Player Matchup

Maui
Maui
InfantineToe3
Maui
Level 109
God Stats
0W - 5L
1,252 SR
Queue Stats
84W - 82L
1,531 Elo+
Solo
Bakasura
Bakasura
Lightspeedy
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,612 Elo+
Party 1
Vulcan
Vulcan
N3XX1C
Vulcan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,612 Elo+
Party 1
Team Averages
Level 75
1,417 SR
1,585 Elo+

VS

Team Averages
Level 128
1,761 SR
1,552 Elo+
Gilgamesh
Gilgamesh
TAT0TAT
Gilgamesh
Level 109
God Stats
16W - 4L
1,772 SR
Queue Stats
43W - 32L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
twocreator
Morgan Le Fay
Level 127
God Stats
42W - 22L
1,727 SR
Queue Stats
200W - 187L
1,528 Elo+
Solo
Chang'e
Chang'e
xKINGxMUSICx
Chang'e
Level 147
God Stats
2W - 1L
1,786 SR
Queue Stats
202W - 199L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,777
707
4,822
14,251
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Lightspeedy
Bakasura
12
1 / 6 / 1
7,267
661
5,529
11,803
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
N3XX1C
Vulcan
12
1 / 3 / 0
7,169
652
6,855
9,046
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TAT0TAT
Gilgamesh
14
2 / 0 / 7
8,051
732
7,036
11,521
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
twocreator
Morgan Le Fay
13
7 / 2 / 2
8,701
791
10,297
7,316
3,009
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
xKINGxMUSICx
Chang'e
16
3 / 0 / 7
9,248
841
12,727
8,548
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Bakasura
Lightspeedy
Bakasura
1
6
1
0.25
L
Vulcan
N3XX1C
Vulcan
1
3
0
0.33
W
Gilgamesh
TAT0TAT
Gilgamesh
2
0
7
5.5
W
Morgan Le Fay
twocreator
Morgan Le Fay
7
2
2
4
W
Chang'e
xKINGxMUSICx
Chang'e
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,206
Damage
30,060
35,100
Taken
27,385
28,323
Mitigated
15,445
5,695
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,822
1,066
241
3,077
14,251
15,846
0
10,177
3,698
10,957
0
L
Bakasura
Lightspeedy
Bakasura
5,529
3,368
0
1,599
11,803
8,050
0
7,135
4,454
0
22,508
L
Vulcan
N3XX1C
Vulcan
6,855
2,022
0
778
9,046
4,427
0
5,863
3,048
29,888
0
W
Gilgamesh
TAT0TAT
Gilgamesh
7,036
1,697
0
4,620
11,521
8,867
282
4,254
6,873
86
20,764
W
Morgan Le Fay
twocreator
Morgan Le Fay
10,297
520
195
1,135
7,316
3,009
451
2,785
4,006
36,904
0
W
Chang'e
xKINGxMUSICx
Chang'e
12,727
347
2,335
5,467
8,548
3,569
224
4,649
3,819
49,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
26,000
111
Minions Killed
171
0
Camps Cleared
0
651,561
Distance Traveled
668,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,777
707
7
1
0
213,883
0
L
Bakasura
7,267
661
49
4
0
220,447
0
L
Vulcan
7,169
652
55
5
0
217,231
0
W
Gilgamesh
8,051
732
27
2
0
219,074
0
W
Morgan Le Fay
8,701
791
54
5
0
209,101
0
W
Chang'e
9,248
841
90
8
0
240,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role