Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MaYinn23
Cernunnos
Level 34
God Stats
7W - 5L
1,546 SR
Queue Stats
13W - 7L
1,605 Elo+
Party 1
Janus
Janus
RenzoG186
Janus
Level 149
God Stats
1W - 2L
1,216 SR
Queue Stats
78W - 65L
1,582 Elo+
Party 1
Sobek
Sobek
SrArkimedes
Sobek
Level 124
God Stats
4W - 5L
1,290 SR
Queue Stats
284W - 235L
1,637 Elo+
Party 1
Team Averages
Level 123
1,410 SR
1,565 Elo+

VS

Team Averages
Level 54
1,443 SR
1,297 Elo+
Ishtar
Ishtar
DonKelkheim
Ishtar
Level 44
God Stats
2W - 7L
1,426 SR
Queue Stats
58W - 112L
1,294 Elo+
Party 2
Cerberus
Cerberus
SyRuSs98
Cerberus
Level 44
God Stats
6W - 4L
1,408 SR
Queue Stats
61W - 117L
1,216 Elo+
Party 2
Cliodhna
Cliodhna
gija009
Cliodhna
Level 42
God Stats
6W - 10L
1,382 SR
Queue Stats
209W - 166L
1,362 Elo+
Solo
Nu Wa
Nu Wa
vadarki
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
zXe4xy
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 34L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 0
7,417
742
4,756
7,703
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
 
Nemesis
10
1 / 0 / 6
6,060
606
1,895
6,579
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
MaYinn23
Cernunnos
11
8 / 1 / 5
6,849
685
13,523
7,988
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
RenzoG186
Janus
11
5 / 0 / 3
7,265
727
7,858
4,271
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 0 / 5
6,803
680
3,731
6,504
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
0 / 7 / 0
4,205
421
2,020
9,043
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SyRuSs98
Cerberus
7
0 / 5 / 1
5,106
511
3,911
12,431
5,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
gija009
Cliodhna
10
1 / 4 / 0
6,015
602
2,787
8,638
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
vadarki
Nu Wa
7
0 / 4 / 0
4,538
454
3,099
8,495
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
zXe4xy
Sun Wukong
9
0 / 2 / 0
4,860
486
2,164
8,252
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
22
Kills
1
1
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
W
Nemesis
 
Nemesis
1
0
6
4
L
Ishtar
0
7
0
0
W
Cernunnos
MaYinn23
Cernunnos
8
1
5
10.5
W
Janus
RenzoG186
Janus
5
0
3
6.5
W
5
0
5
7.5
L
Cerberus
SyRuSs98
Cerberus
0
5
1
0.1
L
Cliodhna
gija009
Cliodhna
1
4
0
0.25
L
Nu Wa
vadarki
Nu Wa
0
4
0
0
L
Sun Wukong
zXe4xy
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
13,981
33,045
Taken
46,859
17,090
Mitigated
17,597
14,887
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,756
1,218
0
5,165
7,703
5,473
331
304
7,399
0
58,666
W
Nemesis
 
Nemesis
1,895
645
0
732
6,579
2,242
0
473
6,106
0
37,258
L
Ishtar
2,020
1,329
0
853
9,043
2,885
0
2,220
6,733
0
13,520
W
Cernunnos
MaYinn23
Cernunnos
13,523
7,692
0
3,996
7,988
3,248
428
3,354
4,634
0
46,905
W
Janus
RenzoG186
Janus
7,858
1,187
81
1,449
4,271
1,426
0
1,188
3,083
52,880
0
W
3,731
1,014
0
3,464
6,504
4,701
0
1,691
4,813
16,065
0
L
Cerberus
SyRuSs98
Cerberus
3,911
939
828
2,637
12,431
5,166
0
1,617
10,772
21,246
0
L
Cliodhna
gija009
Cliodhna
2,787
579
0
2,800
8,638
2,918
0
1,416
7,091
0
32,298
L
Nu Wa
vadarki
Nu Wa
3,099
575
0
1,440
8,495
2,685
0
5,531
2,668
24,120
0
L
Sun Wukong
zXe4xy
Sun Wukong
2,164
319
0
2,385
8,252
3,943
0
291
7,595
0
27,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
24,724
335
Minions Killed
234
0
Camps Cleared
0
1,075,415
Distance Traveled
1,008,997
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,417
742
91
9
0
194,396
0
W
Nemesis
6,060
606
54
5
0
252,849
0
L
Ishtar
4,205
421
30
3
0
198,621
1
W
Cernunnos
6,849
685
68
7
0
170,349
0
W
Janus
7,265
727
99
10
0
237,177
0
W
Sobek
6,803
680
23
2
0
220,644
4
L
Cerberus
5,106
511
45
5
0
197,330
1
L
Cliodhna
6,015
602
58
6
0
226,159
0
L
Nu Wa
4,538
454
40
4
0
170,550
0
L
Sun Wukong
4,860
486
61
6
0
216,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role