Player Matchup

Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArmyBearCaban
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,495 Elo+
Party 1
Ymir
Ymir
Banana Wake
Ymir
Level 5
God Stats
2W - 2L
1,276 SR
Queue Stats
5W - 8L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
KozMo19
Cthulhu
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 52L
1,639 Elo+
Solo
Ratatoskr
Ratatoskr
SONER510x
Ratatoskr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
535W - 520L
1,568 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,538 Elo+

VS

Team Averages
Level 91
1,490 SR
1,512 Elo+
Vulcan
Vulcan
Hyperwarrior151
Vulcan
Level 99
God Stats
193W - 128L
1,719 SR
Queue Stats
268W - 233L
1,689 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Im a Mesa main
Ah Muzen Cab
Level 120
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 9L
1,305 Elo+
Solo
Da Ji
Da Ji
Sir_Centinel
Da Ji
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 151L
1,564 Elo+
Solo
Ah Puch
Ah Puch
ZigFaded
Ah Puch
Level 79
God Stats
4W - 5L
1,431 SR
Queue Stats
860W - 879L
1,492 Elo+
Solo
Kukulkan
Kukulkan
foreverwoogames
Kukulkan
Level 48
God Stats
8W - 14L
1,530 SR
Queue Stats
374W - 373L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 0 / 7
8,566
1,224
9,345
6,981
2,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 4
9,412
1,345
6,146
6,235
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 4
7,591
1,084
1,109
10,285
9,390
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
KozMo19
Cthulhu
14
3 / 1 / 9
9,009
1,287
11,677
9,361
6,860
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
SONER510x
Ratatoskr
14
4 / 1 / 4
8,561
1,223
7,184
9,539
4,542
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

312

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,848
1,121
10,116
6,911
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Im a Mesa main
Ah Muzen Cab
14
1 / 1 / 4
8,260
1,180
4,393
5,114
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 6 / 1
8,952
1,279
13,255
12,428
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ZigFaded
Ah Puch
12
0 / 2 / 0
7,051
1,007
3,600
4,195
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
0 / 2 / 3
8,132
1,162
5,999
8,514
3,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
6
6
Deaths
14
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
7
5.5
W
5
2
4
3.5
W
0
2
4
1
L
0
3
4
0.67
L
Ah Muzen Cab
Im a Mesa main
Ah Muzen Cab
1
1
4
3
W
Cthulhu
KozMo19
Cthulhu
3
1
9
7.5
W
Ratatoskr
SONER510x
Ratatoskr
4
1
4
6
L
5
6
1
0.92
L
Ah Puch
ZigFaded
Ah Puch
0
2
0
0
L
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
37,363
42,401
Taken
37,162
25,692
Mitigated
14,008
2,091
Healing
1,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,345
1,278
0
216
6,981
2,710
0
2,279
4,702
0
25,294
W
6,146
361
0
0
6,235
2,190
0
1,909
4,326
29,711
0
W
1,109
147
0
0
10,285
9,390
0
6,393
3,892
5,696
0
L
10,116
4,574
0
661
6,911
2,605
0
3,458
3,117
17,999
0
L
Ah Muzen Cab
Im a Mesa main
Ah Muzen Cab
4,393
956
0
677
5,114
1,825
0
2,002
2,790
0
18,301
W
Cthulhu
KozMo19
Cthulhu
11,677
317
0
552
9,361
6,860
0
4,973
4,388
23,829
0
W
Ratatoskr
SONER510x
Ratatoskr
7,184
401
0
1,323
9,539
4,542
0
4,161
5,378
0
15,041
L
13,255
2,971
0
25
12,428
4,824
0
4,902
7,084
0
21,089
L
Ah Puch
ZigFaded
Ah Puch
3,600
0
0
166
4,195
1,470
0
2,708
1,151
8,778
0
L
Kukulkan
5,999
79
0
280
8,514
3,284
0
3,961
4,088
37,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,139
Gold Earned
40,243
172
Minions Killed
149
7
Camps Cleared
5
831,361
Distance Traveled
724,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,566
1,224
39
6
2
165,787
0
W
Agni
9,412
1,345
77
11
2
163,746
0
W
Ymir
7,591
1,084
10
1
0
161,662
0
L
Vulcan
7,848
1,121
13
2
0
153,612
0
L
Ah Muzen Cab
8,260
1,180
38
5
3
173,606
0
W
Cthulhu
9,009
1,287
30
4
0
167,062
0
W
Ratatoskr
8,561
1,223
16
2
3
173,104
0
L
Da Ji
8,952
1,279
13
2
2
136,320
0
L
Ah Puch
7,051
1,007
12
2
0
107,382
0
L
Kukulkan
8,132
1,162
73
10
0
153,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role