Player Matchup

Zeus
Zeus
DioneHyuga
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,454 Elo+
Solo
Medusa
Medusa
Wolfkiinz
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,290 Elo+
Party 2
Surtr
Surtr
adolfo_robert
Surtr
Level 64
God Stats
8W - 5L
1,666 SR
Queue Stats
19W - 30L
1,364 Elo+
Solo
Thanatos
Thanatos
fbrking
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Athena
Athena
yyagami
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,462 Elo+
Party 2
Team Averages
Level 53
1,533 SR
1,370 Elo+

VS

Team Averages
Level 108
1,462 SR
1,417 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
K13_SPARTAN
Zeus
Level 91
God Stats
3W - 4L
1,266 SR
Queue Stats
350W - 360L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
LeSamuk
Danzaburou
Level 87
God Stats
5W - 10L
1,483 SR
Queue Stats
261W - 263L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luiz_buei
Tsukuyomi
Level 65
God Stats
19W - 14L
1,497 SR
Queue Stats
46W - 39L
1,307 Elo+
Party 1
Ares
Ares
matuteerick
Ares
Level 149
God Stats
6W - 3L
1,565 SR
Queue Stats
168W - 167L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,852
527
1,912
6,207
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Wolfkiinz
Medusa
8
0 / 4 / 1
5,365
413
2,711
10,206
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,855
527
9,151
14,364
9,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
fbrking
Thanatos
9
1 / 3 / 0
5,743
442
2,383
9,686
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
yyagami
Athena
8
1 / 3 / 1
6,043
465
3,316
10,474
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 0 / 1
7,732
595
9,412
13,000
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 3
7,147
550
5,164
2,932
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LeSamuk
Danzaburou
10
2 / 2 / 6
6,536
503
9,733
8,098
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Luiz_buei
Tsukuyomi
11
5 / 0 / 6
6,796
523
5,383
6,468
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 5
7,415
570
5,221
7,635
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
16
16
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
1
2.5
L
0
3
0
0
W
2
0
3
3.5
W
Danzaburou
LeSamuk
Danzaburou
2
2
6
2.5
W
Tsukuyomi
Luiz_buei
Tsukuyomi
5
0
6
8
L
Medusa
Wolfkiinz
Medusa
0
4
1
0.13
L
0
3
0
0
L
Thanatos
fbrking
Thanatos
1
3
0
0.33
W
5
0
5
7.5
L
Athena
yyagami
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
34,913
50,937
Taken
38,133
28,052
Mitigated
21,884
17,292
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,412
2,838
0
6,290
13,000
8,281
469
786
12,214
627
72,613
L
1,912
0
0
1,600
6,207
2,224
672
3,395
2,812
45,769
0
W
5,164
466
199
684
2,932
909
0
904
2,028
47,985
0
W
Danzaburou
LeSamuk
Danzaburou
9,733
3,444
0
1,295
8,098
3,239
259
1,467
6,631
0
43,064
W
Tsukuyomi
Luiz_buei
Tsukuyomi
5,383
1,641
0
868
6,468
2,406
0
775
5,693
0
30,556
L
Medusa
Wolfkiinz
Medusa
2,711
1,367
146
1,723
10,206
3,542
440
2,983
7,223
0
28,114
L
9,151
3,322
0
5,865
14,364
9,638
0
255
14,109
1,828
56,057
L
Thanatos
fbrking
Thanatos
2,383
800
0
6,066
9,686
3,676
197
2,309
7,377
0
23,174
W
5,221
268
0
2,453
7,635
7,049
0
2,082
5,553
24,699
0
L
Athena
yyagami
Athena
3,316
1,196
0
1,892
10,474
8,972
163
1,698
8,776
16,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
35,626
290
Minions Killed
362
0
Camps Cleared
0
1,232,048
Distance Traveled
1,304,339
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,732
595
134
10
0
261,052
2
L
Zeus
6,852
527
85
7
0
213,355
2
W
Zeus
7,147
550
112
9
0
229,769
2
W
Danzaburou
6,536
503
53
4
0
238,560
2
W
Tsukuyomi
6,796
523
39
3
0
313,601
5
L
Medusa
5,365
413
41
3
0
231,674
0
L
Surtr
6,855
527
96
7
0
264,511
2
L
Thanatos
5,743
442
42
3
0
255,892
0
W
Ares
7,415
570
24
2
0
261,357
2
L
Athena
6,043
465
26
2
0
266,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role