Player Matchup

Baba Yaga
Baba Yaga
AppolyonsMin
Baba Yaga
Level 104
God Stats
1W - 2L
1,288 SR
Queue Stats
65W - 79L
1,384 Elo+
Solo
Sol
Sol
CaptNikina
Sol
Level 67
God Stats
2W - 1L
1,251 SR
Queue Stats
28W - 17L
1,624 Elo+
Solo
Hercules
Hercules
FingaMuhhBut
Hercules
Level 66
God Stats
2W - 2L
1,176 SR
Queue Stats
70W - 58L
1,706 Elo+
Party 1
Sun Wukong
Sun Wukong
Noodle221
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,712 Elo+
Party 1
Cabrakan
Cabrakan
solothunder21
Cabrakan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 62L
1,695 Elo+
Party 1
Team Averages
Level 69
1,343 SR
1,624 Elo+

VS

Team Averages
Level 94
1,538 SR
1,522 Elo+
Bacchus
Bacchus
BEEFERSON
Bacchus
Level 104
God Stats
0W - 2L
1,231 SR
Queue Stats
55W - 54L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
CookielessMan
Hun Batz
Level 126
God Stats
5W - 4L
1,795 SR
Queue Stats
189W - 163L
1,595 Elo+
Party 2
Anubis
Anubis
EggFuuYoung23
Anubis
Level 156
God Stats
14W - 10L
1,662 SR
Queue Stats
899W - 927L
1,427 Elo+
Solo
Poseidon
Poseidon
LegoMaster96
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 51L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
lyrste
Gilgamesh
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 143L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AppolyonsMin
Baba Yaga
19
6 / 1 / 15
11,438
953
15,279
8,837
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 4 / 11
10,159
847
19,013
15,276
8,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
FingaMuhhBut
Hercules
16
4 / 2 / 18
9,434
786
10,813
18,301
26,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Noodle221
Sun Wukong
14
2 / 3 / 14
9,072
756
5,848
11,134
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
solothunder21
Cabrakan
16
5 / 3 / 13
9,440
787
8,764
15,032
20,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEEFERSON
Bacchus
15
1 / 4 / 8
8,724
727
9,594
14,220
22,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
CookielessMan
Hun Batz
15
3 / 4 / 8
8,590
716
8,962
10,856
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 6 / 9
8,840
737
11,354
10,246
7,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
LegoMaster96
Poseidon
15
3 / 7 / 8
8,871
739
14,826
12,327
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
lyrste
Gilgamesh
16
4 / 4 / 7
9,010
751
10,676
15,326
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
25
Kills
13
13
Deaths
25
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AppolyonsMin
Baba Yaga
6
1
15
13.5
L
Bacchus
BEEFERSON
Bacchus
1
4
8
1.25
W
8
4
11
3.38
L
Hun Batz
CookielessMan
Hun Batz
3
4
8
1.75
L
2
6
9
1.08
W
Hercules
FingaMuhhBut
Hercules
4
2
18
6.5
L
Poseidon
LegoMaster96
Poseidon
3
7
8
1
W
Sun Wukong
Noodle221
Sun Wukong
2
3
14
3
L
Gilgamesh
lyrste
Gilgamesh
4
4
7
1.88
W
Cabrakan
solothunder21
Cabrakan
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
55,412
68,580
Taken
62,975
76,573
Mitigated
63,975
34,393
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AppolyonsMin
Baba Yaga
15,279
1,087
2,225
4,947
8,837
5,265
366
3,705
5,042
46,759
0
L
Bacchus
BEEFERSON
Bacchus
9,594
536
1,656
3,586
14,220
22,673
378
8,629
4,938
12,644
0
W
19,013
6,172
0
7,626
15,276
8,065
3,536
6,279
8,857
34,474
0
L
Hun Batz
CookielessMan
Hun Batz
8,962
452
590
1,175
10,856
6,421
894
8,213
2,375
0
21,860
L
11,354
1,009
235
1,871
10,246
7,399
0
8,463
1,598
27,501
0
W
Hercules
FingaMuhhBut
Hercules
10,813
3,373
2,438
8,983
18,301
26,760
419
9,865
8,258
1,586
13,367
L
Poseidon
LegoMaster96
Poseidon
14,826
1,986
1,782
1,710
12,327
7,206
0
8,874
3,313
28,483
0
W
Sun Wukong
Noodle221
Sun Wukong
5,848
911
1,067
1,974
11,134
15,527
91
5,950
5,061
0
7,005
L
Gilgamesh
lyrste
Gilgamesh
10,676
2,079
1,007
2,643
15,326
20,276
435
8,930
5,845
0
14,342
W
Cabrakan
solothunder21
Cabrakan
8,764
1,190
2,032
3,101
15,032
20,956
164
9,975
4,743
11,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
44,035
138
Minions Killed
111
0
Camps Cleared
0
1,075,430
Distance Traveled
1,061,058
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,438
953
74
6
0
240,012
3
L
Bacchus
8,724
727
7
1
0
240,850
0
W
Sol
10,159
847
39
3
0
188,624
0
L
Hun Batz
8,590
716
20
2
0
233,255
0
L
Anubis
8,840
737
37
3
0
176,347
0
W
Hercules
9,434
786
15
1
0
238,642
0
L
Poseidon
8,871
739
38
3
0
188,034
0
W
Sun Wukong
9,072
756
6
1
0
206,427
0
L
Gilgamesh
9,010
751
9
1
0
222,572
0
W
Cabrakan
9,440
787
4
0
0
201,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role