Player Matchup

Ra
Ra
Bentley86
Ra
Level 229
God Stats
3W - 3L
1,499 SR
Queue Stats
407W - 427L
1,466 Elo+
Solo
Tiamat
Tiamat
HavUseenMyMonkey
Tiamat
Level 116
God Stats
7W - 4L
1,600 SR
Queue Stats
14W - 12L
1,396 Elo+
Solo
Cernunnos
Cernunnos
SavageMike32
Cernunnos
Level 82
God Stats
23W - 19L
1,595 SR
Queue Stats
264W - 257L
1,461 Elo+
Party 2
Charybdis
Charybdis
Savage_Slinky
Charybdis
Level 25
God Stats
36W - 38L
1,490 SR
Queue Stats
53W - 57L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
TDCKyojuro
Gilgamesh
Level 140
God Stats
3W - 9L
1,607 SR
Queue Stats
38W - 41L
1,503 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,450 Elo+

VS

Team Averages
Level 127
1,453 SR
1,476 Elo+
Thor
Thor
Scottish-White
Thor
Level 61
God Stats
10W - 5L
1,563 SR
Queue Stats
193W - 166L
1,447 Elo+
Party 1
Surtr
Surtr
Wise man bro
Surtr
Level 123
God Stats
1W - 0L
1,310 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Ymir
Ymir
bubzy2
Ymir
Level 123
God Stats
10W - 16L
1,469 SR
Queue Stats
101W - 110L
1,482 Elo+
Solo
Sol
Sol
elcompa1979
Sol
Level 183
God Stats
4W - 3L
1,670 SR
Queue Stats
704W - 719L
1,504 Elo+
Solo
Medusa
Medusa
thisnewkid
Medusa
Level 146
God Stats
2W - 2L
1,253 SR
Queue Stats
134W - 66L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,033
903
4,612
2,249
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 0
9,827
983
10,455
8,606
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
SavageMike32
Cernunnos
14
0 / 10 / 1
9,308
931
12,687
27,989
11,861
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Savage_Slinky
Charybdis
14
0 / 10 / 0
9,024
902
9,124
21,543
8,804
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TDCKyojuro
Gilgamesh
14
0 / 2 / 1
9,037
904
3,250
4,764
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

84

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 13
10,249
1,025
9,024
7,544
3,574
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 0 / 14
10,491
1,049
12,237
13,872
15,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
bubzy2
Ymir
16
2 / 1 / 9
10,290
1,029
1,759
12,679
9,121
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

17
4 / 0 / 10
10,973
1,097
18,902
7,222
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
thisnewkid
Medusa
17
14 / 0 / 4
11,279
1,128
19,578
8,724
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
72
1
Kills
22
22
Deaths
1
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
0
0
1
L
Cernunnos
SavageMike32
Cernunnos
0
10
1
0.05
L
Charybdis
Savage_Slinky
Charybdis
0
10
0
0
W
1
0
13
7.5
L
Gilgamesh
TDCKyojuro
Gilgamesh
0
2
1
0.25
W
1
0
14
8
W
Ymir
bubzy2
Ymir
2
1
9
6.5
W
4
0
10
9
W
Medusa
thisnewkid
Medusa
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,128
Damage
61,500
65,151
Taken
50,041
29,914
Mitigated
35,831
4,643
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,612
177
736
212
2,249
925
0
179
2,070
14,815
0
L
10,455
559
0
1,188
8,606
4,767
0
3,741
4,865
34,935
0
L
Cernunnos
SavageMike32
Cernunnos
12,687
8,825
0
2,288
27,989
11,861
0
10,148
17,841
0
27,135
L
Charybdis
Savage_Slinky
Charybdis
9,124
7,410
0
0
21,543
8,804
0
5,582
15,961
0
17,546
W
9,024
2,265
784
772
7,544
3,574
0
2,190
4,794
0
18,192
L
Gilgamesh
TDCKyojuro
Gilgamesh
3,250
378
0
219
4,764
3,557
0
1,753
3,011
0
11,363
W
12,237
2,734
0
1,413
13,872
15,564
0
5,856
8,016
854
30,475
W
Ymir
bubzy2
Ymir
1,759
490
0
0
12,679
9,121
0
3,382
7,427
2,914
0
W
18,902
3,795
0
538
7,222
3,062
0
2,216
4,846
49,131
0
W
Medusa
thisnewkid
Medusa
19,578
8,834
0
2,929
8,724
4,510
0
1,423
7,269
0
41,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,229
Gold Earned
53,282
154
Minions Killed
212
5
Camps Cleared
6
682,840
Distance Traveled
1,067,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,033
903
32
3
0
119,743
0
L
Tiamat
9,827
983
49
5
0
187,068
0
L
Cernunnos
9,308
931
31
3
2
152,842
0
L
Charybdis
9,024
902
21
2
2
138,771
0
W
Thor
10,249
1,025
30
3
1
224,268
0
L
Gilgamesh
9,037
904
21
2
1
84,416
0
W
Surtr
10,491
1,049
46
5
1
224,737
0
W
Ymir
10,290
1,029
5
1
1
211,660
0
W
Sol
10,973
1,097
80
8
0
194,223
0
W
Medusa
11,279
1,128
51
5
3
212,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role