Player Matchup

Nike
Nike
 
Nike
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Malrend
Jing Wei
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 39L
1,625 Elo+
Party 1
Maui
Maui
ROGSRange
Maui
Level 63
God Stats
6W - 1L
1,636 SR
Queue Stats
23W - 16L
1,638 Elo+
Solo
Yu Huang
Yu Huang
RebelFireStorm
Yu Huang
Level 211
God Stats
4W - 1L
1,582 SR
Queue Stats
162W - 97L
1,645 Elo+
Party 1
Charybdis
Charybdis
Xyvos
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,558 Elo+
Solo
Team Averages
Level 134
1,544 SR
1,593 Elo+

VS

Team Averages
Level 64
1,455 SR
1,491 Elo+
Skadi
Skadi
Killing987
Skadi
Level 87
God Stats
4W - 7L
1,276 SR
Queue Stats
214W - 224L
1,518 Elo+
Solo
Discordia
Discordia
NewRelease
Discordia
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,614 Elo+
Solo
Athena
Athena
Nickman492
Athena
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 119L
1,488 Elo+
Solo
Jormungandr
Jormungandr
RustyHarmony74
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,482 Elo+
Solo
Cliodhna
Cliodhna
swavvy
Cliodhna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 87L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 0 / 6
7,547
1,078
10,582
11,524
10,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Malrend
Jing Wei
13
2 / 0 / 4
7,903
1,129
5,102
7,160
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
13
1 / 0 / 8
7,948
1,135
3,590
6,833
8,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
13
4 / 1 / 4
8,509
1,216
7,398
4,491
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Xyvos
Charybdis
13
3 / 2 / 6
8,347
1,192
9,369
5,759
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 4 / 1
7,854
1,122
6,634
9,219
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
NewRelease
Discordia
13
1 / 3 / 1
7,809
1,116
9,359
7,449
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Nickman492
Athena
13
0 / 2 / 3
8,286
1,184
5,533
11,926
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
RustyHarmony74
Jormungandr
13
1 / 0 / 1
7,629
1,090
9,012
8,198
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
swavvy
Cliodhna
12
0 / 1 / 0
6,541
934
906
950
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
10
Kills
3
3
Deaths
10
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
6
3
L
Skadi
1
4
1
0.38
W
Jing Wei
Malrend
Jing Wei
2
0
4
4
L
Discordia
NewRelease
Discordia
1
3
1
0.5
L
Athena
Nickman492
Athena
0
2
3
0.75
W
Maui
1
0
8
5
W
Yu Huang
4
1
4
6
L
Jormungandr
RustyHarmony74
Jormungandr
1
0
1
1.5
W
Charybdis
Xyvos
Charybdis
3
2
6
3
L
Cliodhna
swavvy
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
31,444
35,767
Taken
37,742
27,592
Mitigated
30,303
5,318
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,582
2,085
0
996
11,524
10,314
0
6,882
4,466
0
25,520
L
Skadi
6,634
2,721
0
100
9,219
3,536
0
2,113
7,106
0
24,598
W
Jing Wei
Malrend
Jing Wei
5,102
3,853
0
1,205
7,160
3,924
0
4,336
2,689
0
17,404
L
Discordia
NewRelease
Discordia
9,359
1,158
0
501
7,449
3,376
0
2,471
4,978
29,762
0
L
Athena
Nickman492
Athena
5,533
1,992
239
1,544
11,926
14,102
0
2,622
9,304
9,689
0
W
Maui
3,590
813
0
740
6,833
8,060
0
3,829
2,836
6,224
0
W
Yu Huang
7,398
553
0
589
4,491
2,511
0
3,656
708
24,397
0
L
Jormungandr
RustyHarmony74
Jormungandr
9,012
1,472
0
614
8,198
8,976
0
3,059
5,139
21,352
440
W
Charybdis
Xyvos
Charybdis
9,369
6,558
0
1,788
5,759
2,783
0
3,907
1,604
0
21,372
L
Cliodhna
swavvy
Cliodhna
906
153
0
6
950
313
0
723
227
0
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
38,119
154
Minions Killed
140
7
Camps Cleared
5
734,280
Distance Traveled
596,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,547
1,078
26
4
3
161,878
0
L
Skadi
7,854
1,122
58
8
2
145,050
0
W
Jing Wei
7,903
1,129
31
4
1
158,049
0
L
Discordia
7,809
1,116
46
7
1
145,663
0
L
Athena
8,286
1,184
9
1
1
147,120
0
W
Maui
7,948
1,135
4
1
1
164,695
0
W
Yu Huang
8,509
1,216
58
8
1
127,996
0
L
Jormungandr
7,629
1,090
27
4
1
143,240
0
W
Charybdis
8,347
1,192
35
5
1
121,662
0
L
Cliodhna
6,541
934
0
0
0
15,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role