Player Matchup

Nemesis
Nemesis
DSCI enjoyer
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,829 Elo+
Party 1
Hercules
Hercules
JMVJ7032
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 44L
1,327 Elo+
Solo
Ah Puch
Ah Puch
LamiaSweat
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,904 Elo+
Party 1
Bacchus
Bacchus
MimikCopycat
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Xbalanque
Xbalanque
lfernando39
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 219L
1,394 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,591 Elo+

VS

Team Averages
Level 19
1,500 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DoysD
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,470 Elo+
Solo
Bacchus
Bacchus
JakeSoFancy
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Te_KiLLA69
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Solo
Neith
Neith
iHandle Ya
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DSCI enjoyer
Nemesis
15
7 / 3 / 18
9,153
915
14,969
12,648
9,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
JMVJ7032
Hercules
13
2 / 3 / 15
8,214
821
3,249
9,444
10,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
LamiaSweat
Ah Puch
19
19 / 2 / 14
11,200
1,120
29,452
13,733
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MimikCopycat
Bacchus
15
4 / 2 / 16
9,452
945
4,228
10,935
12,025
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
lfernando39
Xbalanque
15
3 / 2 / 20
8,880
888
9,094
8,088
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 4 / 2
5,742
574
2,167
4,278
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sobek
DoysD
Sobek
16
7 / 6 / 2
9,547
955
5,806
16,086
21,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JakeSoFancy
Bacchus
13
1 / 8 / 4
7,047
705
5,302
17,794
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Te_KiLLA69
Cliodhna
11
1 / 10 / 2
6,872
687
6,686
14,939
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
2 / 8 / 2
7,534
753
7,772
13,637
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
23
35
Kills
11
12
Deaths
36
83
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
2
0.25
W
Nemesis
DSCI enjoyer
Nemesis
7
3
18
5.33
L
Sobek
DoysD
Sobek
7
6
2
1.33
W
Hercules
JMVJ7032
Hercules
2
3
15
3.17
L
Bacchus
JakeSoFancy
Bacchus
1
8
4
0.38
W
Ah Puch
LamiaSweat
Ah Puch
19
2
14
13
W
Bacchus
MimikCopycat
Bacchus
4
2
16
6
L
Cliodhna
Te_KiLLA69
Cliodhna
1
10
2
0.2
L
Neith
2
8
2
0.38
W
Xbalanque
lfernando39
Xbalanque
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
27,733
54,848
Taken
66,734
43,458
Mitigated
60,145
24,846
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,167
62
0
0
4,278
1,268
0
2,310
1,968
1,941
0
W
Nemesis
DSCI enjoyer
Nemesis
14,969
8,649
1,005
4,059
12,648
9,504
2,358
2,358
10,152
0
19,062
L
Sobek
DoysD
Sobek
5,806
670
94
3,456
16,086
21,704
0
9,528
6,558
10,223
0
W
Hercules
JMVJ7032
Hercules
3,249
1,160
389
3,160
9,444
10,379
1,190
1,821
7,623
0
8,400
L
Bacchus
JakeSoFancy
Bacchus
5,302
885
0
1,191
17,794
23,682
0
7,354
10,440
12,616
0
W
Ah Puch
LamiaSweat
Ah Puch
29,452
1,585
1,803
7,625
13,733
7,415
1,908
3,642
10,051
55,026
0
W
Bacchus
MimikCopycat
Bacchus
4,228
1,075
315
1,789
10,935
12,025
811
2,508
8,418
7,826
0
L
Cliodhna
Te_KiLLA69
Cliodhna
6,686
1,194
0
474
14,939
6,834
0
7,310
7,629
0
10,690
L
Neith
7,772
3,689
90
1,377
13,637
6,657
0
7,178
6,459
0
17,504
W
Xbalanque
lfernando39
Xbalanque
9,094
4,659
1,718
2,983
8,088
4,135
2,466
2,719
5,329
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
36,742
100
Minions Killed
47
0
Camps Cleared
0
991,809
Distance Traveled
674,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,742
574
0
0
0
38,655
0
W
Nemesis
9,153
915
12
1
0
208,190
0
L
Sobek
9,547
955
10
1
0
174,974
0
W
Hercules
8,214
821
7
1
0
194,504
0
L
Bacchus
7,047
705
6
1
0
173,916
0
W
Ah Puch
11,200
1,120
40
4
0
191,008
0
W
Bacchus
9,452
945
10
1
0
215,503
0
L
Cliodhna
6,872
687
6
1
0
147,902
0
L
Neith
7,534
753
25
3
0
139,456
0
W
Xbalanque
8,880
888
31
3
0
182,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role