Player Matchup

Horus
Horus
 
Horus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AnNeiOs
Poseidon
Level 126
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 13L
1,369 Elo+
Solo
Ra
Ra
Doctor
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,528 Elo+
Solo
Camazotz
Camazotz
Rodol10
Camazotz
Level 143
God Stats
2W - 2L
1,763 SR
Queue Stats
152W - 144L
1,501 Elo+
Solo
Surtr
Surtr
sailormoon803
Surtr
Level 64
God Stats
1W - 1L
1,256 SR
Queue Stats
11W - 16L
1,508 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,481 Elo+

VS

Team Averages
Level 135
1,533 SR
1,502 Elo+
Chiron
Chiron
Eltrankas69
Chiron
Level 107
God Stats
1W - 1L
1,286 SR
Queue Stats
46W - 43L
1,554 Elo+
Solo
Janus
Janus
EmitVolume
Janus
Level 148
God Stats
2W - 0L
1,736 SR
Queue Stats
128W - 116L
1,572 Elo+
Solo
Cthulhu
Cthulhu
MellinMan
Cthulhu
Level 103
God Stats
2W - 0L
1,496 SR
Queue Stats
7W - 10L
1,409 Elo+
Solo
Horus
Horus
Riukotsu
Horus
Level 159
God Stats
1W - 3L
1,605 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 1
Bellona
Bellona
nblink
Bellona
Level 158
God Stats
11W - 8L
1,542 SR
Queue Stats
52W - 55L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 2
4,185
465
3,141
7,735
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
AnNeiOs
Poseidon
7
2 / 1 / 0
4,503
500
2,225
2,814
957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
10
1 / 0 / 0
5,585
621
3,478
4,705
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Rodol10
Camazotz
9
1 / 2 / 2
5,051
561
4,123
9,992
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,214
468
4,597
8,254
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 2 / 1
5,780
642
3,575
6,076
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
10
1 / 0 / 1
5,755
639
3,482
2,745
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MellinMan
Cthulhu
7
2 / 1 / 1
4,905
545
2,438
5,000
3,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Riukotsu
Horus
9
1 / 1 / 1
5,241
582
2,422
8,122
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
nblink
Bellona
11
3 / 0 / 1
6,641
738
6,593
9,106
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
L
Poseidon
AnNeiOs
Poseidon
2
1
0
2
L
Ra
1
0
0
1
W
Chiron
1
2
1
0.75
W
Janus
1
0
1
1.5
W
Cthulhu
MellinMan
Cthulhu
2
1
1
2.5
W
Horus
Riukotsu
Horus
1
1
1
1.5
L
Camazotz
Rodol10
Camazotz
1
2
2
1
W
Bellona
nblink
Bellona
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
18,510
33,500
Taken
31,049
15,037
Mitigated
17,804
11,994
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,141
1,332
805
2,698
7,735
5,259
0
2,024
5,711
0
13,589
L
Poseidon
AnNeiOs
Poseidon
2,225
788
0
763
2,814
957
0
599
2,215
19,691
2,443
L
Ra
3,478
544
693
1,903
4,705
1,474
0
1,067
3,638
52,588
0
W
Chiron
3,575
1,428
60
2,136
6,076
1,792
471
916
4,941
0
39,087
W
Janus
3,482
410
0
681
2,745
816
0
858
1,848
44,735
0
W
Cthulhu
MellinMan
Cthulhu
2,438
90
90
185
5,000
3,891
0
1,599
3,368
13,460
0
W
Horus
Riukotsu
Horus
2,422
1,209
120
826
8,122
3,181
0
2,211
5,873
0
30,995
L
Camazotz
Rodol10
Camazotz
4,123
987
0
3,092
9,992
3,403
0
2,230
7,762
0
33,059
W
Bellona
nblink
Bellona
6,593
2,087
0
4,146
9,106
8,124
0
84
8,899
0
52,286
L
4,597
2,198
0
2,040
8,254
3,944
0
0
8,254
193
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
28,322
223
Minions Killed
314
0
Camps Cleared
0
911,241
Distance Traveled
957,236
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,185
465
14
2
0
197,796
1
L
Poseidon
4,503
500
27
3
0
141,366
2
L
Ra
5,585
621
100
11
0
186,311
2
W
Chiron
5,780
642
69
8
0
169,014
0
W
Janus
5,755
639
78
9
0
209,052
4
W
Cthulhu
4,905
545
21
2
0
204,307
0
W
Horus
5,241
582
48
5
0
192,567
0
L
Camazotz
5,051
561
51
6
0
211,330
0
W
Bellona
6,641
738
98
11
0
182,296
0
L
Surtr
4,214
468
31
3
0
174,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role