Player Matchup

Chiron
Chiron
Silver III
Avocamato
Chiron
Silver III
Level 123
God Stats
4W - 6L
1,324 SR
Queue Stats
28W - 34L
1,328 MMR
Party 3
Thanatos
Thanatos
Silver I
Metapoic
Thanatos
Silver I
Level 156
God Stats
1W - 3L
1,349 SR
Queue Stats
183W - 178L
1,331 MMR
Solo
Cliodhna
Cliodhna
Bronze III
SIeepIxsss
Cliodhna
Bronze III
Level 69
God Stats
8W - 4L
1,140 SR
Queue Stats
29W - 31L
1,316 MMR
Party 2
Neith
Neith
Bronze III
TheWildDuck0523
Neith
Bronze III
Level 73
God Stats
0W - 5L
1,594 SR
Queue Stats
0W - 6L
1,354 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
gransenpapaya
Kuzenbo
Silver II
Level 93
God Stats
3W - 3L
1,272 SR
Queue Stats
28W - 34L
1,328 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,336 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,451 SR
1,333 MMR
Athena
Athena
Silver IV
DrFreedom24
Athena
Silver IV
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 84L
1,324 MMR
Solo
Merlin
Merlin
Gold V
HAVOCxRENEGADE
Merlin
Gold V
Level 83
God Stats
3W - 1L
1,315 SR
Queue Stats
26W - 29L
1,352 MMR
Party 1
Mercury
Mercury
Gold IV
ReadRight
Mercury
Gold IV
Level 67
God Stats
18W - 18L
1,596 SR
Queue Stats
90W - 85L
1,329 MMR
Solo
Hercules
Hercules
Gold V
Ssnaeb
Hercules
Gold V
Level 101
God Stats
4W - 4L
1,574 SR
Queue Stats
60W - 50L
1,335 MMR
Party 1
He Bo
He Bo
Gold V
cowboy076
He Bo
Gold V
Level 147
God Stats
1W - 2L
1,271 SR
Queue Stats
226W - 238L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Avocamato
Chiron
14
1 / 3 / 3
8,462
470
7,764
11,491
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Metapoic
Thanatos
14
4 / 7 / 1
8,453
470
7,492
18,327
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
SIeepIxsss
Cliodhna
15
2 / 4 / 2
9,442
525
13,581
18,287
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

15
4 / 3 / 4
8,953
497
8,055
12,391
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
13
1 / 0 / 5
8,433
469
8,642
14,413
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniSurtrFreyaThor

VS

Bans
Morgan Le FayMedusaAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 1 / 10
9,561
531
8,090
18,520
23,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 1 / 3
9,387
522
10,820
8,725
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ReadRight
Mercury
16
6 / 4 / 6
9,963
554
12,780
18,368
9,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Ssnaeb
Hercules
16
5 / 1 / 4
10,326
574
13,220
16,829
21,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
cowboy076
He Bo
15
2 / 5 / 5
9,166
509
10,198
11,830
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
17
17
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
Avocamato
Chiron
1
3
3
0.83
W
Athena
2
1
10
7
W
2
1
3
3.5
L
Thanatos
Metapoic
Thanatos
4
7
1
0.64
W
Mercury
ReadRight
Mercury
6
4
6
2.25
L
Cliodhna
SIeepIxsss
Cliodhna
2
4
2
0.75
W
Hercules
Ssnaeb
Hercules
5
1
4
7
L
4
3
4
2
W
He Bo
cowboy076
He Bo
2
5
5
0.9
L
Kuzenbo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,534
Damage
55,108
74,909
Taken
74,272
46,448
Mitigated
63,044
33,046
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Avocamato
Chiron
7,764
3,449
509
2,413
11,491
5,349
315
6,147
4,430
0
70,346
W
Athena
8,090
1,676
4,042
4,346
18,520
23,050
45
2,788
15,732
29,000
0
W
10,820
343
0
1,980
8,725
4,261
169
1,991
6,734
72,899
0
L
Thanatos
Metapoic
Thanatos
7,492
2,092
0
11,905
18,327
10,001
0
3,942
13,952
0
67,524
W
Mercury
ReadRight
Mercury
12,780
6,471
0
4,323
18,368
9,174
446
1,817
16,551
0
104,828
L
Cliodhna
SIeepIxsss
Cliodhna
13,581
1,832
0
6,933
18,287
8,079
0
2,675
14,241
0
85,543
W
Hercules
Ssnaeb
Hercules
13,220
3,906
0
9,355
16,829
21,509
158
955
15,874
0
68,466
L
8,055
4,096
0
6,243
12,391
5,404
868
6,485
5,472
0
72,385
W
He Bo
cowboy076
He Bo
10,198
521
0
1,431
11,830
5,050
0
1,917
9,913
65,635
0
L
Kuzenbo
8,642
3,707
106
4,937
14,413
17,615
304
6,843
6,429
22,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
48,403
487
Minions Killed
502
0
Camps Cleared
0
1,807,554
Distance Traveled
1,861,635
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,462
470
121
7
0
354,284
1
W
Athena
9,561
531
26
1
0
416,996
7
W
Merlin
9,387
522
134
7
0
344,271
0
L
Thanatos
8,453
470
86
5
0
367,348
4
W
Mercury
9,963
554
127
7
0
421,251
0
L
Cliodhna
9,442
525
136
8
0
373,948
0
W
Hercules
10,326
574
101
6
0
354,963
6
L
Neith
8,953
497
110
6
0
316,625
0
W
He Bo
9,166
509
114
6
0
324,154
5
L
Kuzenbo
8,433
469
34
2
0
395,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role