Player Matchup

Sobek
Sobek
 
Sobek
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
FirstBlood_AT
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,515 Elo+
Party 2
Bastet
Bastet
Sinkarious
Bastet
Level 158
God Stats
53W - 29L
1,717 SR
Queue Stats
388W - 383L
1,648 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,554 Elo+

VS

Team Averages
Level 109
1,587 SR
1,576 Elo+
Kuzenbo
Kuzenbo
AoCIear
Kuzenbo
Level 156
God Stats
15W - 21L
1,524 SR
Queue Stats
337W - 334L
1,566 Elo+
Party 1
Anubis
Anubis
IM3rkMoDe
Anubis
Level 68
God Stats
26W - 27L
1,640 SR
Queue Stats
344W - 330L
1,592 Elo+
Party 1
Horus
Horus
Prisxm
Horus
Level 104
God Stats
5W - 4L
1,596 SR
Queue Stats
64W - 59L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 7
9,640
742
6,490
18,274
17,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
FirstBlood_AT
Zhong Kui
15
4 / 0 / 4
9,654
743
19,434
14,309
10,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Sinkarious
Bastet
15
4 / 0 / 5
9,829
756
13,918
11,020
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AoCIear
Kuzenbo
11
0 / 3 / 3
8,187
630
6,677
17,834
22,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
IM3rkMoDe
Anubis
14
2 / 4 / 1
8,530
656
6,809
10,574
6,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Prisxm
Horus
14
1 / 2 / 2
7,977
614
6,915
17,089
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
7
1.5
L
Kuzenbo
AoCIear
Kuzenbo
0
3
3
0.5
W
Zhong Kui
FirstBlood_AT
Zhong Kui
4
0
4
6
L
Anubis
IM3rkMoDe
Anubis
2
4
1
0.63
L
Horus
Prisxm
Horus
1
2
2
1
W
Bastet
Sinkarious
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,842
Damage
20,401
43,603
Taken
45,497
32,798
Mitigated
47,828
22,090
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,490
478
3,026
7,059
18,274
17,693
420
4,550
13,130
21,919
0
L
Kuzenbo
AoCIear
Kuzenbo
6,677
2,637
0
5,026
17,834
22,029
0
9,375
8,459
19,654
0
W
Zhong Kui
FirstBlood_AT
Zhong Kui
19,434
1,063
0
7,951
14,309
10,409
1,488
6,440
7,581
56,972
0
L
Anubis
IM3rkMoDe
Anubis
6,809
44
0
1,665
10,574
6,207
0
6,159
4,415
40,337
0
L
Horus
Prisxm
Horus
6,915
2,779
917
3,705
17,089
19,592
0
10,402
6,687
1,112
14,411
W
Bastet
Sinkarious
Bastet
13,918
2,947
0
4,054
11,020
4,696
570
3,093
7,766
0
52,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
24,694
181
Minions Killed
118
0
Camps Cleared
0
747,919
Distance Traveled
683,716
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,640
742
27
2
0
248,468
1
L
Kuzenbo
8,187
630
19
1
0
223,687
0
W
Zhong Kui
9,654
743
88
7
0
228,604
0
L
Anubis
8,530
656
81
6
0
216,937
2
L
Horus
7,977
614
18
1
0
243,092
0
W
Bastet
9,829
756
66
5
0
270,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role