Player Matchup

Kukulkan
Kukulkan
CHOPPEDINHALFx
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Crowch_Kelley
Sylvanus
Level 45
God Stats
0W - 5L
1,138 SR
Queue Stats
69W - 68L
1,248 Elo+
Party 2
Surtr
Surtr
SanePsycho-
Surtr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SpringColt49555
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,338 Elo+
Party 3
Ao Kuang
Ao Kuang
cyIied
Ao Kuang
Level 34
God Stats
1W - 3L
1,316 SR
Queue Stats
7W - 22L
1,305 Elo+
Party 3
Team Averages
Level 43
1,391 SR
1,363 Elo+

VS

Team Averages
Level 53
1,570 SR
1,362 Elo+
Baron Samedi
Baron Samedi
DarrellCombos
Baron Samedi
Level 68
God Stats
9W - 12L
1,292 SR
Queue Stats
203W - 255L
1,313 Elo+
Party 1
Mulan
Mulan
SklounsyBaker
Mulan
Level 84
God Stats
3W - 1L
1,636 SR
Queue Stats
11W - 8L
1,467 Elo+
Solo
Rama
Rama
Urmom003X
Rama
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 94L
1,316 Elo+
Party 1
Pele
Pele
Vxvid_bodiesU
Pele
Level 27
God Stats
2W - 3L
1,727 SR
Queue Stats
40W - 73L
1,288 Elo+
Party 1
Bacchus
Bacchus
iDontLoveU-
Bacchus
Level 57
God Stats
5W - 2L
1,693 SR
Queue Stats
89W - 85L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 8 / 0
7,099
418
6,843
12,200
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Crowch_Kelley
Sylvanus
10
1 / 3 / 0
7,137
420
3,519
9,752
7,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 4 / 4
8,281
487
6,845
15,056
10,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 0
6,075
357
4,757
15,621
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
cyIied
Ao Kuang
14
4 / 5 / 0
8,639
508
10,899
17,354
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarrellCombos
Baron Samedi
17
13 / 1 / 1
10,522
619
16,724
16,635
8,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 2
9,744
573
8,359
13,354
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
15
5 / 0 / 10
9,308
548
15,364
11,037
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 2
8,872
522
4,877
15,090
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
iDontLoveU-
Bacchus
14
3 / 1 / 9
9,025
531
6,887
13,672
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
27
28
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
0
0
L
Sylvanus
Crowch_Kelley
Sylvanus
1
3
0
0.33
W
Baron Samedi
DarrellCombos
Baron Samedi
13
1
1
13.5
L
0
4
4
0.5
W
2
3
2
1
L
0
8
0
0
W
Rama
5
0
10
10
W
4
2
2
2.5
L
Ao Kuang
cyIied
Ao Kuang
4
5
0
0.8
W
Bacchus
iDontLoveU-
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
52,211
69,983
Taken
69,788
36,941
Mitigated
42,890
15,082
Healing
30,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,843
1,742
0
250
12,200
5,695
668
4,582
7,618
58,114
0
L
Sylvanus
Crowch_Kelley
Sylvanus
3,519
934
2,972
2,424
9,752
7,799
0
4,352
5,400
14,283
0
W
Baron Samedi
DarrellCombos
Baron Samedi
16,724
1,466
386
7,473
16,635
8,354
766
8,137
8,497
67,905
0
L
6,845
2,427
0
4,569
15,056
10,362
231
1,176
13,089
1,522
52,802
W
8,359
1,240
0
6,896
13,354
10,829
48
3,425
9,929
0
85,818
L
4,757
2,660
0
1,867
15,621
6,409
0
4,978
10,643
0
35,823
W
Rama
15,364
13,510
0
7,834
11,037
4,570
520
4,242
6,795
0
75,960
W
4,877
1,234
0
4,015
15,090
5,816
312
3,018
12,072
0
67,023
L
Ao Kuang
cyIied
Ao Kuang
10,899
2,509
0
3,000
17,354
6,676
500
8,523
8,736
64,628
0
W
Bacchus
iDontLoveU-
Bacchus
6,887
1,145
0
3,531
13,672
13,321
225
2,823
10,849
38,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
47,471
351
Minions Killed
475
0
Camps Cleared
0
1,475,654
Distance Traveled
1,671,415
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,099
418
104
6
0
270,456
0
L
Sylvanus
7,137
420
19
1
0
272,879
0
W
Baron Samedi
10,522
619
106
6
0
329,743
6
L
Surtr
8,281
487
89
5
0
352,050
0
W
Mulan
9,744
573
135
8
0
291,479
0
L
Hou Yi
6,075
357
46
3
0
275,058
0
W
Rama
9,308
548
94
6
0
313,696
4
W
Pele
8,872
522
98
6
0
381,183
0
L
Ao Kuang
8,639
508
93
5
0
305,211
0
W
Bacchus
9,025
531
42
2
0
355,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role