Player Matchup

Merlin
Merlin
Maxinator5000
Merlin
Level 112
God Stats
11W - 12L
1,464 SR
Queue Stats
159W - 146L
1,548 Elo+
Party 2
Fenrir
Fenrir
Speedmqueen9
Fenrir
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,470 Elo+
Party 3
Atlas
Atlas
ThinkImGamin
Atlas
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,470 Elo+
Party 3
Medusa
Medusa
v CrustyBuns
Medusa
Level 26
God Stats
5W - 8L
1,288 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 2
Shiva
Shiva
vV Cozy Vv
Shiva
Level 66
God Stats
54W - 44L
1,536 SR
Queue Stats
164W - 157L
1,415 Elo+
Solo
Team Averages
Level 69
1,458 SR
1,435 Elo+

VS

Team Averages
Level 51
1,582 SR
1,518 Elo+
Surtr
Surtr
BIGtoebandit25
Surtr
Level 31
God Stats
10W - 10L
1,559 SR
Queue Stats
29W - 36L
1,459 Elo+
Party 1
Izanami
Izanami
ClampGodPG13
Izanami
Level 65
God Stats
1W - 1L
1,692 SR
Queue Stats
94W - 76L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DaDe1315
Cu Chulainn
Level 66
God Stats
12W - 12L
1,468 SR
Queue Stats
201W - 202L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
MrRainman28
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,497 Elo+
Party 1
Poseidon
Poseidon
Shixsty9
Poseidon
Level 29
God Stats
6W - 5L
1,692 SR
Queue Stats
86W - 80L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
10,044
591
18,150
13,201
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
2 / 4 / 5
8,078
475
5,618
13,668
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 6
8,848
520
8,918
15,624
15,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
5 / 1 / 4
9,207
542
9,819
9,259
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
16
5 / 1 / 3
10,218
601
16,056
18,592
20,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,712
512
7,590
18,561
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ClampGodPG13
Izanami
13
2 / 5 / 1
8,090
476
6,291
16,308
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
DaDe1315
Cu Chulainn
13
0 / 6 / 0
7,392
435
10,450
18,813
14,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
MrRainman28
Ao Kuang
13
2 / 4 / 2
8,667
510
7,448
17,353
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Shixsty9
Poseidon
15
3 / 3 / 1
9,134
537
14,336
13,076
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
23
Kills
10
10
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Izanami
ClampGodPG13
Izanami
2
5
1
0.5
L
Cu Chulainn
DaDe1315
Cu Chulainn
0
6
0
0
W
7
2
3
4.25
L
Ao Kuang
MrRainman28
Ao Kuang
2
4
2
0.75
L
Poseidon
Shixsty9
Poseidon
3
3
1
1.17
W
Fenrir
2
4
5
1.13
W
4
2
6
3.5
W
Medusa
5
1
4
7
W
Shiva
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,561
Damage
46,115
70,344
Taken
84,111
51,936
Mitigated
52,141
19,281
Healing
21,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
2,593
0
4,043
18,561
19,150
79
7,556
10,411
443
24,533
L
Izanami
ClampGodPG13
Izanami
6,291
3,427
0
3,032
16,308
6,760
0
2,601
13,662
0
65,809
L
Cu Chulainn
DaDe1315
Cu Chulainn
10,450
2,658
0
5,898
18,813
14,351
0
1,883
16,845
0
56,110
W
18,150
1,374
0
1,482
13,201
6,052
515
7,390
5,811
85,382
0
L
Ao Kuang
MrRainman28
Ao Kuang
7,448
2,207
0
5,286
17,353
6,972
0
6,283
10,657
62,859
0
L
Poseidon
Shixsty9
Poseidon
14,336
2,504
0
3,379
13,076
4,908
595
7,226
5,468
88,938
0
W
Fenrir
5,618
1,470
0
4,402
13,668
6,061
294
5,168
8,500
0
47,565
W
8,918
4,178
0
2,787
15,624
15,593
0
5,612
10,012
24,812
0
W
Medusa
9,819
4,283
226
4,548
9,259
3,659
1,849
1,825
7,434
0
66,987
W
Shiva
16,056
3,930
0
5,836
18,592
20,571
0
1,980
16,612
0
96,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
41,995
488
Minions Killed
422
0
Camps Cleared
0
1,720,729
Distance Traveled
1,636,353
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,712
512
25
1
0
333,097
0
L
Izanami
8,090
476
100
6
0
314,916
0
L
Cu Chulainn
7,392
435
72
4
0
313,653
0
W
Merlin
10,044
591
152
9
0
325,593
0
L
Ao Kuang
8,667
510
92
5
0
356,252
0
L
Poseidon
9,134
537
133
8
0
318,435
4
W
Fenrir
8,078
475
66
4
0
371,435
0
W
Atlas
8,848
520
24
1
0
347,102
3
W
Medusa
9,207
542
101
6
0
340,882
0
W
Shiva
10,218
601
145
9
0
335,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role