Player Matchup

Mulan
Mulan
CrawoN
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,453 Elo+
Party 1
Freya
Freya
MasterHH
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,378 Elo+
Solo
Tiamat
Tiamat
ShuraTheDemon
Tiamat
Level 189
God Stats
9W - 15L
1,728 SR
Queue Stats
393W - 388L
1,528 Elo+
Party 2
Pele
Pele
berlin3iq
Pele
Level 43
God Stats
11W - 13L
1,993 SR
Queue Stats
283W - 276L
1,457 Elo+
Party 1
Scylla
Scylla
mind4uckedAngel_
Scylla
Level 166
God Stats
2W - 3L
1,500 SR
Queue Stats
382W - 382L
1,505 Elo+
Party 2
Team Averages
Level 110
1,644 SR
1,464 Elo+

VS

Team Averages
Level 76
1,464 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Arsenadze
Xing Tian
Level 122
God Stats
2W - 1L
1,320 SR
Queue Stats
68W - 50L
1,479 Elo+
Solo
Raijin
Raijin
JokerVans
Raijin
Level 148
God Stats
15W - 11L
1,500 SR
Queue Stats
468W - 294L
1,536 Elo+
Solo
Bacchus
Bacchus
Sayce123
Bacchus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 98L
1,510 Elo+
Solo
Danzaburou
Danzaburou
fleurchv
Danzaburou
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 199L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CrawoN
Mulan
15
3 / 8 / 6
8,957
746
8,749
17,266
19,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
MasterHH
Freya
13
1 / 5 / 1
7,676
640
1,497
8,140
3,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 5
8,550
713
11,147
10,673
8,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
13
2 / 5 / 4
8,409
701
8,542
11,260
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 1 / 6
8,915
743
13,094
8,957
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 2 / 10
9,472
789
12,635
8,224
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Arsenadze
Xing Tian
15
3 / 4 / 17
9,910
826
6,112
15,823
20,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
JokerVans
Raijin
19
8 / 2 / 11
11,211
934
17,963
12,547
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Sayce123
Bacchus
17
3 / 1 / 15
10,194
850
5,617
12,118
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
fleurchv
Danzaburou
15
3 / 3 / 14
9,241
770
8,292
9,067
4,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
12
Kills
22
22
Deaths
12
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
10
5
W
Xing Tian
Arsenadze
Xing Tian
3
4
17
2.88
L
Mulan
CrawoN
Mulan
3
8
6
0.75
W
Raijin
JokerVans
Raijin
8
2
11
6.75
L
Freya
MasterHH
Freya
1
5
1
0.3
W
Bacchus
Sayce123
Bacchus
3
1
15
10.5
L
3
3
5
1.83
L
Pele
2
5
4
0.8
W
Danzaburou
fleurchv
Danzaburou
3
3
14
3.33
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
50,619
56,296
Taken
57,779
40,567
Mitigated
50,930
14,919
Healing
25,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,635
1,340
1,127
3,083
8,224
3,979
463
4,201
4,023
24,025
0
W
Xing Tian
Arsenadze
Xing Tian
6,112
555
1,439
2,991
15,823
20,793
237
8,385
7,203
9,939
0
L
Mulan
CrawoN
Mulan
8,749
755
1,301
2,074
17,266
19,209
0
12,328
4,938
0
12,454
W
Raijin
JokerVans
Raijin
17,963
1,457
2,481
6,105
12,547
6,796
695
6,015
6,444
46,234
0
L
Freya
MasterHH
Freya
1,497
499
429
734
8,140
3,633
0
5,912
2,228
9,083
0
W
Bacchus
Sayce123
Bacchus
5,617
224
1,113
3,878
12,118
15,343
290
2,970
8,871
12,273
0
L
11,147
334
743
1,898
10,673
8,740
0
8,184
2,489
26,272
0
L
Pele
8,542
765
801
1,379
11,260
4,802
0
8,447
2,813
0
15,739
W
Danzaburou
fleurchv
Danzaburou
8,292
3,713
1,081
2,524
9,067
4,019
3,686
4,167
4,682
0
17,207
L
13,094
610
1,836
3,724
8,957
4,183
0
7,456
1,501
26,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
50,028
116
Minions Killed
140
0
Camps Cleared
0
998,115
Distance Traveled
1,105,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,472
789
25
2
0
210,074
0
W
Xing Tian
9,910
826
9
1
0
206,138
0
L
Mulan
8,957
746
12
1
0
186,797
0
W
Raijin
11,211
934
78
7
0
225,394
0
L
Freya
7,676
640
15
1
0
156,359
0
W
Bacchus
10,194
850
11
1
0
260,165
0
L
Tiamat
8,550
713
30
3
0
215,311
0
L
Pele
8,409
701
17
1
0
201,361
0
W
Danzaburou
9,241
770
17
1
0
203,257
0
L
Scylla
8,915
743
42
4
0
238,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role