Player Matchup

Anubis
Anubis
Phatty6969696969
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Agni
Agni
Treeli23
Agni
Level 147
God Stats
11W - 8L
1,673 SR
Queue Stats
325W - 323L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
ballhog69
Kumbhakarna
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 106L
1,502 Elo+
Party 2
Lancelot
Lancelot
likala01
Lancelot
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
462W - 433L
1,543 Elo+
Solo
Danzaburou
Danzaburou
redrocketracer6
Danzaburou
Level 118
God Stats
0W - 3L
1,572 SR
Queue Stats
39W - 72L
1,462 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,510 Elo+

VS

Team Averages
Level 143
1,533 SR
1,505 Elo+
Zeus
Zeus
BrunkzbeCrunkz1
Zeus
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
252W - 250L
1,518 Elo+
Party 1
Izanami
Izanami
J1mn3y
Izanami
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 186L
1,484 Elo+
Party 1
Ymir
Ymir
KingofLazerBall
Ymir
Level 147
God Stats
4W - 4L
1,646 SR
Queue Stats
119W - 129L
1,471 Elo+
Party 1
Martichoras
Martichoras
RedSixNoo
Martichoras
Level 139
God Stats
2W - 1L
1,302 SR
Queue Stats
134W - 129L
1,499 Elo+
Party 1
Artio
Artio
Saiyūni
Artio
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 16L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,437
644
5,050
10,440
6,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
14
3 / 4 / 3
7,780
778
13,483
8,996
4,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ballhog69
Kumbhakarna
13
2 / 3 / 4
8,050
805
4,356
13,332
14,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
likala01
Lancelot
14
1 / 5 / 4
7,064
706
5,780
13,043
12,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
redrocketracer6
Danzaburou
13
0 / 2 / 3
6,902
690
10,279
9,743
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 6
9,635
964
20,396
6,134
3,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
J1mn3y
Izanami
13
3 / 1 / 11
8,176
818
9,518
7,610
4,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 16
9,214
921
6,354
15,507
20,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
RedSixNoo
Martichoras
13
2 / 1 / 13
7,869
787
10,761
6,808
3,727
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
Saiyūni
Artio
15
4 / 2 / 14
9,140
914
4,579
14,536
18,504
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
7
Kills
20
20
Deaths
7
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Izanami
J1mn3y
Izanami
3
1
11
8.5
W
2
2
16
5
L
1
6
1
0.25
W
Martichoras
RedSixNoo
Martichoras
2
1
13
8.5
W
Artio
Saiyūni
Artio
4
2
14
5.5
L
Agni
3
4
3
1.13
L
Kumbhakarna
ballhog69
Kumbhakarna
2
3
4
1.33
L
Lancelot
likala01
Lancelot
1
5
4
0.6
L
Danzaburou
redrocketracer6
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
51,608
55,554
Taken
50,595
42,731
Mitigated
50,575
14,638
Healing
26,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,396
1,773
3,078
1,403
6,134
3,305
483
3,262
2,872
33,423
0
W
Izanami
J1mn3y
Izanami
9,518
5,558
0
1,617
7,610
4,387
1,370
2,374
5,236
0
23,110
W
6,354
1,201
1,171
2,672
15,507
20,652
0
7,764
7,743
12,869
0
L
5,050
200
0
1,795
10,440
6,489
0
6,149
4,291
7,458
0
W
Martichoras
RedSixNoo
Martichoras
10,761
2,035
953
637
6,808
3,727
1,309
3,533
3,275
0
22,556
W
Artio
Saiyūni
Artio
4,579
294
7,950
7,260
14,536
18,504
0
5,956
8,580
5,342
0
L
Agni
13,483
1,066
1,318
1,499
8,996
4,361
0
5,721
3,275
21,512
0
L
Kumbhakarna
ballhog69
Kumbhakarna
4,356
203
1,810
2,405
13,332
14,106
0
7,044
6,288
6,818
0
L
Lancelot
likala01
Lancelot
5,780
217
1,522
1,031
13,043
12,747
87
6,350
6,693
0
12,680
L
Danzaburou
redrocketracer6
Danzaburou
10,279
2,998
459
2,799
9,743
5,028
871
6,065
3,678
0
26,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
44,034
81
Minions Killed
113
0
Camps Cleared
0
906,209
Distance Traveled
913,842
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,635
964
28
3
0
168,400
0
W
Izanami
8,176
818
52
5
0
162,788
0
W
Ymir
9,214
921
8
1
0
188,230
0
L
Anubis
6,437
644
9
1
0
157,501
0
W
Martichoras
7,869
787
22
2
0
204,742
0
W
Artio
9,140
914
3
0
0
189,682
1
L
Agni
7,780
778
24
2
0
172,426
0
L
Kumbhakarna
8,050
805
7
1
0
207,086
0
L
Lancelot
7,064
706
12
1
0
194,701
0
L
Danzaburou
6,902
690
29
3
0
174,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role