Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lukus611
Jormungandr
Level 41
God Stats
17W - 6L
1,555 SR
Queue Stats
104W - 99L
1,504 Elo+
Party 1
Nox
Nox
x-Jorden-
Nox
Level 151
God Stats
4W - 1L
1,500 SR
Queue Stats
253W - 254L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xSilverWolf18
Cu Chulainn
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,613 Elo+
Party 2
Ullr
Ullr
xSkyWolf18
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,587 Elo+
Party 2
Team Averages
Level 122
1,511 SR
1,538 Elo+

VS

Team Averages
Level 94
1,476 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
AliputPL
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,450 Elo+
Party 3
Merlin
Merlin
Baaaabi
Merlin
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
97W - 111L
1,475 Elo+
Party 3
Agni
Agni
Dziubi
Agni
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
50W - 69L
1,475 Elo+
Party 3
Nox
Nox
KyGoLP
Nox
Level 68
God Stats
7W - 8L
1,177 SR
Queue Stats
349W - 320L
1,513 Elo+
Solo
Martichoras
Martichoras
Rudziel1
Martichoras
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
8 / 1 / 8
9,923
827
13,029
6,307
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Lukus611
Jormungandr
15
1 / 2 / 12
8,280
690
8,328
10,109
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 2 / 13
9,520
793
8,578
8,218
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
xSilverWolf18
Cu Chulainn
15
6 / 4 / 13
9,385
782
11,152
12,961
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 7
8,642
720
4,347
9,919
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AliputPL
Morgan Le Fay
14
0 / 4 / 6
7,108
592
8,482
10,880
4,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
Baaaabi
Merlin
15
2 / 4 / 5
8,093
674
7,710
8,063
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Dziubi
Agni
12
3 / 7 / 2
7,435
620
5,329
10,174
4,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
KyGoLP
Nox
16
3 / 2 / 3
8,420
702
8,677
5,807
2,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Rudziel1
Martichoras
14
2 / 5 / 3
8,066
672
9,612
13,061
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
22
Kills
10
10
Deaths
22
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
1
8
12
L
Morgan Le Fay
AliputPL
Morgan Le Fay
0
4
6
0.75
L
Merlin
Baaaabi
Merlin
2
4
5
1.13
L
Agni
Dziubi
Agni
3
7
2
0.57
L
Nox
KyGoLP
Nox
3
2
3
2.25
W
Jormungandr
Lukus611
Jormungandr
1
2
12
3.5
L
Martichoras
Rudziel1
Martichoras
2
5
3
0.7
W
4
2
13
5.25
W
Cu Chulainn
xSilverWolf18
Cu Chulainn
6
4
13
3.13
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
39,810
47,514
Taken
47,985
40,099
Mitigated
21,406
20,966
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,029
440
2,428
2,631
6,307
3,921
585
4,588
1,719
25,420
304
L
Morgan Le Fay
AliputPL
Morgan Le Fay
8,482
1,321
1,435
3,013
10,880
4,842
192
6,175
4,169
16,832
0
L
Merlin
Baaaabi
Merlin
7,710
839
1,744
1,231
8,063
3,445
100
4,850
2,871
21,486
0
L
Agni
Dziubi
Agni
5,329
79
1,205
687
10,174
4,295
0
7,792
1,981
13,618
0
L
Nox
KyGoLP
Nox
8,677
414
462
332
5,807
2,667
0
3,331
1,991
21,710
0
W
Jormungandr
Lukus611
Jormungandr
8,328
575
1,156
2,330
10,109
10,863
26
5,968
4,141
16,920
0
L
Martichoras
Rudziel1
Martichoras
9,612
3,281
759
2,156
13,061
6,157
0
6,781
5,569
0
29,742
W
8,578
58
2,902
2,549
8,218
4,795
59
6,757
1,461
22,235
0
W
Cu Chulainn
xSilverWolf18
Cu Chulainn
11,152
951
896
1,900
12,961
14,838
227
6,123
6,838
1,027
15,693
W
4,347
2,273
2,088
2,086
9,919
5,682
501
6,762
3,157
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
39,122
128
Minions Killed
122
0
Camps Cleared
0
1,131,331
Distance Traveled
1,049,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,923
827
37
3
0
220,855
1
L
Morgan Le Fay
7,108
592
21
2
0
218,649
0
L
Merlin
8,093
674
23
2
0
210,720
0
L
Agni
7,435
620
9
1
0
171,010
0
L
Nox
8,420
702
30
3
0
247,091
0
W
Jormungandr
8,280
690
15
1
0
243,273
0
L
Martichoras
8,066
672
39
3
0
201,813
0
W
Nox
9,520
793
35
3
0
236,681
0
W
Cu Chulainn
9,385
782
11
1
0
215,305
0
W
Ullr
8,642
720
30
3
0
215,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role