Player Matchup

Achilles
Achilles
 
Achilles
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
kendo-loco25
Olorun
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
neo-tau
Ne Zha
Level 131
God Stats
2W - 1L
1,695 SR
Queue Stats
35W - 35L
1,515 Elo+
Party 2
Team Averages
Level 162
1,565 SR
1,510 Elo+

VS

Team Averages
Level 93
1,441 SR
1,618 Elo+
Chang'e
Chang'e
DeaneLad21
Chang'e
Level 122
God Stats
3W - 1L
1,715 SR
Queue Stats
148W - 141L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
Risk30
Cabrakan
Level 122
God Stats
0W - 2L
1,281 SR
Queue Stats
128W - 119L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
XuLtRaStUnZz
Xbalanque
Level 36
God Stats
0W - 2L
1,327 SR
Queue Stats
23W - 22L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 0 / 3
9,135
761
14,221
14,095
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
15
2 / 0 / 6
8,646
721
14,165
7,239
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
neo-tau
Ne Zha
14
1 / 2 / 7
8,189
682
11,003
10,592
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeaneLad21
Chang'e
13
0 / 2 / 2
7,475
623
10,206
14,287
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
Risk30
Cabrakan
11
1 / 4 / 1
7,700
642
5,606
18,192
19,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
XuLtRaStUnZz
Xbalanque
12
1 / 2 / 1
7,264
605
5,514
11,128
4,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
3
6.5
L
Chang'e
DeaneLad21
Chang'e
0
2
2
0.5
L
Cabrakan
Risk30
Cabrakan
1
4
1
0.38
L
Xbalanque
XuLtRaStUnZz
Xbalanque
1
2
1
0.75
W
Olorun
2
0
6
5
W
Ne Zha
neo-tau
Ne Zha
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
21,326
31,926
Taken
43,607
24,370
Mitigated
30,208
9,787
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,221
2,544
0
2,903
14,095
16,053
0
5,502
8,586
0
34,157
L
Chang'e
DeaneLad21
Chang'e
10,206
777
3,347
4,912
14,287
6,085
0
4,233
9,760
38,425
0
L
Cabrakan
Risk30
Cabrakan
5,606
845
1,581
3,094
18,192
19,521
0
6,867
10,717
12,157
0
L
Xbalanque
XuLtRaStUnZz
Xbalanque
5,514
2,545
0
645
11,128
4,602
0
3,093
7,745
0
21,150
W
Olorun
14,165
5,746
1,047
3,014
7,239
3,422
1,876
4,926
2,305
45,910
0
W
Ne Zha
neo-tau
Ne Zha
11,003
2,499
0
2,823
10,592
4,895
1,027
5,437
5,141
0
47,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
22,439
157
Minions Killed
110
0
Camps Cleared
0
699,014
Distance Traveled
579,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,135
761
38
3
0
259,537
0
L
Chang'e
7,475
623
58
5
0
206,633
0
L
Cabrakan
7,700
642
9
1
0
192,867
0
L
Xbalanque
7,264
605
43
4
0
180,324
0
W
Olorun
8,646
721
73
6
0
202,574
0
W
Ne Zha
8,189
682
46
4
0
236,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role