Player Matchup

Raijin
Raijin
Akab_x
Raijin
Level 159
God Stats
4W - 3L
1,668 SR
Queue Stats
117W - 99L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Mango-Freeman
Danzaburou
Level 68
God Stats
2W - 1L
1,720 SR
Queue Stats
182W - 210L
1,416 Elo+
Solo
Ah Puch
Ah Puch
RN_Cheo
Ah Puch
Level 127
God Stats
0W - 1L
1,659 SR
Queue Stats
26W - 31L
1,516 Elo+
Party 1
Charybdis
Charybdis
Scheggele
Charybdis
Level 134
God Stats
1W - 3L
1,377 SR
Queue Stats
184W - 187L
1,527 Elo+
Solo
Bellona
Bellona
StyIex_x
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,836 Elo+
Solo
Team Averages
Level 101
1,585 SR
1,575 Elo+

VS

Team Averages
Level 142
1,460 SR
1,492 Elo+
Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ComPiQ
Ymir
Level 155
God Stats
5W - 5L
1,301 SR
Queue Stats
398W - 403L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Kurosk
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
borja951
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
rooney10
Jormungandr
Level 144
God Stats
6W - 0L
1,500 SR
Queue Stats
48W - 40L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akab_x
Raijin
15
4 / 3 / 7
7,620
953
14,213
7,665
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mango-Freeman
Danzaburou
13
2 / 3 / 6
7,062
883
7,823
8,088
3,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
RN_Cheo
Ah Puch
13
4 / 6 / 6
7,236
905
8,306
9,194
3,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Scheggele
Charybdis
14
2 / 4 / 11
7,445
931
5,964
8,929
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
StyIex_x
Bellona
1
0 / 0 / 0
2,064
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 4 / 7
7,677
960
3,288
9,357
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ComPiQ
Ymir
12
0 / 3 / 9
6,496
812
3,351
10,122
10,637
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Kurosk
Sun Wukong
14
3 / 3 / 11
7,493
937
7,059
9,967
10,760
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
borja951
Ao Kuang
15
3 / 2 / 9
7,727
966
7,442
9,506
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
rooney10
Jormungandr
15
7 / 1 / 9
8,286
1,036
11,156
8,762
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
12
Kills
16
16
Deaths
13
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
4
7
1.63
L
Raijin
Akab_x
Raijin
4
3
7
2.5
W
Ymir
ComPiQ
Ymir
0
3
9
1.5
W
Sun Wukong
Kurosk
Sun Wukong
3
3
11
2.83
L
Danzaburou
Mango-Freeman
Danzaburou
2
3
6
1.67
L
Ah Puch
RN_Cheo
Ah Puch
4
6
6
1.17
L
Charybdis
Scheggele
Charybdis
2
4
11
1.88
L
Bellona
StyIex_x
Bellona
0
0
0
0
W
Ao Kuang
borja951
Ao Kuang
3
2
9
3.75
W
Jormungandr
rooney10
Jormungandr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
32,296
33,876
Taken
47,714
14,689
Mitigated
38,312
6,143
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,288
0
1,582
1,414
9,357
4,770
0
5,841
3,516
0
11,270
L
Raijin
Akab_x
Raijin
14,213
518
259
1,743
7,665
3,405
0
3,797
3,526
22,423
0
W
Ymir
ComPiQ
Ymir
3,351
775
3,148
2,059
10,122
10,637
0
4,272
5,850
4,995
0
W
Sun Wukong
Kurosk
Sun Wukong
7,059
1,250
422
1,604
9,967
10,760
0
4,594
5,373
0
13,671
L
Danzaburou
Mango-Freeman
Danzaburou
7,823
3,543
238
1,883
8,088
3,622
0
5,630
2,019
0
18,756
L
Ah Puch
RN_Cheo
Ah Puch
8,306
341
0
469
9,194
3,865
0
5,202
3,677
16,928
0
L
Charybdis
Scheggele
Charybdis
5,964
2,915
331
1,220
8,929
3,797
0
5,832
2,705
0
11,929
L
Bellona
StyIex_x
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
borja951
Ao Kuang
7,442
287
121
4,547
9,506
5,426
50
4,646
4,860
14,271
0
W
Jormungandr
rooney10
Jormungandr
11,156
562
2,089
2,907
8,762
6,719
112
3,166
5,596
22,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
37,679
79
Minions Killed
88
0
Camps Cleared
0
516,149
Distance Traveled
848,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,677
960
21
3
0
174,754
0
L
Raijin
7,620
953
28
4
0
137,351
0
W
Ymir
6,496
812
3
0
0
163,550
0
W
Sun Wukong
7,493
937
10
1
0
163,865
0
L
Danzaburou
7,062
883
21
3
0
109,585
0
L
Ah Puch
7,236
905
18
2
0
136,687
0
L
Charybdis
7,445
931
12
2
0
132,526
0
L
Bellona
2,064
258
0
0
0
0
0
W
Ao Kuang
7,727
966
23
3
0
172,744
0
W
Jormungandr
8,286
1,036
31
4
0
173,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role