Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Lukus611
Surtr
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 99L
1,515 Elo+
Party 1
Charybdis
Charybdis
oXI ViiZe IXo
Charybdis
Level 148
God Stats
4W - 4L
1,715 SR
Queue Stats
395W - 390L
1,491 Elo+
Solo
Shiva
Shiva
ondrejvole
Shiva
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 79L
1,502 Elo+
Party 3
Da Ji
Da Ji
x-Jorden-
Da Ji
Level 151
God Stats
1W - 2L
1,279 SR
Queue Stats
253W - 254L
1,498 Elo+
Party 1
Team Averages
Level 103
1,499 SR
1,501 Elo+

VS

Team Averages
Level 125
1,529 SR
1,595 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kyklosclaste
Hera
Level 125
God Stats
3W - 2L
1,646 SR
Queue Stats
247W - 252L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
chunhocheng96
Baron Samedi
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
967W - 299L
1,707 Elo+
Solo
He Bo
He Bo
xSilverWolf18
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,629 Elo+
Party 2
Eset
Eset
xSkyWolf18
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 6 / 1
6,629
663
4,832
8,572
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Lukus611
Surtr
12
0 / 5 / 1
6,239
624
3,707
13,528
18,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
oXI ViiZe IXo
Charybdis
13
0 / 4 / 1
6,888
689
8,345
10,667
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
12
1 / 4 / 0
6,606
661
6,597
15,888
22,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
x-Jorden-
Da Ji
13
1 / 3 / 0
6,595
660
8,017
9,670
6,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 10
8,686
869
13,128
10,202
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 17
8,843
884
9,173
7,067
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
chunhocheng96
Baron Samedi
16
5 / 0 / 14
9,251
925
12,501
8,768
8,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 2 / 13
8,358
836
12,408
10,900
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 0 / 10
9,116
912
5,766
5,907
2,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
3
Kills
22
22
Deaths
3
3
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
1
0.25
W
Artemis
 
Artemis
4
1
10
9
W
3
0
17
11.5
L
Surtr
Lukus611
Surtr
0
5
1
0.1
W
Baron Samedi
chunhocheng96
Baron Samedi
5
0
14
12
L
Charybdis
oXI ViiZe IXo
Charybdis
0
4
1
0.13
L
Shiva
1
4
0
0.25
L
Da Ji
x-Jorden-
Da Ji
1
3
0
0.33
W
4
2
13
5.25
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
52,976
58,325
Taken
42,844
59,827
Mitigated
22,614
15,389
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,832
276
346
589
8,572
6,960
0
6,411
2,161
8,671
0
W
Artemis
 
Artemis
13,128
6,074
1,127
4,799
10,202
4,585
2,306
888
9,314
0
22,330
W
9,173
2,945
1,461
1,734
7,067
2,725
1,633
366
6,701
20,400
0
L
Surtr
Lukus611
Surtr
3,707
601
998
3,354
13,528
18,876
0
10,391
3,137
43
7,616
W
Baron Samedi
chunhocheng96
Baron Samedi
12,501
1,408
7,825
4,078
8,768
8,660
1,521
1,131
7,637
18,658
0
L
Charybdis
oXI ViiZe IXo
Charybdis
8,345
2,942
671
2,945
10,667
5,646
0
6,193
4,474
0
22,677
L
Shiva
6,597
561
932
4,416
15,888
22,204
0
10,948
4,940
0
16,411
L
Da Ji
x-Jorden-
Da Ji
8,017
554
402
736
9,670
6,141
0
5,905
3,765
0
10,220
W
12,408
997
586
2,277
10,900
4,391
1,016
2,181
8,719
20,579
0
W
5,766
829
1,914
1,258
5,907
2,253
1,055
309
5,598
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
44,254
70
Minions Killed
138
0
Camps Cleared
0
810,782
Distance Traveled
907,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,629
663
7
1
0
133,221
0
W
Artemis
8,686
869
21
2
0
162,308
0
W
Hera
8,843
884
34
3
0
190,926
0
L
Surtr
6,239
624
4
0
0
184,418
0
W
Baron Samedi
9,251
925
16
2
0
190,982
0
L
Charybdis
6,888
689
35
4
0
125,115
0
L
Shiva
6,606
661
14
1
0
188,252
0
L
Da Ji
6,595
660
10
1
0
179,776
0
W
He Bo
8,358
836
20
2
0
174,534
0
W
Eset
9,116
912
47
5
0
188,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role