Player Matchup

Medusa
Medusa
AHAL
Medusa
Level 114
God Stats
15W - 7L
1,632 SR
Queue Stats
43W - 23L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Stolphas
Baron Samedi
Level 108
God Stats
4W - 6L
1,722 SR
Queue Stats
161W - 147L
1,523 Elo+
Party 2
Thoth
Thoth
poutreMoiLeCuI
Thoth
Level 106
God Stats
2W - 1L
1,334 SR
Queue Stats
84W - 81L
1,596 Elo+
Party 2
Team Averages
Level 109
1,562 SR
1,548 Elo+

VS

Team Averages
Level 127
1,456 SR
1,498 Elo+
Ymir
Ymir
ElAzra14
Ymir
Level 157
God Stats
1W - 1L
1,317 SR
Queue Stats
38W - 37L
1,496 Elo+
Party 1
Arachne
Arachne
ZorritoViejo
Arachne
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 28L
1,560 Elo+
Party 1
Anubis
Anubis
magor
Anubis
Level 80
God Stats
10W - 10L
1,552 SR
Queue Stats
35W - 44L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AHAL
Medusa
13
6 / 0 / 3
8,380
838
10,591
4,576
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Stolphas
Baron Samedi
12
1 / 0 / 8
7,970
797
3,858
4,440
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 7
7,493
749
4,695
2,955
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 0
6,717
672
2,145
8,536
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
ZorritoViejo
Arachne
11
0 / 3 / 0
6,162
616
2,257
8,266
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
magor
Anubis
11
0 / 4 / 0
6,457
646
4,940
6,784
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
AHAL
Medusa
6
0
3
7.5
L
Ymir
0
2
0
0
W
Baron Samedi
Stolphas
Baron Samedi
1
0
8
5
L
Arachne
ZorritoViejo
Arachne
0
3
0
0
L
Anubis
magor
Anubis
0
4
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
9,342
11,971
Taken
23,586
6,334
Mitigated
17,879
6,803
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AHAL
Medusa
10,591
5,230
0
1,290
4,576
1,888
1,639
2,592
1,984
0
35,089
L
Ymir
2,145
101
275
2,398
8,536
8,626
0
3,067
5,469
12,060
0
W
Baron Samedi
Stolphas
Baron Samedi
3,858
734
954
3,733
4,440
3,489
358
3,025
1,415
12,695
0
L
Arachne
ZorritoViejo
Arachne
2,257
1,915
0
682
8,266
5,174
0
3,077
5,189
0
13,827
L
Anubis
magor
Anubis
4,940
197
0
1,892
6,784
4,079
0
2,468
4,316
37,029
0
W
4,695
309
0
826
2,955
957
1,154
1,517
1,438
36,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
19,336
164
Minions Killed
126
0
Camps Cleared
0
519,914
Distance Traveled
511,619
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,380
838
72
7
0
173,181
1
L
Ymir
6,717
672
21
2
0
161,395
0
W
Baron Samedi
7,970
797
22
2
0
161,949
0
L
Arachne
6,162
616
38
4
0
204,557
0
L
Anubis
6,457
646
67
7
0
145,667
0
W
Thoth
7,493
749
70
7
0
184,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role