15,060
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
18
10 / 0 / 5
11,772
654
13,007
9,386
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 3
9,000
500
3,688
12,728
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
8,219
457
5,217
11,727
6,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
24
24
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
7
2.75
L
Vamana
CORE-LOKT
Vamana
0
5
0
0
L
Cliodhna
Cruzcampo_23
Cliodhna
9
3
0
3
L
Jormungandr
IZZ_1XX11
Jormungandr
0
2
4
1
W
Arachne
LeoNeph9858
Arachne
9
2
4
5.5
W
Chaac
10
0
5
12.5
W
1
2
3
1.25
W
2
3
1
0.83
L
0
8
4
0.25
L
Medusa
koragg01
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
41,130
63,175
Taken
58,151
42,230
Mitigated
35,173
7,337
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,711
1,165
0
1,358
9,250
7,788
399
2,357
6,893
27,541
0
L
Vamana
CORE-LOKT
Vamana
3,337
2,088
0
623
13,954
16,835
0
0
13,323
0
49,382
L
Cliodhna
Cruzcampo_23
Cliodhna
9,934
1,220
0
1,048
12,231
5,472
0
1,323
10,793
0
51,756
L
Jormungandr
IZZ_1XX11
Jormungandr
6,549
1,521
0
1,226
10,864
8,689
346
1,804
8,910
47,584
0
W
Arachne
LeoNeph9858
Arachne
15,507
10,148
0
4,706
15,060
6,265
193
3,637
11,199
0
60,269
W
Chaac
13,007
2,528
0
5,514
9,386
9,307
0
1,531
7,607
623
91,600
W
3,688
2,801
0
5,728
12,728
5,037
432
2,600
10,128
0
67,096
W
5,217
771
148
3,271
11,727
6,776
447
4,189
7,538
45,716
0
L
6,248
527
0
4,053
14,843
7,088
0
3,872
10,813
42,733
0
L
Medusa
koragg01
Medusa
3,884
2,342
0
387
11,283
4,146
315
2,084
9,154
0
39,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
48,147
356
Minions Killed
425
0
Camps Cleared
0
1,669,558
Distance Traveled
1,779,173
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,201
511
54
3
0
381,103
2
L
Vamana
7,500
417
78
4
0
384,694
0
L
Cliodhna
8,956
498
84
5
0
348,179
0
L
Jormungandr
8,023
446
73
4
0
314,889
3
W
Arachne
9,955
553
77
4
0
388,827
0
W
Chaac
11,772
654
139
8
0
390,263
6
W
Ishtar
9,000
500
91
5
0
307,533
0
W
Hades
8,219
457
64
4
0
311,447
0
L
Anubis
7,720
429
60
3
0
276,783
0
L
Medusa
6,831
380
61
3
0
345,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role