Player Matchup

Anubis
Anubis
Ashiiiiro
Anubis
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 36L
1,631 Elo+
Solo
Bellona
Bellona
SolsFeetAreHot
Bellona
Level 170
God Stats
8W - 4L
1,578 SR
Queue Stats
53W - 32L
1,661 Elo+
Solo
Chiron
Chiron
iceyfirez
Chiron
Level 86
God Stats
50W - 39L
1,886 SR
Queue Stats
521W - 514L
1,541 Elo+
Solo
Team Averages
Level 103
1,654 SR
1,611 Elo+

VS

Team Averages
Level 123
1,351 SR
1,535 Elo+
Tyr
Tyr
FutureKnight
Tyr
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
212W - 94L
1,546 Elo+
Party 1
Scylla
Scylla
GeFail
Scylla
Level 156
God Stats
0W - 3L
1,051 SR
Queue Stats
64W - 61L
1,512 Elo+
Solo
King Arthur
King Arthur
Reynkar
King Arthur
Level 92
God Stats
0W - 3L
1,252 SR
Queue Stats
147W - 104L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashiiiiro
Anubis
15
3 / 3 / 8
9,272
773
7,952
9,403
4,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 10
8,999
750
10,728
12,416
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
iceyfirez
Chiron
16
7 / 1 / 5
10,535
878
15,892
7,668
3,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,892
658
4,858
14,138
13,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
GeFail
Scylla
15
4 / 2 / 1
9,305
775
10,858
8,449
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Reynkar
King Arthur
11
0 / 7 / 2
7,485
624
4,935
15,796
12,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
5
5
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ashiiiiro
Anubis
3
3
8
2.33
L
1
3
2
0.67
L
Scylla
GeFail
Scylla
4
2
1
2.25
L
King Arthur
Reynkar
King Arthur
0
7
2
0.14
W
2
1
10
7
W
Chiron
iceyfirez
Chiron
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
20,651
29,487
Taken
38,383
21,968
Mitigated
29,554
10,099
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ashiiiiro
Anubis
7,952
145
0
3,965
9,403
4,535
822
2,679
6,576
36,935
0
L
4,858
893
0
651
14,138
13,882
0
3,333
10,449
0
16,335
L
Scylla
GeFail
Scylla
10,858
669
0
750
8,449
3,280
0
1,639
6,421
50,706
0
L
King Arthur
Reynkar
King Arthur
4,935
492
0
216
15,796
12,392
0
3,024
12,522
403
17,817
W
10,728
2,690
0
2,287
12,416
14,239
174
3,563
8,648
0
28,923
W
Chiron
iceyfirez
Chiron
15,892
9,892
889
2,958
7,668
3,194
1,909
4,526
2,980
0
58,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
24,682
180
Minions Killed
137
0
Camps Cleared
0
707,577
Distance Traveled
674,580
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,272
773
47
4
0
207,956
0
L
Tyr
7,892
658
24
2
0
237,756
4
L
Scylla
9,305
775
96
8
0
221,494
0
L
King Arthur
7,485
624
17
1
0
215,330
4
W
Bellona
8,999
750
33
3
0
261,384
0
W
Chiron
10,535
878
100
8
0
238,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role