Player Matchup

Tiamat
Tiamat
AssortedFaun7
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
590W - 604L
1,320 Elo+
Solo
Guan Yu
Guan Yu
LukieDaGreat
Guan Yu
Level 113
God Stats
5W - 4L
1,561 SR
Queue Stats
61W - 50L
1,356 Elo+
Party 1
Bellona
Bellona
XcRaZyReapEr42X
Bellona
Level 128
God Stats
5W - 3L
1,538 SR
Queue Stats
132W - 151L
1,358 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,344 Elo+

VS

Team Averages
Level 81
1,357 SR
1,347 Elo+
Awilix
Awilix
JustWaitElphant
Awilix
Level 92
God Stats
7W - 3L
1,428 SR
Queue Stats
13W - 11L
1,325 Elo+
Solo
Chernobog
Chernobog
loebizinho13
Chernobog
Level 86
God Stats
73W - 52L
1,500 SR
Queue Stats
263W - 294L
1,356 Elo+
Party 2
Shiva
Shiva
speckbeats
Shiva
Level 64
God Stats
9W - 7L
1,142 SR
Queue Stats
114W - 112L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,570
657
2,463
5,353
2,534
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
LukieDaGreat
Guan Yu
11
1 / 1 / 0
6,672
667
4,699
11,276
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 1
7,159
716
7,183
11,380
15,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,842
684
4,085
7,456
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
loebizinho13
Chernobog
13
1 / 0 / 3
7,104
710
5,869
3,398
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
12
3 / 1 / 2
7,456
746
8,907
8,780
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
5
5
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
2
3
1.25
L
Guan Yu
LukieDaGreat
Guan Yu
1
1
0
1
L
2
1
1
2.5
W
Chernobog
loebizinho13
Chernobog
1
0
3
2.5
W
Shiva
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
18,861
28,009
Taken
19,634
29,782
Mitigated
12,064
9,601
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,463
470
0
412
5,353
2,534
14
0
5,128
9,548
0
W
4,085
1,671
0
1,430
7,456
2,657
0
1,668
5,537
0
19,003
L
Guan Yu
LukieDaGreat
Guan Yu
4,699
448
1,658
5,092
11,276
11,296
103
87
10,811
0
20,008
L
7,183
1,624
0
2,439
11,380
15,952
276
0
11,027
2,657
22,149
W
Chernobog
loebizinho13
Chernobog
5,869
3,181
22
1,499
3,398
1,182
0
484
2,766
0
25,038
W
Shiva
8,907
1,735
350
1,749
8,780
8,225
0
1,847
6,683
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,401
Gold Earned
21,402
78
Minions Killed
100
0
Camps Cleared
0
567,839
Distance Traveled
579,678
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,570
657
10
1
0
171,701
0
W
Awilix
6,842
684
26
3
0
217,001
0
L
Guan Yu
6,672
667
23
2
0
196,478
0
L
Bellona
7,159
716
45
5
0
199,660
3
W
Chernobog
7,104
710
44
4
0
169,887
0
W
Shiva
7,456
746
30
3
0
192,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role