Player Matchup

Merlin
Merlin
Gold IV
AfricanGengar
Merlin
Gold IV
Level 134
God Stats
0W - 1L
1,232 SR
Queue Stats
30W - 24L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,232 SR
1,588 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,643 SR
1,587 MMR
Anubis
Anubis
Platinum V
Imre-L
Anubis
Platinum V
Level 100
God Stats
25W - 20L
1,643 SR
Queue Stats
42W - 46L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 0
13,714
807
13,023
19,169
13,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SkadiChronosHe BoDanzaburouHades

VS

Bans
SolFreyaOlorunUllrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Imre-L
Anubis
20
4 / 1 / 0
16,054
944
16,619
18,311
16,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anubis
Imre-L
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
16,619
19,169
Taken
18,311
13,390
Mitigated
16,239
1,831
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,023
695
0
1,831
19,169
13,390
0
16,787
2,382
98,536
0
W
Anubis
Imre-L
Anubis
16,619
1,054
0
11,782
18,311
16,239
2,787
13,224
5,087
109,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,714
Gold Earned
16,054
169
Minions Killed
209
6
Camps Cleared
8
273,852
Distance Traveled
274,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,714
807
169
10
6
273,852
0
W
Anubis
16,054
944
209
12
8
274,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role