Player Matchup

Hachiman
Hachiman
DaChickenAlfredo
Hachiman
Level 149
God Stats
6W - 7L
1,523 SR
Queue Stats
145W - 145L
1,479 Elo+
Solo
Bellona
Bellona
Kaninkas
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 83L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
Papa_Pie
Cabrakan
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
212W - 195L
1,559 Elo+
Party 1
Baba Yaga
Baba Yaga
Zukebear
Baba Yaga
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 122L
1,481 Elo+
Party 2
Rama
Rama
briar87
Rama
Level 85
God Stats
2W - 0L
1,611 SR
Queue Stats
105W - 104L
1,486 Elo+
Party 1
Team Averages
Level 123
1,527 SR
1,504 Elo+

VS

Team Averages
Level 110
1,604 SR
1,417 Elo+
Ishtar
Ishtar
Haughn
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SIR SNUGLEBUNS
Tsukuyomi
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
263W - 257L
1,460 Elo+
Solo
Sol
Sol
bongrosboeuf
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jabrone24
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,372 Elo+
Party 3
Merlin
Merlin
xraign1
Merlin
Level 131
God Stats
15W - 4L
1,804 SR
Queue Stats
469W - 466L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,283
662
7,519
9,830
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kaninkas
Bellona
15
3 / 4 / 7
8,687
790
5,343
12,813
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Papa_Pie
Cabrakan
16
4 / 3 / 7
9,480
862
5,556
14,565
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Zukebear
Baba Yaga
17
3 / 2 / 9
9,524
866
15,239
11,416
5,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
briar87
Rama
14
2 / 3 / 7
8,415
765
3,892
10,739
4,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Haughn
Ishtar
15
3 / 2 / 5
8,147
741
9,220
6,900
3,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SIR SNUGLEBUNS
Tsukuyomi
13
2 / 4 / 7
7,731
703
8,555
9,795
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 8
8,348
759
9,988
9,141
3,738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
jabrone24
Ah Muzen Cab
14
4 / 3 / 6
8,222
747
11,936
8,944
4,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
xraign1
Merlin
16
5 / 2 / 7
8,794
799
13,289
6,213
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
13
Kills
16
16
Deaths
13
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Ishtar
Haughn
Ishtar
3
2
5
2.75
W
Bellona
Kaninkas
Bellona
3
4
7
1.63
W
Cabrakan
Papa_Pie
Cabrakan
4
3
7
2.5
L
Tsukuyomi
SIR SNUGLEBUNS
Tsukuyomi
2
4
7
1.38
W
Baba Yaga
Zukebear
Baba Yaga
3
2
9
3.75
L
2
2
8
3
W
Rama
briar87
Rama
2
3
7
1.83
L
Ah Muzen Cab
jabrone24
Ah Muzen Cab
4
3
6
2.33
L
Merlin
xraign1
Merlin
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
52,988
59,363
Taken
40,993
48,595
Mitigated
18,323
20,945
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,519
2,938
1,396
2,292
9,830
3,922
473
2,676
7,108
0
15,467
L
Ishtar
Haughn
Ishtar
9,220
3,015
0
500
6,900
3,231
0
3,210
3,690
0
16,213
W
Bellona
Kaninkas
Bellona
5,343
882
1,753
2,616
12,813
13,867
190
3,822
8,676
0
11,030
W
Cabrakan
Papa_Pie
Cabrakan
5,556
522
976
2,867
14,565
20,843
0
6,489
7,703
5,886
962
L
Tsukuyomi
SIR SNUGLEBUNS
Tsukuyomi
8,555
1,427
281
691
9,795
4,463
0
4,171
5,500
0
16,983
W
Baba Yaga
Zukebear
Baba Yaga
15,239
384
964
4,299
11,416
5,430
469
4,420
6,808
38,012
0
L
9,988
1,553
1,919
4,366
9,141
3,738
0
4,605
4,256
20,796
0
W
Rama
briar87
Rama
3,892
2,332
351
3,431
10,739
4,533
760
4,795
5,791
0
16,837
L
Ah Muzen Cab
jabrone24
Ah Muzen Cab
11,936
3,383
2,403
2,788
8,944
4,057
0
3,974
4,922
0
18,857
L
Merlin
xraign1
Merlin
13,289
450
933
1,439
6,213
2,834
106
3,873
2,247
28,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
41,242
152
Minions Killed
122
0
Camps Cleared
0
992,555
Distance Traveled
1,012,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,283
662
26
2
0
195,976
0
L
Ishtar
8,147
741
26
2
0
194,354
0
W
Bellona
8,687
790
20
2
0
219,018
0
W
Cabrakan
9,480
862
1
0
0
180,160
0
L
Tsukuyomi
7,731
703
10
1
0
215,107
0
W
Baba Yaga
9,524
866
64
6
0
220,469
0
L
Sol
8,348
759
33
3
0
200,055
0
W
Rama
8,415
765
41
4
0
176,932
0
L
Ah Muzen Cab
8,222
747
14
1
0
209,077
0
L
Merlin
8,794
799
39
4
0
194,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role