Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BanG x MachineZ
Mulan
Level 125
God Stats
4W - 5L
1,167 SR
Queue Stats
434W - 379L
1,586 Elo+
Solo
Khepri
Khepri
Phoenixs
Khepri
Level 109
God Stats
62W - 42L
1,650 SR
Queue Stats
65W - 46L
1,600 Elo+
Party 1
Agni
Agni
Primarys4reason
Agni
Level 158
God Stats
7W - 5L
1,796 SR
Queue Stats
321W - 269L
1,563 Elo+
Solo
Arachne
Arachne
Tzempo
Arachne
Level 125
God Stats
17W - 8L
1,735 SR
Queue Stats
34W - 24L
1,585 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,567 Elo+

VS

Team Averages
Level 141
1,551 SR
1,616 Elo+
Tiamat
Tiamat
DBills24
Tiamat
Level 153
God Stats
1W - 3L
1,702 SR
Queue Stats
154W - 152L
1,559 Elo+
Solo
Skadi
Skadi
FlashStormQc
Skadi
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 274L
1,489 Elo+
Solo
Vulcan
Vulcan
LÍuKang
Vulcan
Level 144
God Stats
6W - 2L
1,780 SR
Queue Stats
337W - 137L
1,882 Elo+
Solo
Arachne
Arachne
Spiderman104
Arachne
Level 157
God Stats
4W - 3L
1,247 SR
Queue Stats
294W - 286L
1,499 Elo+
Solo
Mulan
Mulan
xMustyPitsx
Mulan
Level 114
God Stats
3W - 3L
1,525 SR
Queue Stats
177W - 141L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
5 / 1 / 1
6,180
618
7,243
8,134
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 0
6,124
612
4,631
10,442
6,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Phoenixs
Khepri
8
0 / 1 / 7
5,558
556
1,105
4,535
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,587
559
4,247
5,698
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Tzempo
Arachne
11
5 / 1 / 1
6,466
647
5,375
8,545
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DBills24
Tiamat
10
0 / 1 / 0
5,388
539
2,410
4,569
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 2
5,096
510
4,802
8,500
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
LÍuKang
Vulcan
9
3 / 2 / 0
5,618
562
6,058
5,041
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Spiderman104
Arachne
8
0 / 1 / 1
5,028
503
2,043
8,413
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,580
558
7,182
10,068
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
1
5.5
W
2
0
0
2
L
Tiamat
DBills24
Tiamat
0
1
0
0
L
0
6
2
0.17
L
Vulcan
LÍuKang
Vulcan
3
2
0
1.5
W
Khepri
Phoenixs
Khepri
0
1
7
3.5
W
0
0
1
0.5
L
Arachne
Spiderman104
Arachne
0
1
1
0.5
W
Arachne
Tzempo
Arachne
5
1
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
22,495
37,354
Taken
36,591
18,660
Mitigated
16,553
13,602
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,243
4,690
0
3,999
8,134
2,920
342
988
7,146
0
36,904
W
4,631
1,353
0
5,566
10,442
6,781
0
162
10,280
0
43,033
L
Tiamat
DBills24
Tiamat
2,410
0
0
1,587
4,569
2,334
0
1,618
2,951
38,439
0
L
4,802
1,936
0
158
8,500
2,961
0
255
8,245
0
32,483
L
Vulcan
LÍuKang
Vulcan
6,058
2,054
0
1,680
5,041
2,175
0
1,357
3,684
28,671
0
W
Khepri
Phoenixs
Khepri
1,105
45
0
602
4,535
3,496
0
2,278
2,187
11,773
0
W
4,247
449
0
2,234
5,698
1,913
0
2,283
3,175
53,875
0
L
Arachne
Spiderman104
Arachne
2,043
1,719
0
1,513
8,413
3,129
0
1,279
7,134
0
29,927
W
Arachne
Tzempo
Arachne
5,375
4,326
0
1,201
8,545
3,550
0
2,333
6,098
0
45,596
L
7,182
1,326
0
2,400
10,068
5,954
0
843
9,225
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
26,710
336
Minions Killed
281
0
Camps Cleared
0
1,015,448
Distance Traveled
1,017,803
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,180
618
55
6
0
157,021
0
W
Mulan
6,124
612
78
8
0
187,825
2
L
Tiamat
5,388
539
67
7
0
184,887
0
L
Skadi
5,096
510
48
5
0
170,099
2
L
Vulcan
5,618
562
56
6
0
217,399
0
W
Khepri
5,558
556
30
3
0
240,309
0
W
Agni
5,587
559
100
10
0
200,027
2
L
Arachne
5,028
503
48
5
0
254,968
0
W
Arachne
6,466
647
73
7
0
230,266
0
L
Mulan
5,580
558
62
6
0
190,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role