Player Matchup

Nike
Nike
John Wick5590
Nike
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,552 Elo+
Party 2
Charybdis
Charybdis
LimblessPatrick
Charybdis
Level 86
God Stats
5W - 6L
1,719 SR
Queue Stats
690W - 681L
1,559 Elo+
Solo
Martichoras
Martichoras
Sativ420
Martichoras
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 2
Ullr
Ullr
ddjohbb
Ullr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,619 Elo+
Party 2
Izanami
Izanami
thereal26
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,628 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,641 Elo+

VS

Team Averages
Level 123
1,437 SR
1,503 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Cholupaz
Baba Yaga
Level 147
God Stats
2W - 2L
1,272 SR
Queue Stats
184W - 193L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
Fabiruiz17
Hou Yi
Level 106
God Stats
3W - 3L
1,415 SR
Queue Stats
79W - 71L
1,531 Elo+
Party 3
Pele
Pele
IILivewire
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,443 Elo+
Solo
Ares
Ares
L9Alliege
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
6,871
687
5,027
10,296
11,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
LimblessPatrick
Charybdis
15
3 / 5 / 3
8,310
831
8,561
12,414
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Sativ420
Martichoras
10
0 / 6 / 2
6,214
621
4,681
10,018
4,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
ddjohbb
Ullr
13
1 / 4 / 3
7,319
732
6,224
8,641
4,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
thereal26
Izanami
14
3 / 5 / 2
7,696
770
8,850
9,489
4,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 12
8,296
830
6,667
10,593
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Cholupaz
Baba Yaga
15
2 / 1 / 14
8,756
876
15,350
7,650
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Fabiruiz17
Hou Yi
15
9 / 1 / 10
9,234
923
10,000
8,776
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 1 / 9
10,421
1,042
11,794
11,041
8,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
13
0 / 2 / 12
8,222
822
4,394
11,835
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
7
Kills
24
24
Deaths
8
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
12
2.33
W
Baba Yaga
Cholupaz
Baba Yaga
2
1
14
9
W
Hou Yi
Fabiruiz17
Hou Yi
9
1
10
14
W
12
1
9
16.5
L
0
4
5
0.63
W
Ares
0
2
12
3
L
Charybdis
LimblessPatrick
Charybdis
3
5
3
0.9
L
Martichoras
Sativ420
Martichoras
0
6
2
0.17
L
Ullr
ddjohbb
Ullr
1
4
3
0.63
L
Izanami
thereal26
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
48,205
50,858
Taken
49,895
31,122
Mitigated
49,523
11,225
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,667
339
2,110
1,817
10,593
15,572
83
0
10,593
1,445
8,323
W
Baba Yaga
Cholupaz
Baba Yaga
15,350
801
809
2,639
7,650
4,288
2,057
0
7,650
31,694
0
W
Hou Yi
Fabiruiz17
Hou Yi
10,000
4,069
5,063
3,736
8,776
4,677
2,322
0
8,776
0
20,510
W
11,794
2,621
0
3,814
11,041
8,766
1,764
0
11,041
0
25,410
L
5,027
460
401
2,132
10,296
11,048
0
5,272
5,024
0
9,791
W
Ares
4,394
201
2,144
2,418
11,835
16,220
366
0
11,835
5,820
0
L
Charybdis
LimblessPatrick
Charybdis
8,561
3,408
796
4,256
12,414
5,834
0
4,409
8,005
0
19,356
L
Martichoras
Sativ420
Martichoras
4,681
885
0
657
10,018
4,888
0
4,386
5,632
0
10,102
L
Ullr
ddjohbb
Ullr
6,224
1,912
270
919
8,641
4,465
0
3,369
5,272
0
14,385
L
Izanami
thereal26
Izanami
8,850
6,344
239
1,555
9,489
4,887
0
3,412
6,077
0
18,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
44,929
81
Minions Killed
107
0
Camps Cleared
0
798,031
Distance Traveled
948,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,296
830
9
1
0
190,984
0
W
Baba Yaga
8,756
876
37
4
0
180,816
0
W
Hou Yi
9,234
923
16
2
0
178,674
0
W
Pele
10,421
1,042
42
4
0
195,191
0
L
Nike
6,871
687
6
1
0
178,134
0
W
Ares
8,222
822
3
0
0
202,997
0
L
Charybdis
8,310
831
21
2
0
152,499
0
L
Martichoras
6,214
621
10
1
0
142,340
0
L
Ullr
7,319
732
21
2
0
170,746
0
L
Izanami
7,696
770
23
2
0
154,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role