Player Matchup

Martichoras
Martichoras
Boss_1110
Martichoras
Level 81
God Stats
20W - 17L
1,637 SR
Queue Stats
174W - 186L
1,419 Elo+
Party 2
Hel
Hel
GODLESSTIME-_-
Hel
Level 63
God Stats
12W - 16L
1,384 SR
Queue Stats
350W - 335L
1,451 Elo+
Party 1
Bacchus
Bacchus
KingPadre
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,474 Elo+
Party 2
Bellona
Bellona
XBlacK__PhoeniX
Bellona
Level 29
God Stats
4W - 6L
1,462 SR
Queue Stats
81W - 88L
1,424 Elo+
Party 2
Fenrir
Fenrir
vryjonbo
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,440 Elo+
Party 1
Team Averages
Level 37
1,497 SR
1,442 Elo+

VS

Team Averages
Level 75
1,381 SR
1,382 Elo+
Baron Samedi
Baron Samedi
K DECKER M
Baron Samedi
Level 43
God Stats
12W - 15L
1,429 SR
Queue Stats
96W - 120L
1,360 Elo+
Solo
Sol
Sol
T14Henry_1200
Sol
Level 94
God Stats
5W - 20L
1,138 SR
Queue Stats
39W - 61L
1,389 Elo+
Party 3
Hades
Hades
aldiNNN
Hades
Level 44
God Stats
25W - 38L
1,442 SR
Queue Stats
30W - 52L
1,389 Elo+
Party 3
Thanatos
Thanatos
dali___07
Thanatos
Level 106
God Stats
15W - 15L
1,453 SR
Queue Stats
32W - 52L
1,370 Elo+
Party 3
Ymir
Ymir
hercules91_
Ymir
Level 87
God Stats
33W - 48L
1,441 SR
Queue Stats
33W - 49L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Boss_1110
Martichoras
12
6 / 1 / 0
7,489
576
8,593
5,545
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
4,773
367
628
934
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
KingPadre
Bacchus
10
1 / 0 / 3
6,717
517
3,164
6,209
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 3
6,322
486
4,880
8,495
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
vryjonbo
Fenrir
6
2 / 1 / 0
5,136
395
1,202
4,538
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K DECKER M
Baron Samedi
10
0 / 1 / 0
6,288
484
1,814
5,143
2,070
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 0
6,735
518
2,029
6,164
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
aldiNNN
Hades
11
1 / 3 / 1
6,763
520
3,110
8,153
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
dali___07
Thanatos
14
2 / 1 / 1
8,106
624
3,219
9,254
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
5,937
457
1,308
9,074
6,257
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Boss_1110
Martichoras
6
1
0
6
L
0
0
0
0
W
Baron Samedi
K DECKER M
Baron Samedi
0
1
0
0
L
Bacchus
KingPadre
Bacchus
1
0
3
2.5
W
0
2
0
0
L
1
1
3
2.5
W
Hades
aldiNNN
Hades
1
3
1
0.5
W
Thanatos
dali___07
Thanatos
2
1
1
2.5
W
0
3
0
0
L
Fenrir
vryjonbo
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
11,480
25,721
Taken
37,788
16,365
Mitigated
18,935
7,133
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Boss_1110
Martichoras
8,593
3,506
0
1,640
5,545
2,453
322
1,156
4,389
0
58,284
L
628
0
92
206
934
234
0
333
601
9,459
0
W
Baron Samedi
K DECKER M
Baron Samedi
1,814
0
244
1,625
5,143
2,070
858
909
4,150
33,679
0
L
Bacchus
KingPadre
Bacchus
3,164
653
0
1,988
6,209
6,091
0
2,183
4,026
19,313
0
W
2,029
565
0
1,937
6,164
2,351
1,752
911
5,253
40,185
4,274
L
4,880
1,493
0
2,352
8,495
6,174
309
3,545
4,950
0
33,850
W
Hades
aldiNNN
Hades
3,110
744
116
3,255
8,153
3,580
3,046
0
8,153
32,127
0
W
Thanatos
dali___07
Thanatos
3,219
850
0
10,879
9,254
4,677
673
187
9,067
0
60,373
W
1,308
127
0
1,410
9,074
6,257
181
1,701
7,373
25,821
0
L
Fenrir
vryjonbo
Fenrir
1,202
282
0
855
4,538
1,413
0
998
3,540
0
12,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
33,829
208
Minions Killed
321
0
Camps Cleared
0
920,952
Distance Traveled
1,210,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,489
576
83
6
0
211,361
0
L
Hel
4,773
367
27
2
0
65,095
0
W
Baron Samedi
6,288
484
46
4
0
234,357
0
L
Bacchus
6,717
517
30
2
0
245,738
0
W
Sol
6,735
518
86
7
0
233,299
0
L
Bellona
6,322
486
47
4
0
268,463
0
W
Hades
6,763
520
58
4
0
199,877
0
W
Thanatos
8,106
624
103
8
0
312,182
0
W
Ymir
5,937
457
28
2
0
230,688
0
L
Fenrir
5,136
395
21
2
0
130,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role