Player Matchup

Kukulkan
Kukulkan
Afekta
Kukulkan
Level 122
God Stats
10W - 5L
1,286 SR
Queue Stats
156W - 177L
1,465 Elo+
Party 1
Rama
Rama
Hypnoisis
Rama
Level 84
God Stats
3W - 0L
1,715 SR
Queue Stats
10W - 2L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Karne1
Aphrodite
Level 36
God Stats
25W - 18L
1,521 SR
Queue Stats
129W - 185L
1,422 Elo+
Party 1
Bellona
Bellona
TanSan83
Bellona
Level 85
God Stats
66W - 50L
1,539 SR
Queue Stats
163W - 146L
1,443 Elo+
Solo
Charybdis
Charybdis
mit8300
Charybdis
Level 66
God Stats
14W - 5L
1,532 SR
Queue Stats
77W - 59L
1,448 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,455 Elo+

VS

Team Averages
Level 56
1,401 SR
1,461 Elo+
Yu Huang
Yu Huang
Azzadyz
Yu Huang
Level 56
God Stats
4W - 6L
1,432 SR
Queue Stats
26W - 29L
1,397 Elo+
Party 2
Rama
Rama
Hunkyu
Rama
Level 66
God Stats
5W - 7L
1,321 SR
Queue Stats
23W - 24L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Necrun
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,747 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zathuria
Ah Muzen Cab
Level 80
God Stats
8W - 16L
1,269 SR
Queue Stats
38W - 66L
1,317 Elo+
Solo
Kukulkan
Kukulkan
rekin227
Kukulkan
Level 34
God Stats
2W - 3L
1,482 SR
Queue Stats
21W - 23L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afekta
Kukulkan
16
3 / 0 / 10
10,804
1,080
15,597
4,875
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
17
10 / 0 / 7
12,011
1,201
14,206
9,870
4,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Karne1
Aphrodite
16
3 / 0 / 4
10,064
1,006
4,704
11,926
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TanSan83
Bellona
16
1 / 1 / 9
9,807
981
10,663
14,772
17,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
mit8300
Charybdis
17
3 / 3 / 15
11,747
1,175
14,869
13,466
5,809
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Azzadyz
Yu Huang
15
0 / 2 / 3
9,180
918
9,493
9,474
5,106
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Hunkyu
Rama
15
2 / 4 / 1
9,420
942
6,468
11,870
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Necrun
Cthulhu
15
1 / 4 / 3
9,545
955
8,107
14,601
19,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Zathuria
Ah Muzen Cab
15
0 / 6 / 2
9,273
927
6,355
15,988
8,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
rekin227
Kukulkan
15
1 / 4 / 3
9,752
975
20,632
11,764
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
20
Kills
4
4
Deaths
20
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Afekta
Kukulkan
3
0
10
8
L
Yu Huang
Azzadyz
Yu Huang
0
2
3
0.75
L
Rama
Hunkyu
Rama
2
4
1
0.63
W
Rama
10
0
7
13.5
W
Aphrodite
Karne1
Aphrodite
3
0
4
5
L
Cthulhu
Necrun
Cthulhu
1
4
3
0.63
W
Bellona
TanSan83
Bellona
1
1
9
5.5
L
Ah Muzen Cab
Zathuria
Ah Muzen Cab
0
6
2
0.17
W
Charybdis
mit8300
Charybdis
3
3
15
3.5
L
Kukulkan
rekin227
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,039
Damage
51,055
54,909
Taken
63,697
36,855
Mitigated
45,699
22,896
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Afekta
Kukulkan
15,597
479
0
0
4,875
2,452
0
3,026
1,798
38,412
0
L
Yu Huang
Azzadyz
Yu Huang
9,493
556
0
0
9,474
5,106
0
3,074
6,400
26,885
0
L
Rama
Hunkyu
Rama
6,468
5,429
0
1,020
11,870
6,201
0
4,966
6,904
0
11,969
W
Rama
14,206
11,952
0
2,851
9,870
4,413
0
6,690
2,948
0
24,784
W
Aphrodite
Karne1
Aphrodite
4,704
140
10,858
9,002
11,926
6,923
0
9,187
2,551
19,746
0
L
Cthulhu
Necrun
Cthulhu
8,107
326
0
1,220
14,601
19,752
0
5,727
8,874
16,303
0
W
Bellona
TanSan83
Bellona
10,663
2,349
0
185
14,772
17,258
0
8,213
6,121
0
21,060
L
Ah Muzen Cab
Zathuria
Ah Muzen Cab
6,355
1,625
0
947
15,988
8,463
0
3,446
12,542
0
25,199
W
Charybdis
mit8300
Charybdis
14,869
10,544
0
0
13,466
5,809
0
9,899
3,259
0
47,037
L
Kukulkan
rekin227
Kukulkan
20,632
1,006
0
722
11,764
6,177
0
3,088
8,676
48,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
47,170
255
Minions Killed
187
12
Camps Cleared
3
1,021,206
Distance Traveled
904,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,804
1,080
68
7
4
231,244
0
L
Yu Huang
9,180
918
29
3
0
180,671
4
L
Rama
9,420
942
7
1
0
164,579
0
W
Rama
12,011
1,201
31
3
0
192,448
0
W
Aphrodite
10,064
1,006
42
4
0
219,906
0
L
Cthulhu
9,545
955
24
2
1
191,097
0
W
Bellona
9,807
981
22
2
1
212,750
0
L
Ah Muzen Cab
9,273
927
58
6
1
175,898
0
W
Charybdis
11,747
1,175
92
9
7
164,858
0
L
Kukulkan
9,752
975
69
7
1
192,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role