Player Matchup

Eset
Eset
EWitz_Girthy
Eset
Level 158
God Stats
2W - 2L
1,277 SR
Queue Stats
130W - 111L
1,553 Elo+
Party 1
Surtr
Surtr
HarryBravo
Surtr
Level 158
God Stats
12W - 8L
1,616 SR
Queue Stats
137W - 104L
1,690 Elo+
Solo
Cliodhna
Cliodhna
JasonBatman
Cliodhna
Level 17
God Stats
2W - 1L
1,279 SR
Queue Stats
58W - 40L
1,487 Elo+
Party 1
Chernobog
Chernobog
Sp1cyInferno
Chernobog
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
starisdabest
Cthulhu
Level 77
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 3L
1,368 Elo+
Party 2
Team Averages
Level 102
1,479 SR
1,515 Elo+

VS

Team Averages
Level 121
1,584 SR
1,573 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BakerDoughMaker
Poseidon
Level 115
God Stats
41W - 36L
1,718 SR
Queue Stats
328W - 316L
1,478 Elo+
Solo
Guan Yu
Guan Yu
ChargedYapper57
Guan Yu
Level 142
God Stats
1W - 3L
1,761 SR
Queue Stats
200W - 175L
1,585 Elo+
Solo
Nox
Nox
McSplats
Nox
Level 146
God Stats
19W - 28L
1,440 SR
Queue Stats
219W - 209L
1,568 Elo+
Solo
Arachne
Arachne
VALEN_KOVAL
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 1
7,895
658
8,552
7,857
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
13
3 / 1 / 2
7,293
608
5,944
10,078
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
JasonBatman
Cliodhna
12
1 / 1 / 1
7,501
625
9,697
9,963
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Sp1cyInferno
Chernobog
10
2 / 3 / 2
6,041
503
5,769
9,337
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
starisdabest
Cthulhu
9
0 / 1 / 4
6,112
509
2,592
7,924
4,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 1
6,407
534
7,874
9,566
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
3 / 6 / 0
6,674
556
4,124
8,061
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 0
5,940
495
4,550
11,707
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 0 / 1
5,321
443
3,265
5,047
3,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
VALEN_KOVAL
Arachne
9
1 / 2 / 2
5,751
479
2,720
11,234
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
9
9
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
1
0.83
L
Poseidon
3
6
0
0.5
L
2
2
0
1
W
7
3
1
2.5
W
Surtr
3
1
2
4
W
Cliodhna
JasonBatman
Cliodhna
1
1
1
1.5
L
1
0
1
1.5
W
Chernobog
Sp1cyInferno
Chernobog
2
3
2
1
L
Arachne
VALEN_KOVAL
Arachne
1
2
2
1
W
Cthulhu
starisdabest
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
22,533
45,159
Taken
45,615
21,302
Mitigated
26,346
16,066
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,874
5,875
0
3,872
9,566
3,498
0
1,203
8,363
0
43,519
L
Poseidon
4,124
612
0
0
8,061
3,049
0
5,414
2,296
39,520
0
L
4,550
636
186
2,980
11,707
12,044
0
375
11,299
2,693
34,161
W
8,552
408
0
2,086
7,857
3,152
192
2,850
5,007
48,789
0
W
Surtr
5,944
2,395
0
2,442
10,078
4,970
109
2,040
8,038
636
58,165
W
Cliodhna
JasonBatman
Cliodhna
9,697
2,015
0
4,533
9,963
4,788
42
901
9,062
0
64,056
L
3,265
895
0
905
5,047
3,891
0
736
4,311
18,126
0
W
Chernobog
Sp1cyInferno
Chernobog
5,769
2,917
0
3,196
9,337
3,634
405
766
8,571
0
40,369
L
Arachne
VALEN_KOVAL
Arachne
2,720
1,970
0
2,404
11,234
3,864
0
3,017
8,067
0
26,534
W
Cthulhu
starisdabest
Cthulhu
2,592
184
1,508
2,301
7,924
4,758
0
1,818
6,106
18,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
30,093
355
Minions Killed
268
0
Camps Cleared
0
1,215,951
Distance Traveled
1,133,226
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,407
534
65
5
0
217,129
1
L
Poseidon
6,674
556
67
6
0
213,774
2
L
Guan Yu
5,940
495
63
5
0
233,401
0
W
Eset
7,895
658
91
8
0
219,156
2
W
Surtr
7,293
608
89
7
0
273,209
0
W
Cliodhna
7,501
625
84
7
0
238,385
0
L
Nox
5,321
443
28
2
0
239,254
5
W
Chernobog
6,041
503
61
5
0
229,869
0
L
Arachne
5,751
479
45
4
0
229,668
0
W
Cthulhu
6,112
509
30
3
0
255,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role