Player Matchup

Thoth
Thoth
Bibanull
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,457 Elo+
Party 1
Atlas
Atlas
Drozonyrdnal
Atlas
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 239L
1,577 Elo+
Solo
Anubis
Anubis
HitMachineBaby
Anubis
Level 107
God Stats
3W - 3L
1,690 SR
Queue Stats
126W - 120L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Surfex
Danzaburou
Level 104
God Stats
1W - 3L
1,283 SR
Queue Stats
98W - 100L
1,426 Elo+
Solo
Ullr
Ullr
iFamouz
Ullr
Level 42
God Stats
0W - 2L
1,254 SR
Queue Stats
12W - 24L
1,447 Elo+
Party 1
Team Averages
Level 75
1,445 SR
1,486 Elo+

VS

Team Averages
Level 50
1,522 SR
1,458 Elo+
Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CruzitoLoco
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ares
Ares
Danerain
Ares
Level 67
God Stats
2W - 1L
1,509 SR
Queue Stats
74W - 90L
1,364 Elo+
Solo
Cerberus
Cerberus
DuckaDizel
Cerberus
Level 118
God Stats
10W - 2L
1,549 SR
Queue Stats
232W - 242L
1,483 Elo+
Solo
Apollo
Apollo
MeroKong00
Apollo
Level 29
God Stats
2W - 1L
1,550 SR
Queue Stats
24W - 33L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bibanull
Thoth
13
1 / 4 / 6
7,162
716
7,721
6,759
3,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 3
7,729
773
9,749
13,451
15,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 5
8,168
817
16,062
10,929
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Surfex
Danzaburou
13
0 / 2 / 7
7,254
725
10,033
7,773
3,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
iFamouz
Ullr
12
1 / 5 / 5
6,862
686
6,584
9,206
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 1 / 6
10,338
1,034
19,294
10,280
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 12
8,088
809
5,838
11,211
10,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
14
2 / 4 / 10
8,541
854
3,282
12,638
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
DuckaDizel
Cerberus
14
2 / 3 / 16
8,980
898
6,975
21,634
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
MeroKong00
Apollo
15
3 / 1 / 11
8,712
871
7,653
8,510
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
9
Kills
19
19
Deaths
12
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
6
13
L
Thoth
Bibanull
Thoth
1
4
6
1
W
2
3
12
2.67
W
Ares
2
4
10
1.75
L
3
4
3
1.13
W
Cerberus
DuckaDizel
Cerberus
2
3
16
3.33
L
4
4
5
1.63
W
Apollo
MeroKong00
Apollo
3
1
11
8.5
L
Danzaburou
Surfex
Danzaburou
0
2
7
1.75
L
Ullr
iFamouz
Ullr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
43,042
48,118
Taken
64,273
33,752
Mitigated
43,842
15,609
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,294
1,488
2,228
4,203
10,280
4,679
741
4,648
5,632
42,136
0
L
Thoth
Bibanull
Thoth
7,721
1,529
726
567
6,759
3,341
0
4,185
2,574
12,878
0
W
5,838
546
0
0
11,211
10,659
315
6,438
4,773
0
7,845
W
Ares
3,282
351
1,686
1,118
12,638
12,598
942
7,928
4,710
7,272
0
L
9,749
3,459
1,241
3,844
13,451
15,532
0
7,155
6,296
15,176
0
W
Cerberus
DuckaDizel
Cerberus
6,975
136
1,789
8,097
21,634
12,337
764
9,645
11,989
15,726
0
L
16,062
1,523
175
4,162
10,929
7,276
0
6,794
4,135
35,791
0
W
Apollo
MeroKong00
Apollo
7,653
3,082
580
2,768
8,510
3,569
1,905
4,873
3,637
0
18,170
L
Danzaburou
Surfex
Danzaburou
10,033
2,182
950
2,275
7,773
3,599
188
5,079
2,694
0
18,966
L
Ullr
iFamouz
Ullr
6,584
1,926
649
1,020
9,206
4,004
106
6,338
2,868
0
9,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
44,659
97
Minions Killed
139
0
Camps Cleared
0
871,062
Distance Traveled
907,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,338
1,034
64
6
0
196,057
0
L
Thoth
7,162
716
12
1
0
159,980
0
W
Nike
8,088
809
7
1
0
183,250
0
W
Ares
8,541
854
5
1
0
181,391
0
L
Atlas
7,729
773
6
1
0
177,567
0
W
Cerberus
8,980
898
32
3
0
157,941
0
L
Anubis
8,168
817
47
5
0
155,768
0
W
Apollo
8,712
871
31
3
0
188,678
0
L
Danzaburou
7,254
725
25
3
0
194,052
0
L
Ullr
6,862
686
7
1
0
183,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role