Player Matchup

Sol
Sol
EduardoLord2525
Sol
Level 77
God Stats
73W - 83L
1,513 SR
Queue Stats
76W - 98L
1,415 Elo+
Party 1
Artio
Artio
MrPrudentino
Artio
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Ah Puch
Ah Puch
TucaoLoro
Ah Puch
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 123L
1,403 Elo+
Party 1
Team Averages
Level 59
1,578 SR
1,368 Elo+

VS

Team Averages
Level 137
1,375 SR
1,439 Elo+
Nox
Nox
EzKμbi
Nox
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,384 Elo+
Party 2
King Arthur
King Arthur
TheSniperDJ
King Arthur
Level 129
God Stats
2W - 0L
1,508 SR
Queue Stats
9W - 6L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
Theferna11
Ao Kuang
Level 129
God Stats
1W - 1L
1,118 SR
Queue Stats
46W - 60L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,308
631
4,990
8,518
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
6,797
680
1,204
8,848
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
TucaoLoro
Ah Puch
11
0 / 4 / 0
6,573
657
6,159
8,052
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
4 / 0 / 5
8,777
878
9,719
3,943
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
TheSniperDJ
King Arthur
13
1 / 0 / 6
7,543
754
4,111
9,398
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Theferna11
Ao Kuang
13
6 / 0 / 3
8,757
876
8,829
8,838
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Nox
4
0
5
6.5
L
0
2
0
0
W
King Arthur
TheSniperDJ
King Arthur
1
0
6
4
W
Ao Kuang
Theferna11
Ao Kuang
6
0
3
7.5
L
Ah Puch
TucaoLoro
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
22,659
25,418
Taken
22,179
13,731
Mitigated
12,847
4,382
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,990
1,011
186
1,636
8,518
3,481
0
6,240
2,095
20,397
0
W
Nox
9,719
696
0
570
3,943
1,662
1,518
2,972
823
40,562
0
L
1,204
132
306
1,593
8,848
7,298
0
5,848
2,794
2,140
0
W
King Arthur
TheSniperDJ
King Arthur
4,111
513
0
659
9,398
6,803
5
3,851
5,199
0
21,441
W
Ao Kuang
Theferna11
Ao Kuang
8,829
1,897
0
4,919
8,838
4,382
17
4,825
3,757
38,712
0
L
Ah Puch
TucaoLoro
Ah Puch
6,159
481
302
359
8,052
2,952
0
5,887
1,951
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,678
Gold Earned
25,077
92
Minions Killed
160
0
Camps Cleared
0
539,488
Distance Traveled
648,925
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,308
631
31
3
0
162,729
0
W
Nox
8,777
878
72
7
0
204,254
1
L
Artio
6,797
680
0
0
0
200,346
0
W
King Arthur
7,543
754
24
2
0
228,853
6
W
Ao Kuang
8,757
876
64
6
0
215,818
0
L
Ah Puch
6,573
657
61
6
0
176,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role