Player Matchup

Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond V
Bakú
Yemoja
Diamond V
Level 159
God Stats
0W - 1L
1,707 SR
Queue Stats
42W - 18L
2,160 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
LaPalomaAsesina
Cernunnos
Diamond IV
Level 82
God Stats
1W - 1L
1,742 SR
Queue Stats
65W - 56L
2,148 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Mideriino
Kuzenbo
Diamond V
Level 159
God Stats
5W - 5L
1,597 SR
Queue Stats
148W - 144L
2,136 MMR
Solo
Serqet
Serqet
Diamond V
NothinToLose
Serqet
Diamond V
Level 159
God Stats
8W - 13L
1,877 SR
Queue Stats
479W - 466L
2,031 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,685 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,727 SR
2,185 MMR
Athena
Athena
Platinum I
ChriZb
Athena
Platinum I
Level 156
God Stats
20W - 9L
1,775 SR
Queue Stats
152W - 130L
2,070 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
EOE289
Nu Wa
Diamond II
Level 178
God Stats
320W - 251L
1,758 SR
Queue Stats
518W - 473L
2,393 MMR
Solo
Charybdis
Charybdis
Platinum I
HurkyRises
Charybdis
Platinum I
Level 56
God Stats
5W - 3L
1,700 SR
Queue Stats
197W - 179L
2,055 MMR
Party 1
Mercury
Mercury
Masters
Juaniton
Mercury
Masters
Level 159
God Stats
25W - 13L
1,743 SR
Queue Stats
153W - 109L
2,419 MMR
Solo
Hades
Hades
Platinum I
i_Supremacyy
Hades
Platinum I
Level 143
God Stats
13W - 12L
1,658 SR
Queue Stats
177W - 171L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 2 / 2
8,897
468
9,045
15,679
8,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Bakú
Yemoja
9
0 / 5 / 0
7,283
383
3,363
17,960
13,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
LaPalomaAsesina
Cernunnos
15
2 / 4 / 1
9,505
500
11,909
22,294
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Mideriino
Kuzenbo
15
1 / 6 / 1
8,736
460
8,098
21,024
21,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
15
2 / 7 / 1
9,217
485
7,445
22,610
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TyrLokiSurtrChronosSusano

VS

Bans
CliodhnaNe ZhaAo KuangHe BoMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChriZb
Athena
16
1 / 0 / 16
11,095
584
6,714
13,359
17,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
EOE289
Nu Wa
18
9 / 0 / 11
12,473
656
28,441
10,037
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
HurkyRises
Charybdis
18
1 / 1 / 7
11,688
615
12,026
11,610
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Juaniton
Mercury
20
11 / 1 / 8
13,768
725
22,197
17,251
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 3 / 9
12,464
656
9,837
16,279
11,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
24
24
Deaths
5
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
2
0.5
L
Yemoja
Bakú
Yemoja
0
5
0
0
W
Athena
ChriZb
Athena
1
0
16
9
W
Nu Wa
EOE289
Nu Wa
9
0
11
14.5
W
Charybdis
HurkyRises
Charybdis
1
1
7
4.5
W
Mercury
Juaniton
Mercury
11
1
8
15
L
Cernunnos
LaPalomaAsesina
Cernunnos
2
4
1
0.63
L
Kuzenbo
Mideriino
Kuzenbo
1
6
1
0.25
L
Serqet
2
7
1
0.36
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
79,215
99,567
Taken
68,536
61,057
Mitigated
44,890
29,198
Healing
32,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,045
387
0
2,942
15,679
8,651
0
5,185
10,494
78,333
0
L
Yemoja
Bakú
Yemoja
3,363
1,057
4,187
2,891
17,960
13,831
0
7,965
9,995
18,418
0
W
Athena
ChriZb
Athena
6,714
2,393
0
5,803
13,359
17,477
992
4,347
8,619
21,657
760
W
Nu Wa
EOE289
Nu Wa
28,441
5,890
0
4,457
10,037
4,533
5,541
3,291
6,324
115,568
0
W
Charybdis
HurkyRises
Charybdis
12,026
9,214
0
7,371
11,610
5,216
4,236
2,134
9,361
0
105,635
W
Mercury
Juaniton
Mercury
22,197
14,473
0
6,579
17,251
6,657
2,457
4,635
10,240
0
158,430
L
Cernunnos
LaPalomaAsesina
Cernunnos
11,909
6,789
0
8,498
22,294
8,643
954
10,151
12,143
0
90,942
L
Kuzenbo
Mideriino
Kuzenbo
8,098
2,303
0
3,962
21,024
21,593
115
11,016
10,008
67,505
0
L
Serqet
7,445
1,825
0
6,718
22,610
8,339
343
10,675
11,935
0
55,529
W
9,837
1,179
889
7,587
16,279
11,007
3,515
6,883
7,889
99,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
61,488
493
Minions Killed
665
0
Camps Cleared
0
1,704,484
Distance Traveled
2,027,820
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,897
468
144
8
0
357,696
2
L
Yemoja
7,283
383
19
1
0
255,230
4
W
Athena
11,095
584
24
1
0
449,504
8
W
Nu Wa
12,473
656
144
8
0
386,488
4
W
Charybdis
11,688
615
161
8
0
365,403
0
W
Mercury
13,768
725
170
9
0
501,599
1
L
Cernunnos
9,505
500
144
8
0
331,054
5
L
Kuzenbo
8,736
460
91
5
0
327,401
2
L
Serqet
9,217
485
95
5
0
433,103
1
W
Hades
12,464
656
166
9
0
324,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role