Player Matchup

Sol
Sol
Agloramix
Sol
Level 98
God Stats
10W - 8L
1,997 SR
Queue Stats
366W - 349L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EinarEndre
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,733 SR
Queue Stats
157W - 149L
1,556 Elo+
Solo
Agni
Agni
SUTDOG12
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,271 Elo+
Solo
Serqet
Serqet
Shoto-Todoroki25
Serqet
Level 107
God Stats
1W - 4L
1,314 SR
Queue Stats
829W - 852L
1,433 Elo+
Solo
Sylvanus
Sylvanus
babowecka
Sylvanus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 414L
1,476 Elo+
Party 2
Team Averages
Level 91
1,609 SR
1,443 Elo+

VS

Team Averages
Level 141
1,430 SR
1,493 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JellyActions
Pele
Level 101
God Stats
8W - 12L
1,147 SR
Queue Stats
288W - 263L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
Obersturmann
Erlang Shen
Level 142
God Stats
10W - 9L
1,672 SR
Queue Stats
619W - 622L
1,444 Elo+
Party 1
Freya
Freya
Valikia
Freya
Level 192
God Stats
6W - 8L
1,333 SR
Queue Stats
376W - 333L
1,483 Elo+
Solo
Sylvanus
Sylvanus
xX_BlaaaackXx
Sylvanus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 234L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
7,948
723
11,334
11,345
5,262
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
EinarEndre
Ah Muzen Cab
15
1 / 3 / 3
7,972
725
17,180
12,532
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
2 / 4 / 2
7,873
716
7,744
11,052
5,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 3
6,395
581
3,597
7,293
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
babowecka
Sylvanus
14
3 / 4 / 4
8,617
783
5,621
16,631
16,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 2 / 8
7,957
723
4,080
10,176
11,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 2 / 6
10,522
957
16,958
13,359
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Obersturmann
Erlang Shen
16
2 / 1 / 11
8,727
793
12,557
14,157
15,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Valikia
Freya
16
2 / 1 / 12
9,020
820
15,640
8,655
6,374
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
xX_BlaaaackXx
Sylvanus
16
3 / 2 / 12
9,846
895
7,091
16,111
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
16
16
Deaths
8
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
8
2.5
L
2
3
3
1.17
L
Ah Muzen Cab
EinarEndre
Ah Muzen Cab
1
3
3
0.83
W
8
2
6
5.5
W
Erlang Shen
Obersturmann
Erlang Shen
2
1
11
7.5
L
Agni
2
4
2
0.75
L
0
2
3
0.75
W
Freya
Valikia
Freya
2
1
12
8
L
Sylvanus
babowecka
Sylvanus
3
4
4
1.25
W
Sylvanus
xX_BlaaaackXx
Sylvanus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
56,326
58,853
Taken
62,458
40,104
Mitigated
60,462
19,314
Healing
32,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,080
363
1,187
664
10,176
11,060
87
3,276
6,697
0
6,834
L
11,334
3,213
557
3,571
11,345
5,262
0
3,565
7,502
22,055
0
L
Ah Muzen Cab
EinarEndre
Ah Muzen Cab
17,180
8,169
66
4,060
12,532
6,460
0
2,837
9,695
0
39,769
W
16,958
1,566
1,049
5,447
13,359
8,230
1,764
5,669
7,212
0
42,202
W
Erlang Shen
Obersturmann
Erlang Shen
12,557
934
2,391
4,194
14,157
15,256
996
4,569
9,550
0
20,921
L
Agni
7,744
890
808
1,223
11,052
5,030
0
4,166
6,886
15,070
0
L
3,597
314
673
780
7,293
6,685
0
3,953
3,148
0
3,283
W
Freya
Valikia
Freya
15,640
4,338
797
2,761
8,655
6,374
1,995
5,400
3,089
21,617
0
L
Sylvanus
babowecka
Sylvanus
5,621
1,602
4,203
3,373
16,631
16,667
0
8,210
8,421
9,089
0
W
Sylvanus
xX_BlaaaackXx
Sylvanus
7,091
1,772
7,693
6,403
16,111
19,542
175
5,785
10,113
17,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
46,072
117
Minions Killed
169
0
Camps Cleared
0
933,610
Distance Traveled
1,110,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,957
723
13
1
0
231,255
0
L
Sol
7,948
723
34
3
0
192,865
0
L
Ah Muzen Cab
7,972
725
40
4
0
222,910
0
W
Pele
10,522
957
68
6
0
234,110
0
W
Erlang Shen
8,727
793
28
3
0
245,692
0
L
Agni
7,873
716
26
2
0
192,578
0
L
Serqet
6,395
581
1
0
0
154,944
0
W
Freya
9,020
820
27
2
0
219,091
0
L
Sylvanus
8,617
783
16
1
0
170,313
0
W
Sylvanus
9,846
895
33
3
0
180,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role