Player Matchup

Athena
Athena
Complexionzz
Athena
Level 107
God Stats
1W - 2L
1,267 SR
Queue Stats
23W - 24L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
KAI_KUCHKI
Baron Samedi
Level 106
God Stats
3W - 1L
1,708 SR
Queue Stats
262W - 246L
1,476 Elo+
Solo
Mulan
Mulan
Voyrn
Mulan
Level 7
God Stats
3W - 3L
1,457 SR
Queue Stats
7W - 9L
1,417 Elo+
Party 3
Neith
Neith
YKTVBallOut
Neith
Level 45
God Stats
4W - 3L
1,695 SR
Queue Stats
139W - 134L
1,583 Elo+
Party 3
Arachne
Arachne
uTrVapor1
Arachne
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 99L
1,593 Elo+
Party 3
Team Averages
Level 85
1,525 SR
1,508 Elo+

VS

Team Averages
Level 148
1,564 SR
1,516 Elo+
Martichoras
Martichoras
DonWon1up
Martichoras
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 55L
1,462 Elo+
Party 1
Fenrir
Fenrir
STGxREVERT
Fenrir
Level 120
God Stats
43W - 30L
1,599 SR
Queue Stats
121W - 107L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
SinStory
Ah Puch
Level 189
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 178L
1,491 Elo+
Party 1
Sol
Sol
SpacePhoenix98
Sol
Level 121
God Stats
11W - 9L
1,723 SR
Queue Stats
143W - 139L
1,559 Elo+
Party 2
Hachiman
Hachiman
tea-rex-XG
Hachiman
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 241L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 2 / 12
7,984
499
5,725
18,739
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
KAI_KUCHKI
Baron Samedi
12
1 / 6 / 4
7,630
477
3,454
11,766
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Voyrn
Mulan
13
0 / 0 / 4
7,939
496
7,038
11,170
10,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 3
9,020
564
11,569
9,792
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
uTrVapor1
Arachne
16
13 / 1 / 6
10,206
638
22,275
19,073
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DonWon1up
Martichoras
13
1 / 3 / 1
8,102
506
6,646
11,559
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
STGxREVERT
Fenrir
14
6 / 5 / 3
8,724
545
10,324
18,793
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SinStory
Ah Puch
15
0 / 3 / 0
8,867
554
7,673
15,952
12,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 4
9,248
578
14,253
12,635
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
tea-rex-XG
Hachiman
12
0 / 4 / 3
7,272
455
6,945
16,421
14,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
10
10
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
12
3.5
L
Martichoras
DonWon1up
Martichoras
1
3
1
0.5
W
Baron Samedi
KAI_KUCHKI
Baron Samedi
1
6
4
0.5
L
Fenrir
STGxREVERT
Fenrir
6
5
3
1.5
L
Ah Puch
SinStory
Ah Puch
0
3
0
0
L
3
4
4
1.25
W
Mulan
Voyrn
Mulan
0
0
4
2
W
4
1
3
5.5
L
Hachiman
tea-rex-XG
Hachiman
0
4
3
0.38
W
Arachne
uTrVapor1
Arachne
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
45,841
70,540
Taken
75,360
47,781
Mitigated
45,574
23,358
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,725
1,511
0
3,752
18,739
16,886
21
5,206
13,533
17,513
0
L
Martichoras
DonWon1up
Martichoras
6,646
3,298
0
4,568
11,559
5,211
0
640
10,919
0
61,404
W
Baron Samedi
KAI_KUCHKI
Baron Samedi
3,454
212
364
1,724
11,766
4,951
516
4,119
7,647
45,129
0
L
Fenrir
STGxREVERT
Fenrir
10,324
3,258
0
4,064
18,793
8,502
0
2,652
16,141
0
60,190
L
Ah Puch
SinStory
Ah Puch
7,673
575
0
9,405
15,952
12,571
0
0
15,952
72,168
363
L
14,253
6,504
0
6,499
12,635
4,616
711
2,950
9,685
82,871
0
W
Mulan
Voyrn
Mulan
7,038
1,376
0
2,409
11,170
10,215
0
4,953
5,715
0
54,785
W
11,569
4,594
0
4,034
9,792
4,496
414
1,233
8,559
0
72,850
L
Hachiman
tea-rex-XG
Hachiman
6,945
2,078
0
2,018
16,421
14,674
0
2,937
13,484
0
30,324
W
Arachne
uTrVapor1
Arachne
22,275
14,754
0
11,075
19,073
11,233
776
5,491
13,523
0
67,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
42,213
380
Minions Killed
515
0
Camps Cleared
0
1,588,896
Distance Traveled
1,487,299
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,984
499
22
1
0
317,590
0
L
Martichoras
8,102
506
119
7
0
275,764
4
W
Baron Samedi
7,630
477
65
4
0
282,172
3
L
Fenrir
8,724
545
83
5
0
338,029
4
L
Ah Puch
8,867
554
141
9
0
284,062
2
L
Sol
9,248
578
143
9
0
283,327
2
W
Mulan
7,939
496
96
6
0
308,764
0
W
Neith
9,020
564
123
8
0
295,213
2
L
Hachiman
7,272
455
29
2
0
306,117
0
W
Arachne
10,206
638
74
5
0
385,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role