Player Matchup

Kukulkan
Kukulkan
ASPAWNER
Kukulkan
Level 22
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 2
Achilles
Achilles
MFSACREDSWAUV420
Achilles
Level 149
God Stats
38W - 39L
1,459 SR
Queue Stats
554W - 535L
1,490 Elo+
Solo
Jing Wei
Jing Wei
NooB83419
Jing Wei
Level 35
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
StarPlatiumx
Hachiman
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,589 Elo+
Party 2
Geb
Geb
TK 05164012
Geb
Level 53
God Stats
7W - 8L
1,545 SR
Queue Stats
8W - 10L
1,804 Elo+
Party 2
Team Averages
Level 57
1,501 SR
1,628 Elo+

VS

Team Averages
Level 112
1,372 SR
1,490 Elo+
Fenrir
Fenrir
HATR Assist
Fenrir
Level 109
God Stats
12W - 21L
1,328 SR
Queue Stats
759W - 739L
1,542 Elo+
Party 1
Martichoras
Martichoras
LocaPrincess331
Martichoras
Level 132
God Stats
22W - 21L
1,376 SR
Queue Stats
147W - 170L
1,437 Elo+
Solo
Zeus
Zeus
Slayed1337
Zeus
Level 84
God Stats
1W - 1L
1,283 SR
Queue Stats
60W - 64L
1,441 Elo+
Solo
Shiva
Shiva
Superoxy80
Shiva
Level 92
God Stats
18W - 11L
1,608 SR
Queue Stats
284W - 276L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
ViewingRocket41
Sylvanus
Level 145
God Stats
4W - 10L
1,264 SR
Queue Stats
116W - 108L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASPAWNER
Kukulkan
13
1 / 13 / 1
8,627
392
13,544
22,167
8,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 1
8,167
371
14,256
21,817
26,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
NooB83419
Jing Wei
13
0 / 10 / 0
7,649
348
6,418
21,747
20,586
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
StarPlatiumx
Hachiman
11
0 / 8 / 1
6,974
317
4,288
19,605
6,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 13 / 0
7,565
344
11,614
27,903
31,392
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 1 / 5
12,331
561
13,485
18,414
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
LocaPrincess331
Martichoras
20
11 / 0 / 12
12,988
590
29,186
23,841
13,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 8
12,356
562
28,273
15,731
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
17
10 / 0 / 12
11,370
517
16,390
20,861
24,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
18
3 / 0 / 1
12,109
550
8,036
17,151
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
85
2
Kills
47
47
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ASPAWNER
Kukulkan
1
13
1
0.12
W
Fenrir
12
1
5
14.5
W
Martichoras
LocaPrincess331
Martichoras
11
0
12
17
L
1
3
1
0.5
L
Jing Wei
NooB83419
Jing Wei
0
10
0
0
W
11
2
8
7.5
L
Hachiman
StarPlatiumx
Hachiman
0
8
1
0.06
W
Shiva
10
0
12
16
L
0
13
0
0
W
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,120
Damage
95,370
113,239
Taken
95,998
93,434
Mitigated
68,366
11,157
Healing
46,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ASPAWNER
Kukulkan
13,544
1,769
0
250
22,167
8,993
0
11,255
10,465
67,948
0
W
Fenrir
13,485
2,473
0
5,705
18,414
9,972
995
2,449
15,676
0
85,168
W
Martichoras
LocaPrincess331
Martichoras
29,186
17,583
0
19,253
23,841
13,557
4,550
9,632
14,133
0
116,626
L
14,256
1,384
0
5,864
21,817
26,043
0
9,289
11,948
0
45,605
L
Jing Wei
NooB83419
Jing Wei
6,418
4,232
489
2,326
21,747
20,586
0
459
21,207
0
50,683
W
28,273
5,768
276
2,732
15,731
7,084
2,643
7,988
7,407
94,141
0
L
Hachiman
StarPlatiumx
Hachiman
4,288
3,803
0
506
19,605
6,420
0
11,305
7,484
0
19,589
W
Shiva
16,390
2,082
564
5,371
20,861
24,446
1,612
3,987
16,231
844
60,889
L
11,614
1,636
251
1,471
27,903
31,392
134
1,838
25,987
43,780
0
W
Sylvanus
8,036
3,443
2,122
10,813
17,151
13,307
2,695
486
15,383
76,872
16,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
61,154
323
Minions Killed
633
0
Camps Cleared
0
1,877,775
Distance Traveled
2,046,232
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,627
392
104
5
0
370,076
0
W
Fenrir
12,331
561
98
4
0
493,471
0
W
Martichoras
12,988
590
156
7
0
374,693
0
L
Achilles
8,167
371
62
3
0
397,900
0
L
Jing Wei
7,649
348
93
4
0
353,885
0
W
Zeus
12,356
562
125
6
0
388,278
1
L
Hachiman
6,974
317
31
1
0
376,099
0
W
Shiva
11,370
517
83
4
0
477,748
2
L
Geb
7,565
344
33
2
0
379,815
0
W
Sylvanus
12,109
550
171
8
0
312,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role