Player Matchup

Ganesha
Ganesha
Airedge
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,442 Elo+
Solo
Mercury
Mercury
Jardonal
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 1
Yu Huang
Yu Huang
Prosz3k
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Lancelot
Lancelot
Ruwuki
Lancelot
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 282L
1,482 Elo+
Solo
King Arthur
King Arthur
Spinnerina
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,395 Elo+

VS

Team Averages
Level 140
1,524 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Mooster4579
Scylla
Level 128
God Stats
3W - 0L
1,837 SR
Queue Stats
28W - 38L
1,441 Elo+
Solo
Merlin
Merlin
PUNIOLiAGA
Merlin
Level 129
God Stats
9W - 13L
1,283 SR
Queue Stats
566W - 572L
1,527 Elo+
Solo
Maui
Maui
ferrando28
Maui
Level 131
God Stats
4W - 1L
1,500 SR
Queue Stats
301W - 287L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Airedge
Ganesha
16
0 / 5 / 5
8,308
755
7,943
17,823
19,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Jardonal
Mercury
15
2 / 4 / 4
8,175
743
3,482
10,326
4,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Prosz3k
Yu Huang
15
0 / 4 / 2
7,749
704
10,568
8,214
4,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ruwuki
Lancelot
17
8 / 3 / 1
8,920
811
16,738
10,535
7,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Spinnerina
King Arthur
6
0 / 2 / 0
5,748
523
884
4,292
2,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 2 / 9
10,064
915
11,800
10,398
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
 
Danzaburou
15
1 / 2 / 10
8,664
788
4,345
8,851
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
4 / 3 / 8
8,850
805
12,891
8,789
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
PUNIOLiAGA
Merlin
16
4 / 2 / 7
9,019
820
12,122
8,570
3,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 15
9,217
838
4,305
12,004
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
17
18
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
2
9
5.75
W
Danzaburou
 
Danzaburou
1
2
10
3
L
Ganesha
Airedge
Ganesha
0
5
5
0.5
L
Mercury
Jardonal
Mercury
2
4
4
1
W
Scylla
4
3
8
2.67
W
Merlin
PUNIOLiAGA
Merlin
4
2
7
3.75
L
Yu Huang
Prosz3k
Yu Huang
0
4
2
0.25
L
Lancelot
Ruwuki
Lancelot
8
3
1
2.83
L
King Arthur
Spinnerina
King Arthur
0
2
0
0
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
45,463
51,190
Taken
48,612
38,100
Mitigated
30,275
9,078
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,800
5,838
1,306
1,793
10,398
5,342
347
4,084
6,314
0
23,606
W
Danzaburou
 
Danzaburou
4,345
866
832
2,870
8,851
5,255
570
3,601
5,250
0
15,090
L
Ganesha
Airedge
Ganesha
7,943
301
566
2,519
17,823
19,755
0
10,490
7,333
19,070
0
L
Mercury
Jardonal
Mercury
3,482
2,178
907
2,061
10,326
4,107
0
5,521
4,805
0
7,967
W
Scylla
12,891
1,018
659
1,378
8,789
4,081
136
2,789
6,000
27,102
0
W
Merlin
PUNIOLiAGA
Merlin
12,122
713
2,212
2,640
8,570
3,857
218
4,072
4,498
23,174
0
L
Yu Huang
Prosz3k
Yu Huang
10,568
671
0
0
8,214
4,050
0
4,227
3,987
25,941
0
L
Lancelot
Ruwuki
Lancelot
16,738
1,317
985
1,790
10,535
7,586
0
5,903
4,632
0
25,191
L
King Arthur
Spinnerina
King Arthur
884
95
0
250
4,292
2,602
0
3,177
1,115
990
832
W
4,305
658
2,701
5,512
12,004
11,740
121
4,603
7,401
5,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
45,814
84
Minions Killed
120
0
Camps Cleared
0
917,105
Distance Traveled
976,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,064
915
28
3
0
215,103
0
W
Danzaburou
8,664
788
28
3
0
124,070
0
L
Ganesha
8,308
755
0
0
0
204,963
0
L
Mercury
8,175
743
15
1
0
219,421
0
W
Scylla
8,850
805
39
4
0
203,849
0
W
Merlin
9,019
820
21
2
0
211,306
0
L
Yu Huang
7,749
704
53
5
0
194,722
0
L
Lancelot
8,920
811
15
1
0
240,160
0
L
King Arthur
5,748
523
1
0
0
57,839
0
W
Maui
9,217
838
4
0
0
222,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role