Player Matchup

Janus
Janus
Silver II
Arcaider
Janus
Silver II
Level 187
God Stats
39W - 44L
1,571 SR
Queue Stats
355W - 355L
1,138 MMR
Party 2
Artemis
Artemis
Bronze IV
Hv KingMe
Artemis
Bronze IV
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 80L
950 MMR
Party 1
Mulan
Mulan
Bronze IV
ST3V3N FAMOUS
Mulan
Bronze IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,186 MMR
Party 1
Yemoja
Yemoja
Silver I
TheBeardedSnake1
Yemoja
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,091 MMR
Solo
Awilix
Awilix
Silver III
XxStefanyxX
Awilix
Silver III
Level 143
God Stats
16W - 26L
1,318 SR
Queue Stats
108W - 120L
951 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,478 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,501 SR
1,062 MMR
Arachne
Arachne
Silver II
Big_Sas_513
Arachne
Silver II
Level 143
God Stats
5W - 2L
1,647 SR
Queue Stats
386W - 413L
1,032 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Diegoalax5
Baron Samedi
Silver I
Level 158
God Stats
10W - 15L
1,400 SR
Queue Stats
243W - 267L
1,076 MMR
Solo
Bellona
Bellona
Silver IV
ElComeCulitz
Bellona
Silver IV
Level 88
God Stats
3W - 7L
1,429 SR
Queue Stats
14W - 20L
1,076 MMR
Solo
Rama
Rama
Silver II
bearshark87
Rama
Silver II
Level 126
God Stats
3W - 1L
1,481 SR
Queue Stats
117W - 126L
1,046 MMR
Solo
Cerberus
Cerberus
Silver I
ziggy921
Cerberus
Silver I
Level 196
God Stats
27W - 24L
1,548 SR
Queue Stats
181W - 204L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcaider
Janus
12
2 / 4 / 0
7,409
494
5,773
8,477
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Hv KingMe
Artemis
8
0 / 6 / 0
5,403
360
3,348
10,679
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 0 / 0
7,246
483
6,554
14,535
12,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
6,338
423
2,663
12,053
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
12
1 / 3 / 1
6,960
464
6,803
12,472
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Ao KuangSurtrYu Huang

VS

Bans
HadesTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big_Sas_513
Arachne
13
7 / 1 / 3
8,474
565
7,194
11,356
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Diegoalax5
Baron Samedi
14
2 / 2 / 6
8,415
561
8,080
7,192
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ElComeCulitz
Bellona
15
0 / 0 / 0
8,709
581
9,589
11,674
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 1
9,642
643
8,460
10,408
4,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ziggy921
Cerberus
12
1 / 0 / 6
8,015
534
9,170
10,295
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Arcaider
Janus
2
4
0
0.5
W
Arachne
Big_Sas_513
Arachne
7
1
3
8.5
W
Baron Samedi
Diegoalax5
Baron Samedi
2
2
6
2.5
W
Bellona
ElComeCulitz
Bellona
0
0
0
0
L
Artemis
Hv KingMe
Artemis
0
6
0
0
L
0
0
0
0
L
0
2
1
0.25
L
Awilix
1
3
1
0.5
W
5
0
1
5.5
W
Cerberus
ziggy921
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
42,493
58,216
Taken
50,925
34,427
Mitigated
34,764
10,936
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arcaider
Janus
5,773
194
0
875
8,477
2,943
0
5,677
2,800
55,032
0
W
Arachne
Big_Sas_513
Arachne
7,194
4,890
0
4,002
11,356
4,610
799
2,802
8,554
0
38,032
W
Baron Samedi
Diegoalax5
Baron Samedi
8,080
372
247
2,547
7,192
3,628
1,075
2,201
4,991
55,917
0
W
Bellona
ElComeCulitz
Bellona
9,589
2,606
0
5,619
11,674
11,187
0
0
11,674
0
71,169
L
Artemis
Hv KingMe
Artemis
3,348
1,641
0
167
10,679
3,908
0
3,095
7,584
0
23,038
L
6,554
1,106
0
4,861
14,535
12,992
0
0
13,301
0
57,120
L
2,663
942
801
3,069
12,053
9,814
0
5,398
6,655
16,793
0
L
Awilix
6,803
2,749
0
1,163
12,472
4,770
0
3,080
9,392
0
53,305
W
8,460
7,635
0
7,284
10,408
4,309
73
1,420
8,988
0
95,954
W
Cerberus
ziggy921
Cerberus
9,170
330
0
3,537
10,295
11,030
0
2,704
7,591
39,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
43,255
314
Minions Killed
453
0
Camps Cleared
0
1,442,632
Distance Traveled
1,527,498
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,409
494
99
7
0
340,128
0
W
Arachne
8,474
565
49
3
0
313,094
3
W
Baron Samedi
8,415
561
86
6
0
290,392
6
W
Bellona
8,709
581
117
8
0
349,185
0
L
Artemis
5,403
360
30
2
0
235,912
1
L
Mulan
7,246
483
93
6
0
302,087
0
L
Yemoja
6,338
423
19
1
0
244,746
0
L
Awilix
6,960
464
73
5
0
319,759
0
W
Rama
9,642
643
138
9
0
258,625
7
W
Cerberus
8,015
534
63
4
0
316,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role