Player Matchup

Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Luiz Biel
Skadi
Level 63
God Stats
8W - 5L
1,519 SR
Queue Stats
8W - 5L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
NANTIL
Zhong Kui
Level 237
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 284L
1,569 Elo+
Party 2
Loki
Loki
Run_Jormungardr
Loki
Level 93
God Stats
20W - 26L
1,530 SR
Queue Stats
404W - 440L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
SrZeús
Danzaburou
Level 142
God Stats
4W - 1L
1,700 SR
Queue Stats
25W - 16L
1,592 Elo+
Party 2
Team Averages
Level 117
1,550 SR
1,507 Elo+

VS

Team Averages
Level 81
1,500 SR
1,456 Elo+
Ullr
Ullr
Dark Clamant
Ullr
Level 25
God Stats
3W - 6L
1,377 SR
Queue Stats
53W - 58L
1,434 Elo+
Party 3
Athena
Athena
FLOURYDOORSILVA
Athena
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 98L
1,407 Elo+
Party 3
Eset
Eset
I Vulpes I2856
Eset
Level 88
God Stats
0W - 1L
1,265 SR
Queue Stats
37W - 53L
1,503 Elo+
Party 3
Ne Zha
Ne Zha
lllllIIIII1
Ne Zha
Level 70
God Stats
47W - 51L
1,580 SR
Queue Stats
320W - 317L
1,501 Elo+
Solo
Atlas
Atlas
zeroxx3800
Atlas
Level 117
God Stats
9W - 11L
1,775 SR
Queue Stats
106W - 119L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 9
5,741
574
2,162
5,702
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
Luiz Biel
Skadi
9
0 / 0 / 0
5,519
552
1,727
3,272
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NANTIL
Zhong Kui
11
1 / 1 / 1
6,260
626
5,302
6,876
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 0
5,843
584
1,223
7,111
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SrZeús
Danzaburou
12
11 / 1 / 0
7,436
744
11,843
7,096
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,790
479
3,303
7,095
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,263
526
1,874
4,648
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 0
5,298
530
4,179
6,399
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
2 / 0 / 1
5,887
589
2,339
7,274
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
7
0 / 6 / 2
4,841
484
2,948
11,375
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
9
2.25
L
1
4
1
0.38
L
0
0
0
0
L
1
4
0
0.25
W
Skadi
Luiz Biel
Skadi
0
0
0
0
W
Zhong Kui
NANTIL
Zhong Kui
1
1
1
1.5
W
2
0
0
2
W
Danzaburou
SrZeús
Danzaburou
11
1
0
11
L
Ne Zha
2
0
1
2.5
L
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
14,643
30,057
Taken
36,791
14,824
Mitigated
20,600
12,815
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,162
448
309
958
5,702
4,446
105
2,025
3,677
11,396
0
L
3,303
573
0
0
7,095
2,617
0
675
6,420
0
22,527
L
1,874
590
0
836
4,648
3,706
0
208
4,440
28,341
0
L
4,179
702
127
1,134
6,399
2,408
0
3,689
2,710
31,021
0
W
Skadi
Luiz Biel
Skadi
1,727
1,003
0
1,556
3,272
940
0
1,427
1,467
0
29,779
W
Zhong Kui
NANTIL
Zhong Kui
5,302
582
0
3,122
6,876
4,560
684
3,712
3,164
45,626
0
W
1,223
329
0
2,701
7,111
2,249
108
80
6,990
0
40,076
W
Danzaburou
SrZeús
Danzaburou
11,843
7,523
0
4,169
7,096
2,629
915
1,338
5,758
0
49,624
L
Ne Zha
2,339
372
0
1,477
7,274
2,640
0
1,486
5,788
0
37,418
L
Atlas
2,948
1,408
0
2,082
11,375
9,229
0
1,406
9,969
16,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
26,079
299
Minions Killed
231
0
Camps Cleared
0
914,737
Distance Traveled
969,702
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,741
574
17
2
0
173,632
0
L
Ullr
4,790
479
37
4
0
186,700
0
L
Athena
5,263
526
51
5
0
190,851
0
L
Eset
5,298
530
67
7
0
165,639
2
W
Skadi
5,519
552
59
6
0
165,881
3
W
Zhong Kui
6,260
626
83
8
0
187,150
2
W
Loki
5,843
584
71
7
0
209,181
0
W
Danzaburou
7,436
744
69
7
0
178,893
0
L
Ne Zha
5,887
589
59
6
0
244,384
0
L
Atlas
4,841
484
17
2
0
182,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role