Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Iduna0o
Ra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 67L
1,499 Elo+
Solo
He Bo
He Bo
Ocib
He Bo
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 215L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Tenshirøck
Danzaburou
Level 158
God Stats
14W - 13L
1,657 SR
Queue Stats
826W - 783L
1,478 Elo+
Solo
Anubis
Anubis
dotfargo
Anubis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 231L
1,422 Elo+
Party 2
Team Averages
Level 130
1,531 SR
1,485 Elo+

VS

Team Averages
Level 125
1,495 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ArtNnk
Cerberus
Level 194
God Stats
9W - 9L
1,677 SR
Queue Stats
1,009W - 1,035L
1,450 Elo+
Solo
Merlin
Merlin
KratosPain
Merlin
Level 112
God Stats
3W - 9L
1,298 SR
Queue Stats
118W - 136L
1,444 Elo+
Solo
Sylvanus
Sylvanus
VChanakya
Sylvanus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 104L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 0 / 6
5,051
1,010
1,771
3,027
2,031
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

8
0 / 2 / 5
4,816
963
1,537
4,622
2,500
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Ocib
He Bo
9
1 / 2 / 3
5,177
1,035
3,778
3,962
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Tenshirøck
Danzaburou
13
3 / 0 / 3
6,352
1,270
6,163
4,109
1,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
dotfargo
Anubis
11
2 / 1 / 4
5,725
1,145
3,888
2,811
1,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 2 / 1
6,100
1,220
3,597
4,806
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
 
Bellona
8
1 / 1 / 2
4,889
978
1,105
3,659
2,889
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
ArtNnk
Cerberus
10
1 / 2 / 4
5,350
1,070
3,624
8,443
3,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KratosPain
Merlin
12
0 / 1 / 4
5,803
1,161
5,852
1,814
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
VChanakya
Sylvanus
5
0 / 0 / 0
4,232
846
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
6
Kills
5
5
Deaths
6
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
6
3
L
Pele
 
Pele
3
2
1
1.75
L
Bellona
 
Bellona
1
1
2
2
L
Cerberus
ArtNnk
Cerberus
1
2
4
1.5
W
0
2
5
1.25
L
Merlin
KratosPain
Merlin
0
1
4
2
W
He Bo
Ocib
He Bo
1
2
3
1.25
W
Danzaburou
Tenshirøck
Danzaburou
3
0
3
4.5
L
Sylvanus
VChanakya
Sylvanus
0
0
0
0
W
Anubis
dotfargo
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
14,178
18,531
Taken
18,722
8,446
Mitigated
8,600
7,895
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,771
267
262
434
3,027
2,031
0
1,818
1,061
0
2,732
L
Pele
 
Pele
3,597
81
240
804
4,806
1,664
0
2,780
2,026
0
12,073
L
Bellona
 
Bellona
1,105
87
261
618
3,659
2,889
0
1,696
1,963
0
2,646
L
Cerberus
ArtNnk
Cerberus
3,624
0
339
3,246
8,443
3,436
0
3,568
4,875
7,519
0
W
1,537
257
1,151
1,257
4,622
2,500
0
1,716
2,671
2,142
0
L
Merlin
KratosPain
Merlin
5,852
61
274
0
1,814
611
0
1,159
655
12,793
0
W
He Bo
Ocib
He Bo
3,778
427
931
975
3,962
1,210
37
1,251
2,611
7,542
0
W
Danzaburou
Tenshirøck
Danzaburou
6,163
3,408
238
762
4,109
1,467
176
2,484
1,479
0
18,861
L
Sylvanus
VChanakya
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
dotfargo
Anubis
3,888
141
1,005
880
2,811
1,238
0
1,440
1,233
9,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
26,374
62
Minions Killed
60
0
Camps Cleared
0
468,091
Distance Traveled
369,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,051
1,010
3
1
0
98,210
0
L
Pele
6,100
1,220
17
3
0
92,593
0
L
Bellona
4,889
978
2
0
0
89,759
0
L
Cerberus
5,350
1,070
16
3
0
90,241
0
W
Ra
4,816
963
2
0
0
90,913
0
L
Merlin
5,803
1,161
25
5
0
97,367
0
W
He Bo
5,177
1,035
9
2
0
93,277
0
W
Danzaburou
6,352
1,270
34
7
0
101,168
0
L
Sylvanus
4,232
846
0
0
0
0
0
W
Anubis
5,725
1,145
14
3
0
84,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role