Player Matchup

Jing Wei
Jing Wei
AlienBreed3
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,410 Elo+
Solo
Tyr
Tyr
Fenris081298
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,505 Elo+
Solo
Hercules
Hercules
Kini is pro6943
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordSquilliam
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 168L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
MassMutt
Kumbhakarna
Level 109
God Stats
13W - 17L
1,295 SR
Queue Stats
1,170W - 1,185L
1,479 Elo+
Solo
Team Averages
Level 83
1,459 SR
1,466 Elo+

VS

Team Averages
Level 103
1,504 SR
1,429 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LBKLeeBoyz16
Agni
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 203L
1,500 Elo+
Solo
Hercules
Hercules
Melomey
Hercules
Level 154
God Stats
11W - 14L
1,518 SR
Queue Stats
669W - 681L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
carmelo_p317
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 25L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlienBreed3
Jing Wei
16
1 / 5 / 0
8,668
619
9,996
14,931
7,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 1
8,173
584
9,599
19,675
22,384
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
16
1 / 4 / 4
9,450
675
10,300
21,477
27,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
LordSquilliam
Morgan Le Fay
17
2 / 5 / 3
9,809
701
17,287
16,509
10,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MassMutt
Kumbhakarna
16
3 / 4 / 3
9,979
713
9,006
21,137
27,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
10 / 2 / 4
11,331
809
18,226
11,043
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
 
Nike
18
4 / 3 / 13
10,653
761
21,153
20,266
21,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 1 / 10
12,090
864
23,623
12,475
6,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Melomey
Hercules
18
1 / 1 / 14
10,404
743
16,930
27,252
26,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
carmelo_p317
Ah Muzen Cab
14
0 / 1 / 13
9,059
647
4,235
8,977
4,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
8
Kills
24
24
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
2
4
6
W
Nike
 
Nike
4
3
13
3.5
L
Jing Wei
AlienBreed3
Jing Wei
1
5
0
0.2
L
1
6
1
0.25
L
Hercules
1
4
4
0.75
W
9
1
10
14
L
Morgan Le Fay
LordSquilliam
Morgan Le Fay
2
5
3
0.7
L
Kumbhakarna
MassMutt
Kumbhakarna
3
4
3
1.13
W
Hercules
Melomey
Hercules
1
1
14
8
W
Ah Muzen Cab
carmelo_p317
Ah Muzen Cab
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
84,167
93,729
Taken
80,013
95,169
Mitigated
64,632
34,686
Healing
32,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,226
1,812
2,149
4,047
11,043
5,584
925
3,901
7,142
36,230
0
W
Nike
 
Nike
21,153
1,110
203
3,554
20,266
21,927
13
7,145
13,121
0
36,765
L
Jing Wei
AlienBreed3
Jing Wei
9,996
7,172
1,214
2,303
14,931
7,195
0
6,628
8,303
0
24,245
L
9,599
1,389
1,823
4,758
19,675
22,384
0
7,848
11,827
0
18,816
L
Hercules
10,300
1,505
1,406
9,431
21,477
27,960
0
11,018
10,459
4,066
13,340
W
23,623
1,860
1,105
1,586
12,475
6,775
1,597
4,061
8,414
42,469
0
L
Morgan Le Fay
LordSquilliam
Morgan Le Fay
17,287
1,659
1,387
4,810
16,509
10,510
0
5,935
10,574
33,214
0
L
Kumbhakarna
MassMutt
Kumbhakarna
9,006
1,224
2,472
5,082
21,137
27,120
0
10,420
10,717
16,177
0
W
Hercules
Melomey
Hercules
16,930
3,372
1,044
16,429
27,252
26,118
0
8,544
18,708
0
27,412
W
Ah Muzen Cab
carmelo_p317
Ah Muzen Cab
4,235
1,110
280
1,722
8,977
4,228
818
5,280
3,697
0
9,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
53,537
129
Minions Killed
144
0
Camps Cleared
0
1,267,099
Distance Traveled
1,463,496
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,331
809
44
3
0
292,095
0
W
Nike
10,653
761
23
2
0
274,531
0
L
Jing Wei
8,668
619
45
3
0
263,229
0
L
Tyr
8,173
584
27
2
0
270,592
1
L
Hercules
9,450
675
17
1
0
240,584
0
W
Agni
12,090
864
46
3
0
312,411
0
L
Morgan Le Fay
9,809
701
29
2
0
240,444
2
L
Kumbhakarna
9,979
713
11
1
0
252,250
0
W
Hercules
10,404
743
24
2
0
290,185
0
W
Ah Muzen Cab
9,059
647
7
1
0
294,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role