Player Matchup

Hades
Hades
Olibyr
Hades
Level 156
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 3L
1,885 Elo+
Party 2
Fenrir
Fenrir
ShootTheRacer
Fenrir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,643 Elo+
Party 2
Atlas
Atlas
YungScarab
Atlas
Level 53
God Stats
5W - 0L
1,751 SR
Queue Stats
6W - 3L
1,643 Elo+
Party 2
Team Averages
Level 87
1,675 SR
1,724 Elo+

VS

Team Averages
Level 101
1,415 SR
1,467 Elo+
Sun Wukong
Sun Wukong
ConworthFishing
Sun Wukong
Level 108
God Stats
4W - 4L
1,282 SR
Queue Stats
107W - 84L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
OhSaintBtw
Ao Kuang
Level 103
God Stats
6W - 9L
1,724 SR
Queue Stats
63W - 57L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
arixrl
Heimdallr
Level 92
God Stats
3W - 7L
1,238 SR
Queue Stats
62W - 57L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Olibyr
Hades
18
7 / 2 / 8
11,688
835
21,643
19,880
12,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 9
11,325
809
7,016
11,303
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
16
3 / 2 / 12
11,142
796
10,117
14,079
11,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConworthFishing
Sun Wukong
15
3 / 3 / 1
9,707
693
13,671
13,931
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
OhSaintBtw
Ao Kuang
12
0 / 9 / 1
8,234
588
6,954
15,931
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
arixrl
Heimdallr
14
1 / 3 / 3
9,102
650
12,754
12,193
5,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
4
4
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ConworthFishing
Sun Wukong
3
3
1
1.17
L
Ao Kuang
OhSaintBtw
Ao Kuang
0
9
1
0.06
W
Hades
Olibyr
Hades
7
2
8
5.5
W
5
0
9
9.5
W
Atlas
3
2
12
4.5
L
Heimdallr
arixrl
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,776
Damage
33,379
45,262
Taken
42,055
34,564
Mitigated
21,222
23,239
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ConworthFishing
Sun Wukong
13,671
2,012
0
3,227
13,931
8,447
0
10,939
2,908
293
35,401
L
Ao Kuang
OhSaintBtw
Ao Kuang
6,954
1,832
0
1,790
15,931
7,300
0
10,961
4,905
27,960
0
W
Hades
Olibyr
Hades
21,643
2,016
1,619
11,083
19,880
12,613
998
2,746
16,941
80,091
0
W
7,016
2,175
0
2,631
11,303
10,078
317
1,754
9,405
0
24,537
W
Atlas
10,117
4,092
4,765
3,141
14,079
11,873
114
2,213
11,673
24,455
0
L
Heimdallr
arixrl
Heimdallr
12,754
6,743
0
2,791
12,193
5,475
0
9,769
2,365
0
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
27,043
186
Minions Killed
163
0
Camps Cleared
0
843,805
Distance Traveled
742,315
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,707
693
53
4
0
271,439
5
L
Ao Kuang
8,234
588
47
3
0
230,354
0
W
Hades
11,688
835
130
9
0
243,987
0
W
Fenrir
11,325
809
36
3
0
296,795
0
W
Atlas
11,142
796
20
1
0
303,023
4
L
Heimdallr
9,102
650
63
5
0
240,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role